Epidemius & The Dreaded TOAD DRAGON | Nurgle vs Dwarfs – Total War Warhammer 3



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45 thoughts on “Epidemius & The Dreaded TOAD DRAGON | Nurgle vs Dwarfs – Total War Warhammer 3”

  1. i love epi-pen. he is my fave addition to the cast. when the dlc dropped i bought it as fast as i could and went to go play him despite being the free lord. i've been waiting for him for ages i knew once i saw the daemons come into the game he was inevitable.

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  2. What about having a unit of Popcorn bandits at Epidemius’s side and then intentionally feeding them to boost the tally of pestilence for the plaguebearers’ survivability?

    Even if their actual model count is around 60, that is still going to be a huge buff, relative to plaguebearers’ HP pool

    Marauders also seem to be a good sacrifice for the glory of the dark gods

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  3. I think the toad dragon did better than most people give it credit for. Soaking up all that fire, tanking it with its 25% or something missile res, terror routing and just being a distraction so the plaguebearers could do their job worked quite well 😀

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  4. also the scythe thing you were talking about is actually very lore accurate for nurgle. i think its more often used in 40k since the primarch and a few other important named characters use them and i think theres a group called "The scythes of nurgle" and in Age of Sigmar people talk about the blightkings but my favorite are the pusgoyle blightlords which are basically the same thing but on rot flies and i got a couple with scythes. i def think the chaos knights should have a scythe instead of an axe or put a chosen on a rotfly or something.

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  5. prolly better to spam nurglings with epidemius in the first wave and follow up with plague bearers. no point wasting gold for deaths just for the buff. my 2 cents

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  6. It seems wisest to go in with Epidemius and a bunch of chaff infantry, like nurglings or marauders or marauders with great weapons, and then bring in the more expensive daemons after his scaling buff has ratcheted up a fair bit, rather than going in with the plaguebearers first thing.

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  7. Besides the skillbarge, the dawi really look like the weakest of the 3 DLC factions. While supercool flavourwise, the slayer variants dont seem all that gamechanging.

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  8. Not sure if any creator hascmentioned this yet but slayers got a buff. The slayer attribute prevents damage reduction debuffs, effectively making them immune to poison in particular. I belive this will be relevant in both nurgle and lizardmen matchups.

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  9. An idea, for the game or your channel: one of the reasons I dislike the new domination format (I mean, domination in general compared to the old simple battles) is the supply system. On match start you do a nice flyover overview of each army, and back then that could get my brain working and follow events. Now I am like: ok where did that chaos knight come from? When even? At some point, he was summoned in. It would be really nice if the game would give us notification popups on the side that "Chaos Knights of Nurgle entered the battlefield", put a little flag next to it that the unit carries, and color code the next to the player. Would be a really nice quality of life improvement for the game's replay system, but as long as that isn't happening, perhaps your video editing too. So your commentary doesn't neccesarily have to involve a new unit being summoned in, but the viewers become aware of it anyway so it's not a surprise when there is a huge new unit in the middle of the background casually mentioned, making the strategy incredibly difficult to follow as a viewer.

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  10. I'm a bit miffed that the toad dragon is so underwhelming, especially considering how overtuned the centerpieces for empire and dwarfs are. Toad has all the usual issues large melee monsters have (price, getting to their target, huge hitbox for missiles) and for some reason it has less health, charge bonus and armor than the landship even though it costs more and needs those stats more for its role. Breath attack on a non-flying unit just isn't that useful since unlike on a dragon you can't choose good angles and you get into some melee contact way easier so you can't use it or it gets interrupted. The unit is just a waste of funds along with k'daai destroyer and elemental bear, wish they had some utility that wasn't a mortis effect or self-healing.

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  11. Turin please go full slayer spam once in one of your runs
    I really believe dwarfs with their new additions can put the fiercest fight with full slayer spam
    A really good micro player can destroy anything with full slayer spam after this DLC

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  12. I keep saying that Pestigors are probably the best addition to Nurgle. Rot knights deserve mention, but having mid tier infantry that come from vanguard, with speed, AP, missile rezist, high hp per model, and full capture weight, is so nice!

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  13. "Bikers of Karak Dive-Bar" followed up by calling Nurglings "Turd Burglers" … Turin, you're an Olympic gold medalist of Total War content creation.
    You've been one of the best since Total Warhammer 1, and you definitely 'Still got it' all these years later.

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  14. Do you think bringing uncle furuncle or a great unclean one in reserve to support Epidemius once his tally ability is at full strength could be good. Extra 20% phys res would make it mighty tanky.

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  15. no fire? no artillery, way too much chaff for dwarfs i think ngl. Why not hamerers with magical attacks? why not, idk, more doomseekers to kill all those low armor units. or maybe some iron drakes with fire to clean up . hmmmm idk.

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  16. It just occurred to me, it'd be cool of Exalted Plaguebearers could fire while moving. It would make sense and wouldn't be a serious buff, yet in those very niche situations it could be impactful.

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  17. Hello! I’m new to this channel. Does Turin ever lose in these videos? I have watched a couple of battles and he always wins. If that’s the case it makes the ending a bit predictable, doesn’t it?

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  18. I really want very heavy big mountain goat dwarf cavalry but idk if it would be "lore accurate"

    Like those bighorn goats but big enough for dwarfs, with plate armor. They'd also be really slow but fast cavalry (for a dwarf cavalry)

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