Elitist Datto reacts to the "Most Elitist Takes"



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i had to check their work and some of y’all do not know what elitist actually means, nor what a take is.

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21 thoughts on “Elitist Datto reacts to the "Most Elitist Takes"”

  1. My elitist take is that GM battlegrounds were the best decision and forced players to play aggressively in GM settings, pushing players out of cheese spots and building variety in GMs outside of sitting in the back with a scout rifle.

    Reply
  2. I agree with datto on the attitude towards people who don’t want to raid. I for one would love to return to raids but because I left after the disgusting monetisation before witch queen. I’m kinda behind on the raid information. I would love to learn but there isn’t many Sherpa’s to teach someone with disabilities like autism. (Or have the patience to teach)

    I love to raid but I hate the community who doesn’t want to help me learn raids again.

    Reply
  3. Very elite take here. If you have less than 80 or 100 total clears you should not do pantheon last week 2. You ruin the run for everyone and ur wasting your time because people will leave.

    Reply
  4. I agree that Masters you should go in knowing every in and out and being as optimal as possible, but Ive also ran into the asshats who try to control loadouts down to stats and aspects and those people make me want to never raid again.

    Reply
  5. I had a run in garden of salvation (for the Div exotic), and it was so broken, if one player even looked in the wrong direction it would brake the tether. It's still one of my favourite raids, but do say it isn't a buggy mess is borderline delusional.

    We literally had to give up on the run and everyone was so crushed, no one really wanted to try again.

    Reply
  6. My Elitist take is that if you aren’t able to do more damage in one phase then I can do in a full encounter with a Divinity, then you aren’t good enough to do End-Game content. It sounds dumb, but on Nezarec (W4 Pantheon), I managed to get around 1,020,000 dmg and there there were people in teams running sleeper getting 900,000 in a single damage phase. That’s not good damage

    Reply
  7. Soloing dungeons are fun, but I believe bosses health should be scaled depending on the size of the finer team. Bosses shouldn’t have 15million health if I’m solo.

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  8. My elitist take is that people need to calm down.
    It’s a fictional video game.
    It’s really not that deep.
    I get that people have personal connections but at the same time.
    If destiny never existed, you would still be alive rn and still be gaming.

    OH
    And IT DOES NOT MATTER IF YOU USE TWO PRIMARIES
    DOUBLE SMG IS SO FUN, DONT KILL MY GROOVE

    Reply
  9. 5:00 yea, after they switched away from Skill based MM to connection based MM to cater yo the 1%. Pvp, and especially trials, has been absolute a pile of dogshite for casual and mediocre players. They litterally fucked over 90% of their pvp players to appease the streamers and pros.
    Add ontop of that their awe inspiring lack of action towards cheaters (1/3 pvp players use some sort of 3rd party software/hardware to get an advantage in pvp) and you got a massive soup of well seasoned and fermented shite

    Reply
  10. It’s ok to not to get everything. It’s not ok to time gate loot and make shit hard but pumping shields and health and making it a game of peekaboo. That is soooooooo flicking boring and it’s not a skill issue. That is a ‘how much ship can u eat’

    Reply

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