Elden Ring Runs BETTER on Steam Deck Than on PC Thanks to Valve



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Thanks to a clever fix from Valve the Steam Deck version of Elden Ring now runs better than it does on a gaming PC. Also, Battlefield 2042 gets a scoreboard, Wolfenstein Youngblood ditches Denuvo DRM and NVIDIA reported to continue selling 30 series cards after the launch of the 40 series.

Timestamps
0:00 Intro & Ad Spot
2:43 Elden Ring runs better on a Steam Deck
7:28 BF 2042 gets a scoreboard finally
9:02 Wolfenstein Youngblood removes Denuvo DRM
10:44 NVIDIA to continue selling 30 series

Sources: https://www.one-tab.com/page/v0QaSHHkSaGvCGRBkyb6ug

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21 thoughts on “Elden Ring Runs BETTER on Steam Deck Than on PC Thanks to Valve”

  1. Very weird, I've seen a video testing GTA 4 not maintaining 30 fps with everything on low , I know that port is shit but inferior hardware comparing to steam deck can run the game on max 1280 resolution , so WTF

    Reply
  2. It's strange I have zero performance issues on my pc, my frame times are a flat line. However my friend with the same system can't play because stuttering and hitching.

    Reply
  3. I'd be willing sit through several hours of shader compilation if it eliminated stuttering which plagues in particular UE4 games on PC. That's how much the stuttering annoys me.

    Reply
  4. I would absolutely love to wait for the shaders to compile. If it means better frame pacing ill do about anything. I honestly don’t understand why this isn’t standard.

    Reply
  5. I'm thinking I have seen this optimizing being done for some games when they load a map.
    Shouldn't the game be defaulting to optimize for what is expected to be in screen within minutes?
    Possibly even do some batch optimizing when you set your GFX options.

    Reply

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