Elden Ring: PS4, PS4 Pro, Xbox One S|X & PC Performance Analysis



Elden Ring has topped sales charts the last few weeks and after our analysis of the PS5 and Xbox Series X|S we thought we’d take a look at the older consoles and PC to see how they are performing. Elden Ring PC performance has several issues, but how does Elden Ring PS4 gameplay and Elden Ring Xbox One gameplay fair? On these platforms, we take a complete look at Elden Ring Performance across each to take a look at how each is running and compare it to our findings from Elden Ring PS5 performance and Elden Ring Xbox Series X performance to see where each plays best. Elden Ring framerate is tested, textures are looked at, and more for each of these releases. Here’s what we found. This is our Elden Ring review that takes a deep dive into the actual performance on each platform

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38 thoughts on “Elden Ring: PS4, PS4 Pro, Xbox One S|X & PC Performance Analysis”

  1. The hype behind this poorly optimized masterpiece is exactly what's wrong with the gaming community. How can this even be considered a masterpiece or score a 10/10 with an unstable frame rate?

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  2. Poor Direct X 12 support!!, All Xbox consoles and P.C. should had its own development team to fully optimize this game from the ground up to take advantage of DX12 this would had allowed for the game to run much more better on PC and consoles all Xbox consoles have support for DX12 along with other hardware tools to allow developers to use the hardware more efficiently, DX12 and these tools are even more important today given how much more demanding new games will get and with last gen consoles being relevent today and still tomorrow we the gamers and people like IGN need to remind developers to not cut corners on development and optimization and if they are going to support mulitiple platforms and charge full price for all of them then dont give us mediocre ports of the game cause they didnt want to spent the time and money to get the right development team for Microsoft's consoles and P.C. and just favor development to more so to Sony's thats not right.

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  3. Playing on PS5 and I'm more annoyed by the fact u can't disable motion blur instead of performance issues.

    It gives a ton of people motion sickness and eye strain.

    This also makes the game look horribly blurry on my LG C1 like no game I've ever played before.

    Quality mode looks amazing and doesn't have motion blur, but playing a game like this at 30 fps is suicide.

    I'm still 50 hours in but have to take many breaks to protect my eyes and health.

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  4. They need to come out with an optimization patch ASAP for at least current gen + PC… This is crazy 😛
    PS5 version is honestly such a headache w/ the inconsistent framerates

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  5. What is wrong with PC development in Japan? They really are awful at developing and optimizing for the PC, no matter what studio it is. Does anyone know why that's the case?

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  6. The sooner the 9th gen consoles are readily available and the 8th genration are discounted the better as the games are really struggling nowadays both in performance and visuals. Sub 1080P Sub 30FPS should not be seen as anywhere near acceptable in 2022.

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  7. 5:35 14:17 PS5 GPU in Elden ring is performing even better than NXG's RX 6800 PC. PS5 GPU Crossgen Performance in most games RX 6700XT RX 6800 or better. PS5 IS A BEAST
    PS5 FULL CPU POWER EQUIVALENT TO RYZEN 3950X & PS5 FULL GPU POWER WHICH IS RX 6800XT RASTER & RAY TRACING PERFOMANCE WILL BE SHOWCASED IN NEXT GEN

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  8. 14:17 PS5 GPU in Elden ring is performing even better than NXG's RX 6800 PC. PS5 GPU Crossgen Performance in most games RX 6700XT RX 6800 or better. PS5 IS A BEAST

    PS5 FULL CPU POWER EQUIVALENT TO RYZEN 3950X & PS5 FULL GPU POWER WHICH IS RX 6800XT RASTER & RAY TRACING PERFOMANCE WILL BE SHOWCASED IN NEXT GEN

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  9. I'm playing on PC in 3440x1440p with the black bars removed and an uncapped frame rate and get an average of 85 frames per second with max settings. Yes it does dip occasionally and it does stutter every once and a while but the fps never goes lower than 60 fps. So it may not be the most stable way to play but it still runs consistently at higher fps and resolutions than console's making it the best way to play in my opinion. But if you would rather play at 30fps at 1080 be my guest.

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