Over the years, From Software’s PC ports have gradually increased in quality – but something’s gone badly wrong with Elden Ring, starting with its profound stuttering problems.
Note: there’s a small error in the PS5 equivalent settings table. Shadow quality in the favour quality mode is maximum, not high.
Join the DF Patreon for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx
Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0
source
This hurts to see because I was so excited to play this on PC. I will absolutely pick this up once this issues gets resolved. My biggest pet peeve is Journalists giving this game Perfect Scores across the board. Especially when games like Horizon Forbidden West and FF7 Port where panned for performance issues and other various bugs and glitches. I know this game will be incredible once polished , but still complete double standard.
Just this game releasing with capped framerate in 2022 is already unacceptable
Ridiculous: a much better engine like that of Red Dead Redemption 2 runs and looks much better on the same hardware…
stop preordering games
I didn't know stutters/slowdowns were this bad… Already almost 20h in the game on my PC. I'm using half a year old GPU driver and my game is placed on fast NVME (970 Evo 1tb), and so far, I haven't experienced stutters of this scale. Minor slowdowns, but they are so minor I don't even notice them. Ryzen 3600, 32gb of fast 3600Mhz RAM (tightened timings) and 2070 Super (stock).
On my 2060 super I get 60 fps with drops to 50 in some areas on maximum settings at 1080p. Heavy but short stutters happen in certain places like that one grace near the broken shack and like 3 other places, not really something that would get me killed
980ti on the Sony fw900 2340×1440 on high w/blur off and grass medium I’m running solid 60fps w/zero frame drops… so are others with older gpu’s…? What could be causing this?
yep was about to buy it then saw ur video i will wait for a bit
From software could do better, however I WOULD NOT RECOMMEND SKIPPING. 36 hours into this game so far, and no the stutter doesn't make it unplayable. There was always stutters on loading areas, but I never really had the stutters with animations or enemies, my game was up to date as well as drivers so that might have an effect on it. After traveling to almost every area so far, I have to say the game is still 100% playable, most of it being at a solid 60fps. I wouldn't let a loading stutter the determining factor for skipping, as most of the game is fine. If its not your type of game, by all means go ahead and skip, but if it is your type of game, let me tell you this game is absolutely phenomenal. I hope the performance issues get resolved as I'd hate for such a thing to steer people away from such a gem. Make your own decisions though.
A game that only really use one cpu core and use dx12 in 2022. Hmmm not looking good.
I just put it all to maximum. The only thing that consistently changes my fps is 4k. So at 1440 its not perfect but I'm used to it now. I have an i7 9700k 2070super and 32gbs of ram. I just want to have fun so I'm not really hurt by any of this. There are crazy drops sometimes but meh.
For a 60$ AAA game with an 80$ edition, the problems it has now is just unacceptable.
FPS/Optimization problems
No ultrawide support
No uncapped fps support above 60
No option to turn off the chromatic aberration
Camera issues present as always..
Shitty hitboxes present as always..
Some people have reported input lag and multiple crashes
Anti-Cheat to prevent unofficial mods/fixes
Struggling to maintain even the simplest of settings on a 3080
No option to switch between Playstation, PC and Xbox button prompts on a whim depending on what controller you're using. < This issue has been going on for years now in From's souls games.
People shouldn't have to search online and mess around in order to fix a problem the developers themselves should have taken care of long before release…
This is the most Overrated hyped game in gaming history.
The reason why it is always 60fps, and they told this since ds2, is because the rolling/dodging/i-frames BREAK if u do. lmao. Stop pretending they dont know what they are doing.
I have 12900K + 6900XT
It is literally unplayable… in tree sentinel boss fight frame drop to 0 and then i saw boss have many frames ahead of me 😑😐
I really cant beat the first boss😂
It’s crazy to see the 10/10 reviews based on PC review copies. Now I can see it being a masterpiece with the performance taken out of the equation. But this game demands on point stability(imo).
Had unacceptable levels of stuttering and then followed the elden ring subreddit tech thread recommendations and now it's so rare I'm like "oh wow it finally stuttered" when it does happen. It's 100% playable. I tried all their fixes at once so can't say what worked best but I recommend checking it out.
please from, let us play your masterpiece… it is a shame to have the game in the library without actually having the possibility to play it
No series X?
STOP! releasing games if they aren't ready. There is no excuse besides greed for releasing something that a top tier machine can't display properly. What are companies thinking?
Be careful Alex i have now been banned on twatter for speaking out in anger against the you know what situation.. F the P and the R and stay strong the U. I thought twatter was run by the USA yet they don't want hate against an invading thing, snowflake surely doesn't support such things. I am so annoyed but if you speak what you think you are silenced. Stay strong my euro brothers and F the silencing of speach against free countries by twatter.
Man this is looking like one of those doomed PC ports (original dark souls anybody?)
I truly sucks that Elden Ring is having these issues on PC. My brother is playing the PS5 version with absolutely no issues, having a blast, and here I am waiting for the PC version to actually become playable. Such a great game marred by awful performance…
These issues he's pointing out were so miniscule in my experience. During my 3-hour stream last night, I maybe noticed a stutter once and if I had blinked. I would have missed it.
Why is DF holding off on the console video? Are they waiting on Xbox to find its "tools"?
Who the fuck actually cares about the PC version. Who plays a souls game on PC? Quietly enjoying yourself and a modder invades you with invincibility. If you’re playing Elden ring on anything other than a PlayStation you’re doing it wrong.
First actual technical review, thank you
Phew! Glad I'm not one of the ones suffering this time. No stutters at all on a 3080ti with a 10700k max settings 1440p locked hard at 60fps. None, and I'm very sensitive to stutters. There are definitely some configs that are not suffering from stutters.
I'm not a fan of the 60fps cap but Gsync mitigates it and the world is simply sublime, so it's worth it. I didn't even like the souls games but this is a different beast. I've not had as much fun exploring in a game for the last 20 odd years. Maybe ever.
My 5900X and 3080 don't deserve this.
the textures on PC looked so much better than PS5, the words don't really match up with the content
Anybody else suffering motion sickness from the PS5 version? I’ve never ever had motion sickness with any other game.
Alex cries about booba. he no lyke booba cuz he wont n press grill who feminist.
goty kekw
Time to wait for the community mods! Saw this coming~ It's still an amazing game from what I've played though.
whats the point of this game when the cards that can play it aren't in stock or way over priced.
I'am still on a gtx 970 & there's NO WAY i'am buying a game to play at minimum settings.
This game should have been delayed for PC till more hardware could run it & stock of gpu's there to buy at MSRP.
The PS4 version on PS5 100% always 60FPS ° So the PS4 version on PS5 console is best so far.
Elden Ring looks exceptionally good, it has graphics comparable technics more even better than anything else: the objects and figures the world looks more tangible and damn good.
Elden Ring PC version is very well done, a few not repeating / only once very short stutters are just image / area charging stutters. So also very playable on PC, during fights or other important moments the game always runs smoothly! ❤🔥💦💋 Logically
That's nothing new. Fromsoft has always had a history of being incompetent as fuck when it came to porting their games to PC. But now, given the issues that PS5 is having with game saves going missing, it seems that their technical incompetence is spreading to consoles as well.
I've set the Nvidia shader cache to unlimited and had few stutters since then.
What about using Linux and make use of the "ahead of time" shader compilation functionality?
Steam on Linux is better than windows on that regard.
I warned them, I said I'm getting it for Series X instead of my PC because whenever I bought a Dark Souls game for my PC it had so many bugs that just weren't present on XBOX.
It's not good on xbox either. The game never feels smooth outside of dungeons and small environments.
This is more a response to the people in the community bitching, not necessarily the video itself, but Elden ring is an amazing game, I’m 20 hours in and it’s been very fun, quite possibly the best fromsoft game I’ve played, if you’re not willing to play it just because of what amounts to relatively minor performance issues you’re really missing out
Glad DF is also shedding light on performance issues. Wish the terrible performance of God of War on AMD hardware got a "Simply Isn't Good Enough" video too. I would have waited until it got fixed as I will with this game.
I have a 1660 overclocked to hell and back and I get less intense stutters than some people with 30s series cards. It's weird.
The game is still a masterpiece