Elden Ring feels like the End



TWITTER: https://twitter.com/DJ_PeachCobbler

Today, DJ Peach Cobbler rants in an exceptionally (even for him) unhinged manner about how to tell when a game franchise has died. The dog is the harbinger of rot, and FromSoftware, with the release of Elden Ring…inches ever closer to the canine.

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47 thoughts on “Elden Ring feels like the End”

  1. An actual Elden Ring review is coming, I've written over 50 pages on this game, much to say. Most of my videos come from an overwhelming compulsion to write about something, the compulsion to talk about how dogs are the harbingers of the end-times was powerful.

    Special thanks to Thigikna for the thumbnail https://www.youtube.com/channel/UCFDeP0t1UaVu238w5qGNnAQ

    Join the discord! These exclamation marks are not intended to communicate excitement! I am screaming in rage at you! https://discord.gg/s3FpMrzYPz

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  2. i got my gaming pc yesterday evening, it is now the next day 11am. i have played 8 hours of elden ring since yesterday and in 10 minutes i have to go to work, i am in excruciating pain

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  3. Honestly, I can't say I like Elden Ring anymore. Yes, I had a blast my first 40 hours, but after that point I became increasingly… tired of it. I dont want to keep advancing in a world filled with death traps anymore. Everywhere I go is some cave or catacomb filled with generic enemies with a copypasted gank boss at the end and a reward I will never use. Bosses are either laughably easy or straight up torture. When From made the transition to open world, they lost the ability to design a level or a boss just right difficulty-wise. And copypasted enemies and bosses are too a side effect of the open world, because It's just not humanly possible to fill such a huge world with unique and thoughtfully designed creatures. I like Elden Ring, but I'm tired of enduring all this bullshit every step of the way for 140+ hours.
    Edit: The number of feet in the game fills me with joy, so that's nice at least.

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  4. From proved with sekiro that they can deviate from their standard formula.
    Even elden ring is a big (even if not as much as sekiro) change from the formula: adding, crouch, jump, horse combat, spirit summons, open world ecc.
    I think that there is hope about them not showing us the dog

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  5. FromSoftware doesn't release a game every year. They have a lot more room to make another game that further refines the model. They don't have to completely break the mold for me to explore another hostile environment.

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  6. Mr.Cobbler, I've been here for a while. Since 2k subscribers to be precise. I feel like an idiot for not commenting this earlier. Have you played blasphemous or psychonauts ? I'm sure you've heard of the ladder as it is a game that zero punctuation is very fond of. But both games are very creative and charming.

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  7. If only i did not hate the souls like format of games where the developers built the game almost exclusively to piss you off with how hard it is, i could maybe have experienced the wonderful works of FromSoft.

    But from where i sit the souls like format is like having a 11 out of 10 girlfriend in looks and is earth shatteringly good in bed ,but she's painfully abusive in so many ways. On the one hand you want to love her for the absolute bombshell that she is but you silently hate her for the hell she puts you through so your left with a choice: Accept the abuse and convince yourself you love her, or leave her and be filled with both relief and regret where you understand why you left but you regret leaving the living goddess she was on the surface.

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  8. I feel like beyond DLC, there won't be much of a future for Elden Ring as a franchise, or even future Souls-likes from From Software. They're reinvented their own formula several times now, and I can safely say that they deserve a break from souls-likes. I would be thrilled to see the same level of care and effort be put into new takes of other genres, or honestly I'd just enjoy RPG's that aren't strictly souls-like from them.

    Above all, I think we can all agree Miyazaki himself deserves to take a break, especially from future souls-like endeavors.

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  9. I truly love your videos. it is a highlight of my month. the points you make and the way you get to them is always entertaining. your jokes hit the mark, and I love your skits every time. thank you for the video.

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  10. Well they’re already discussing making an elden ring 2 and possibly expanding it to film or tv so they definitely don’t see it as the end yet but a new door to go through

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  11. Ok, but what if it isn't a dog, but a wolf? Because from soft is making the METAL WOLF CHAOS SEQUEL WE DESERVE! TIME FIR THE PRESIDENT TO PILOT A MECH AND SAVE THE WORLD FROM TERRORISTS BABY!!!!!!!!!

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  12. this video makes me think of your Video about Dark Souls 3, "The Tragedy of Dark Souls 3's Bosses". Should we keep lighting the fire, or letting things fade away and move on once and for all?

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  13. it has to be the end of the Dark Souls franchise, but there is a Bloodborne and Sekiro way to continue, it wont be the same but at least it wouldn't be a new reskin of Llorar Lejos Tercero. Even thougth i want Fromsoft to stop here, i know there is a lot of people working and all that but it would be a pice of shit that Fromsoft became the new CdProyect

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  14. Don't bother with a "real" review, Mr. Cobbler. This nails how I feel about Elden Ring, and why I wasn't interested in watching people play it for more than an hour. It's just open world Dark Souls with GRRM polishing some of the details.

    When there's a player-activated dog familiar, probably in the form of Sif for fan service, it'll come full circle.

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  15. hopefully nintendo shares their secrets that have worked for 3d mario and zelda games. they’re the only games i can think of that don’t have a clear bell curve. some are better than others, some have more interesting ideas etc but all of them are good and they feel fresh and new. i hope fromsoftware figures out how to go that route as opposed to the dog route.

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  16. Jokes on you Elden ring lets you have THREE dogs already!

    real talk though i feel this, Elden ring despite performance issues has been a MILESTONE AND A HALF above their previous titles and they kept quiet about so much that its vast expanse is jaw dropping but like many others i cant shake the feeling when all is said and done… This will be the peak and now releases will simply stagnate or drop in quality.

    I'm going to live in faith since they have made games since i was a kid of good quality but the souls genre may finally have reached its true end for years to come because who including fromsoft could top this of equal or better quality when now all games will be compared to it.

    its a concerning future but enjoy what we have already.

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  17. Miyazaki is going to personally walk on stage and instead of showing a dog, he's going to show the next generation of 3d bare feet. It's going to even put Street Fighter to shame. The world WILL applaud.

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  18. I know it's hard to believe, but just plain "Do something different" is a dead-giveaway that you just don't know what you want. You are afraid of stagnation, sure, but are you actually "tired" of the Souls-like FromSoft game? I doubt it. You don't even know what's possible, you cannot even imagine. Like have you played a First Person Souls-like? I doubt it.
    It's imcomperable. Something like Call of Duty is shackled by their fear of complexity in mechanics and design, they are shackled by making linear military set-pieces where all you do is shoot the guy. Hell, it would be a massive evolution for the series if you'd instead shoot the girl. But they wouldn't take the risk.

    The problem is not "making a franchise" or even making similar games, it's trying to capture what made the past games work. This just ends you with treading old ground, where you will do things JUST BECAUSE "that's how you do things in Fallout/Far Cry/Call of Duty"

    I really doubt FromSoft will be make many open world souls games after Elden Ring… I still prefer, and I think they also prefer, making those metroidvania type, maze-like linear level design. They aren't afraid to do things very differently while still keeping their DNA intact.
    And here's a perfect example:

    Considering how From made Sekiro, a game with no stamina, no equipment or different actual weapons right AFTER FINISHING Dark Souls franchise with DS3
    Yeah, you forgot that there won't be anymore Dark Souls games. Sure, there will be games that are basically Dark Souls (like Elden Ring), but FromSoft definitely isn't afraid to just end a franchise.

    Because that's not what they making. They're making Souls-likes, they fucking pioneered and coined the term.
    You can go VERY far with this Souls-like aspect. You can take stuff out, add stuff in, do stuff a bit differently: But as long as you keep the puzzling, fragmented story telling, large variety of enemies and difficulty, FromSoft can basically do anything and still keep their DNA, that DNA whichs people love and that sells.

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  19. To be fair, this might be the last game using the same engine(I heard they are learning UE5 and Bandai is developing a new engine) which means that the next game could be the next level of Soulslike with completely new things that we “can’t even imagine”. But as of right now they definitely maxed the original Dark Souls formula for sure.

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