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Snow White, organised crime boss, saves the lives of a seven dwarfs whose greed and avarice nearly cost them their lives at the hands of mutant insects. Now, having dedicated their lives to their saviour, Snow White and her seven Dwarfs set out to strip the landscape of its resources, destroy the enviroment and take to the stars, leaving their self-engineered doomed world behind.
Modpack Mechanics: Plants, nature, and other conventional natural beauty is hideous in the eyes of the dwarfs! All beauty values for nature has been inversed, but dwarfs have a different appreciation for beauty – machinery, stone and heavy industry are considered marvels of beauty instead!
Be warned, though it may be as simple as concreting over nature, additional pollution mechanics mean that without trees then your biome will quickly fall to pollution and waste, making life on the map impossible.
Fleeing underground or hiding inside the mountain isn’t so easy – infestations are more frequent, insects are buffed and evolve over time, and deep drills will trigger hives more frequently than ever!
=== Mod Pack Info ===
Steam Workshop Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=2926890548
Dwarfs possible thanks to the amazing Det’s Stoneborn Xenotype:
https://steamcommunity.com/sharedfiles/filedetails/?id=2888722722
And the amazing Dub’s mod suite for big dwarvern machinery:
https://steamcommunity.com/profiles/76561197976408970/myworkshopfiles/
Please note, not all mods are listed below due to Youtube description limits, please check the collection above for the full credits and mod pack!
Deep Rock Galatic Style Pack
Created by Halituis Amaricanous
DeepRim (Continued)
Created by Mlie
Advanced Pollution Pump
Created by ThatBartGuy
Allow Tool
Created by UnlimitedHugs
Alpha Biomes, Alpha Genes, Alpha Memes
Created by Sarg Bjornson
Anesthetic Gun MOD
Created by tikubonn
Architecture of the Rim
Created by AOBA
Atelier [1.4]
Created by ggfirst
Auto links
Created by AUTOMATIC
Auto-Cut Blight
Created by Razor 2.3
Auto-Extract Genes
Created by Nibato
Basic RimThemes Recolours
Created by Mr Samuel Streamer
Begone, Message!
Created by lbmaian
Better Infestations 1.4
Created by Machine
Better Linkable Colors
Created by drummeur
Big and Small Genes
Created by RedMattis
Biome Transitions
Created by m00nl1ght
Biomes! Core
Created by Draegon1993
Blueprints
Created by Fluffy
Build From Inventory
Created by Uuugggg
Camera+
Created by Brrainz
Character Editor
Created by VOID
Character Editor Retextured
Created by Neronix17
Cherry Picker (dev)
Created by Owlchemist
Clean Pathfinding
Created by Owlchemist
Clean Textures
Created by iFlash
CleaningArea
Created by Hatti
Colored deep resources
Created by Kikohi
Compact Hediffs
Created by PeteTimesSix
Compressed Raid(Abandoned)
Created by ryouta
Det’s Energy Weapons
Created by DetVisor
Do Something for Idle
Created by gguake
Do Your F****** Research – Forked
Created by Khorbos
Erin’s Body Retexture
Created by Erin
Expanded Materials – Metals
Created by Argón
Extended Color Palette
Created by klvlt
Faction Customizer
Created by Karmgahl
Fortification Industrial – Citadel
Created by AOBA
Geological Landforms
Created by m00nl1ght
Graphics Settings+
Created by Maxim
Ground Targeter
Created by AncientGammoner
Gunplay
Created by AUTOMATIC
Harmony
Created by Brrainz
Healer Mech Serum Choice
Created by Syrus
HugsLib
Created by UnlimitedHugs
Infinite Reinforce
Created by ã…‡
Insectoids Evolved
Created by NilchEi
Majestic Foliage Framework[HH]
Created by Hohen
MiningCo. Spaceship (Continued)
Created by Mlie
MorrowRim – Adamantium
Created by SirMashedPotato
Mr Samuel Streamer’s Custom Faction
Created by Mr Samuel Streamer
Music Expanded Framework
Created by Music Expanded Team
Muzzle Flash
Created by IssacZhuang
No Precipitation Over Fog Of War
Created by SaberShip
No Random Apparel on Ideology Edit
Created by Edern
No Random Relations
Created by Dave-EEs
Power Tools
Created by Simmin
Powerful Psycast AI
Created by NilchEi
Radioisotope Thermoelectric Generator
Created by AOBA
RaiderInfo[1.0-1.4]
Created by tammybee
Raids For Me
Created by aRandomKiwi
Random’s Gene Assistant
Created by Random Coughdrop
Research Reinvented
Created by PeteTimesSix
ResearchPowl
Created by Owlchemist
RimHUD
Created by Jaxe
RimPy Mod Manager Database
Created by Paladin
RimSaves
Created by aRandomKiwi
RimThemes
Created by aRandomKiwi
=== Links ===
Ko-Fi Page (One-off Tips!): https://ko-fi.com/mrsamstreamer
Second Channel: https://www.youtube.com/channel/UCj_cVfXt_t1u0TaCeMz6gJw
Co-op Let’s Plays: https://www.youtube.com/c/eliseandsam
Twitch: https://www.twitch.tv/mrsamuelstreamer
Twitter: https://twitter.com/MrSamStreamer
Public Discord: https://discord.gg/Ep4QMCXMpz
#rimworld #dwarfs #survival
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I might swap out Igor for a different storyteller but keep the double damage mechanic – I like the high risk raids but the constant lack of progress is a real uhoh stinky
you know it would have been funny if her name was Stone white
Sounds like its time to build some counter-artillery of your own within your walls. Once you are done working out some kind of revenge plot against that last raid.
The series is just Snow White and the Seven Dwarves meets Deep Rock Galactic
The embrasures you've researched with permanent stuctures are in their own tab in the architect menu named "Permanent", most of the Fortifications – Industrial reseach will be in there, like bunkers etc. You also cannot uninstall those defenses, it's why they're called permanent
Salt.exe
Here we go again with Mr. Streamer swearing up and down that fire-based weaponry is the way to go again. Can't wait for them to prove wholly ineffective (again) a couple episodes from now and cause half of his colonists to die! lmfao
biosculptors
I just farted
Snow White and the Six Dwarfs surprised to learn that if you cut trees the dryad will spawn and what's worse is that Igor is a Storyteller. Geothermal should leave one space of area to path before you wall it up you know.
And that's how Mr Streamer got his arse kicked by stardew valley and nature
This entire series has felt rather frantic even for your standards. It's a bit too fast and I don't feel like you've laid out the same sorts of character building. Love it all tho and watch it everyday. Much love
Nature won.
Couldnt you download the wheelchair mod for Green?
today we witness a man slowly becoming insane do too his own creation
I know you said that you were stuck with your 7 people but what about slaves that can explode you get what I mean if not then make them drink chemfuel or something then make them run into battle and boom or maybe I'm a psychopath
Remember that if you're setting them to carry glittertech medicine they still need to be allowed to use it.
Please tell me the final boss is a copyright-safe version of the Lorax
MARGRET 👋 THATCHERS 👋 CHOCOLATEY 👋 FUN 👋 TUNNEL
Warning. Rant incoming. I think many of your problems come from the ideology you created. The "death: troubling" you chose applies to ALL deaths, not only your colonists. Meaning raiders dying give your entire colony a -5 mood debuff. This may not seem like a lot but it adds up. Second thing is, you have a mad surgeon and organ harvesting is illegal, this gives him a permament -7(or -6) mood, and if you do harvest organs the rest of colony gets a mood debuff which stacks. Third problem is Green being a lush. He needs 2 joints of smokeleaf per day to not suffer a whopping -20 mood debuff. Then theres smashy being an abraisive, randomly hurling a stacking -5 mood debuff at people. Oh and also people flirt and get rejected by snow if she has someone. CONSTANTLY. So that would be the mood issues. Then we got to the raids. You need a better trap hallway before they even enter your killbox. Any metal bear traps ought to do a solid job at cutting down enemy numbers, you just have to use A LOT of them. A minefield before the murder hallway would do you good when large raids happen. Also try to get either a long range weapon or a catapult and just aim rocks at the sieges ammo. This will usually wreck em hard before they come for you. The driads are weak to fire, consider wooden flooring on your killbox for the time being, and when they come in, tell green to aim at the floor. Later you can replace wooden flooring with napalm for premium quality warcrimes. Hope it helped out somehow. I really liked this series and hope you won't abandon it. I even downloaded the modpack to test some things out myself. Its a different type of rimworld experience, one that requires much more effort on defence before even considering getting fancy stuff
DAS CONCRETE BABY
Winston Waves would be a good alternative, also considering you are limited to the pawns you have, embrace embrasures and static defenses, imagining a cliff face riddled with gun turrets and artillery, dwarves shouldn't have to fight their own battles, they love automation.
out of all the torture that mr streamer has put himself through, each and every dwarf series really stands out as some masochistic hellscape of his own design. Perhaps mr streamer needs to literally talk to his therapist about why he uses dwarves as the metaphorical vehicle for self harm?
gotta love Sam's boomer lexicon
and he laughed in 1st episode when people said this series would last 4 eps.
Dudes literally said "fuck your walls" and left lmaooooooooooooooo
You ken add minotaurs mods
ok, ok, hear me out, plant people are a thing, i- i would not mind.. another petal…
Comment for the ALGORITHM GODS
Thx for the video
Move under the mountain, turn all living shit into biofuel and burn it for energy.
I can't wait until next episode when the empire fires an orbital laser with the express purpose of removing the mountains from the dwarven base.
Sounds like you need a wheelchair for green. And maybe raider powered running/biking generators for an emergency.
Why not make Green the Mechinator. Assuming wheelchairs are implemented. Too bad there aren't spider chairs.
The dryads are giving the ptsd coming out the trees
Wow, that was a disaster. I'd be interested in continuing to watch if you switched to a less painful storyteller. Everyone likes a come back story.
Would this series end prematurely like the Fursuit Crusaders? Would Sam rage quit here? Tune in next time!
I feel like you should roll 2 dice for a location of 1 geothermal on the new layers, or place them underneath where they are on the main map
Breachable Embrasures might be worth a look if you want to try to somewhat balance them, it makes melee attacks more than just free targets.
What mod adds all the dyrads to the raids. Assume they are summons from genes
It's not the worst raid you've ever seen what about when that single child went in drank some booze then passed out and the raid was over
That research that draws raids to it, you should just make a base entirely filled with turrets and see if it can mangle some raiders.
Few dwarfs miss organs and you keep executing "willing donors"