Dreamscape – Entering the Church



A brief demonstration of some simple but effective use of adaptive music, automating a low-pass filter to gradually sweep upwards as the door opens. Music and audio design composed and created by Michael Wright for Dreamscape, his teams’ submission for the Spooktober N64 Style Graphics Jam #3. Made in Unreal Engine 5.2 and FMOD (tutorial to come).
https://storeboughtrocketgames.itch.io/dreamscape

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