Dragon Age: The Veilguard Review In Progress – My Thoughts After 10 Hours



This video provides my thoughts on Bioware’s latest venture after a launch day.

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00:00 Intro
01:24 LIKE – Character Creation
02:39 LIKE – Solas
03:09 LIKE – Environments
03:39 LIKE – Decision Making
05:36 LIKE – Large Mission
06:45 LIKE – Lore Friendly
07:54 LIKE – Gear Management
08:36 LIKE – Music
09:41 DISLIKE – Initial Solas Distrust
11:22 DISLIKE – Light Tone
13:08 DISLIKE – Forced Heroism
15:29 DISLIKE – Party Member Interactions
16:48 DISLIKE – Villains Are Unimpressive
17:48 DISLIKE – Spongy Enemies
20:10 DISLIKE – No Party Member Control
21:33 DISLIKE – Enemy Visual Designs
22:19 Final Thoughts

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43 thoughts on “Dragon Age: The Veilguard Review In Progress – My Thoughts After 10 Hours”

  1. you forgot to mention YOUR COMPANIONS CANNOT DIE, no blood or gore settings. what you did mention BAD writing, combat lacking. What is the difference with FUN and GREATLY ENJOYING a game, i can have fun typing this comment Is DA:TV polite speak, enough to remember it as a great game like DA Origins . What about all the BOT FARM style reviews on Steam all quoting the same line in them? I'm guessing you're treading carefully with the review due to the precedent set that those who criticize will not get invited to early access or pregame events in the future by woke companies

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  2. I just fought the Ogre, and it was just not visually well put together, in my opinion. I do kind of like the human sized ones, but the Ogres are just really bad. I do like the Demons tho, thus far. The sentinel armors are my favorite so far visually

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  3. Hmmm I've seen SO many retcons it's extremely distracting. They are ALL through the first 30 hours and I can't see that lessening through the rest of the game. It's awful. It's not 'how big' the retcon is, its the fact it's in there in the first place, and the devs LIED about it. There are SO many.

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  4. Thanks for the opinion. There's so much bias going on around this game that a bit of pure, subjective opinion is refreshing. I probably won't get it, because the tone is too lighthearted for me.

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  5. The first hours are a bit of a slow burn. Collecting companions and meeting factions and picking up skills for funner combat. Then suddenly around 10 hours in (for me) the story got real and I couldn't put it down.

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  6. Good you like the game but how you can be so positive is very strange for me.
    DA veil now played for some hours for me is as big disappointment. I love the DA world and have enjoyed all games in it. This veil game however is sadly lacking. The conversation is patronasing and without any feelings. Its like they talked from a script. The characters are ugly and look like cartoons. The environment however is beautiful.The game has been tuned down to a boring woke child toy game experience. Worst is the extremely boring and repetitive combat with followers that are basically bystanders you can use once in a while on their cooldown. All the time you spam out three abilities and move around. No flow, no finesse, no tactic. And the bosses are really easy and extremly bad in combat, with fixed moves easy to see through. As I said its like game is made for children. Endless pointless puzzles and a very blend story with no consequences nor feel in story or interaction. This game is just like a consul game without any deepth or feeling. I would not even really call it a crpg. And the romance s so unreal and passion free. Tragic I really had hopes for a good game. Not for me.
    5/10 😢

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  7. About people complaining the game forces you to be a Paragon and not a Renegade are we playing the same game? I just finished the early game quest Shadow's Crossing which is part of your first trip away from the Lighthouse and the decision I made at the end of the D"Meta's Crossing section was IMO definitely a Renegade choice. And give that quest I can't see how the game goes overboard on the light heartedness with events like that being part of it.

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  8. Regarding the length of combat, I've found that my combat sequences go significantly faster when I put effort into finding the element my enemies are vulnerable to and chaining primers and detonations properly. I'm playing on Underdog difficulty and it has been quite a help with the beefier enemies. I don't feel like combat takes too long.

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  9. Something I would be very interested in hearing, once you have finished the game in your review or as a separate video entirely, is how the games canon version of the world state is compared to what players can choose. With returning characters whom you could kill or betray in previous games showing up and how other choices that would serve as foundation to lore bits would come into play and so on. And maybe even more important, what doesn't the game bring up lore wise to tip-toe around these things.
    As an example, there are returning characters from DA2 do they ever mention Hawke, and what of their fate (not to mention the game takes you to Weisshaupt..)?

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  10. Regarding combat: I’m playing this on Nightmare mode and I personally don’t mind the combat. I’ve been playing for about 20 hours. I have died several times, on bosses and side bosses I’ve encountered. I wonder if maybe your trouble with the combat is a gear issue? Playing on nightmare forces me to read the techniques and gear stats to try have have abilities of my companions complement mine and I feel as though maybe that is why even in nightmare mode, combat isn’t driving me nuts and I’m enjoying it. OR! … hear me out… I may be a masochist 😂

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  11. it's not surprising that they changed Antivan crows and I guess anyone controversial to be more mild or outright good – makers of the game seem to be the kind of people that would never put aside their morality in order to face greater evil.. The world needs to be black and white – "our side" is the heroic, good, almost perfect side where everyone talks things out, there is no animosity and everything is nice whereas the enemy needs to be completely evil with no nuance, no space for compromise so that it's okay to just slaughter them.

    But it's sad and feels bad – especially the whole ignoring the child slavery Crows are doing.

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  12. character creation isnt good why is the face so dynamic but the body alterations is so limited? why is the jaw able to be so massive yet ass and gut/boobs barley change? Also the dialogue is terrible, not saying the plot is bad but the interactions between companions….also you can't be evil or bad so dialgue choice has little meaning for the majority( I know later may be different). Tone has been shifted to be more mainstream moving from the darker tone.

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  13. My perpetual frustration with the Dragon Age series is that Origins was a commercially successful, traditional CRPG and I really do not see why they could not have made sequels in the same style.

    The combat in particular allowed easy control and positioning of your party and targeting of AoEs with precision. Enemies died appropriately quickly, with only bosses taking a significant beating. It didn't have all that much depth, but characters did what you wanted them too and there was enough strategy and execution involved in playing mages or rogues to be satisfying.

    I barely got past one hour with DA2, so cannot really comment on that game, but 30 hours with Inquisition demonstrated beyond all doubt that combat in that game was a button mashy spongefest with clunky controls, and this seems to be more of the same. That being the case, I honestly think the game might be better for having control of only a single player, as controlling your party in Inquisition was a complete pain in the arse.

    Of course, both games would be far better if they had just iterated on the combat of Origins and not gone for dumbed down combat clearly designed with a console in mind, not a mouse and keyboard using real time with pause.

    Combat is a big deal, because you spend so much of your time doing it. A game can be good in spite of mediocre combat, but it cannot be good with actively bad combat.

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  14. The characters look like cartoons, the dialog could have been written by a chimpanzee with a crayon. There is no real tactics to fighting the bad guys, which are spongy. For a RPG you really have no choice in the dialog you either have to be nice or nicer there is no choice, and nothing you say is reflected in the game. The game up front forces transgenderism and being right into your face about it. But hey you're going to give it more time what a joke.

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  15. Good summary. On siding with Solas, maybe you will learn something new and have a change of perspective – and turn to oppose him?

    I'd expect the music to be a grower, or at least able to sustain repeated listens.

    DAV all seems to be far better than I had expected, based on watching some of your playthrough.

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  16. Could also be that Solas was lying about hating Blood magic since he figured it might make you trust him more since he needs you to beat the other elven gods more then you need him since he is the Elven god of lies

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  17. Now I was on the gence and having watch the first dtream for a bit I thought you know I will give it a try verics black hair still urks me a bit and the blood magic comment from solas, I am enjoying things bit the later I got in the game one thing I hated was boss fights as a mage the warrior companions seem to come later and the first companions sre mages or rogues, and bosses seem to spam there abilitys like the are half price and get one free at the same time so with one boss it was me constantly dodging and hoping my companions would kill the boss, just trying to attack would get me in a stun lock of attacks that would kill me and even if my companions did the damage they never got any agro it was all focused on me now maybe once I get a warrior it will change? If not then I might switch to fighter what would be a shame.

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  18. Thought I was the only one who felt that about the combat. It's okay, but feels like DA2 trying to be Dark Souls. Also, it has to have, possibly the worst parry function that I have ever played in a game like this. It's alright, but feels like a chore in very much the same way DA2's combat did

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  19. I've heard the "spongey" complaint before, it was recommended by other players to increase enemy damage, and lower enemy health, which makes them more dangerous but fragile. I'm not fond of how flashy it is, I preferred Origins more "gritty" combat, without all the leaps and big booms. The lack of companion abilities is a big flaw. I don't think I've been happy with companion AI since Origins, or even better, Pillars of Eternity Deadfire, both of which allowed unparalleled amounts of companion AI setup. Lastly, on a design note, I don't like the character design. Not only do they look like they walked out of a Pixar movie, but their expressions are so wooden. We had more expressive interactions in Dragon Age Inquisition, 10 years ago. So far, the game isn't a buy for me, which is disappointing, as I've long been a fan of the Dragon Age series.

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  20. Based on your review, it sounds like a steam sale purchase for me. I'd like to do a franchise playthrough before playing Veilguard and I'm still playing through Rogue Trader and Wrath of the Righteous for their latest DLCs, so it's going to take a while to get to Veilguard anyway.

    I appreciate that the review is sane, and fair towards what the game does well and what it does poorly.

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  21. I gotta said "not being able to join Solas is an unfair criticism of the game." Because even inquisition they never let you side with Solas. And to be honest it wouldn't make much sense from both a story and functional standpoint to let the player do that. I do agree with Solas on a fundamental level. But him literally destroying the world is incompatible with the story. What would that functional even look like. Mission for Solas? What would the end game even be? And to be fair Bioware was very careful to say (even in inquisition) you could only either save Solas or destroy him.

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  22. I’ve played about eleven hours so far and I think it’s alright. It’s not as good as the reviewers gassed it up to be, but it’s not as bad as the haters said. I think it’s a solid 7/10 game with some flaws. I’m honestly enjoying it more than Inquisition, but it’s a very different game with a different feel to the earlier games.

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  23. Why are people defending this ish man I don't get it it's like they afraid to call it what it is.. straight ASS.

    Dragon age spose to break the mold just dripping in swagger juice..

    This game dry ASF

    is it playable? Yes

    Is it enjoyable? Debatable – huge red flag

    No greatswords? Then GTFO

    To the depths of the abyss with this cash grab I'll wait for a true continuation of the series. (Not that it needed it anyways)

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  24. I don't own the game, but from what I've seen from let's plays, the combat looks like a fairly average action adventure game and too much of the dialog looks and sounds terrible. But being a fan of the series as a whole I may still end up buying it, just not at the current price.

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