Dracula in DBD?? | FIRST IMPRESSIONS



Taken from a stream at https://www.twitch.tv/Slate. Live every weekday at 11am British time.

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50 thoughts on “Dracula in DBD?? | FIRST IMPRESSIONS”

  1. as someone who knows next to nothing about castlevania, is there a reason he can teleport to vaults? does he do something similar in the games? it seems kind of random but i have to assume it makes sense somehow lol

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  2. I.. love… it. I am so excited he has a wolf form. Been dying for a werewolf in the game, and I'll happily take a wolf form in the meantime. Also the Mori was great. And do we have the first perk that affects inside the gate when it's opened (I mean aside from Blood Warden – something that actually creatures an effect/obstacles rather than just locking stuff down)? Looks like a lot of fun – and BHVR is doing a good job of changing things up with the killer powers.

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  3. Dracula is such a cool and interesting design for a character both aesthetic but also gameplay wise. This is my first PTB and it’s unfortunately been a rocky experience. I recently just had a SWF bully trio bring me 3 map offerings to Dead Dawg and they brought stuff like Head-On, Flashbang, and Blast Mine, Flashbang, and kept trying to sabotage and flashlight and pallet save 😭
    They were extreme juicers and I know I’m trash at the game but what is the point of tryharding so much in the PTB—
    Am I the only one who has run into this problem??

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  4. You know what DBD needs? More variety between killers. Cause as of right now, each killer is basically a power stitched to a same moving speed, vaulting speed, kicking speed mannequin. They should change those numbers for each killer, let's say for example, clowns fat ass makes him vault slower but he's faster or can kick gens faster. And ghost face is more agile, he can move and vault faster, but kicks gens way slower.

    Anyway, that's my opinion

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