Doomfist's NEW Rework is not Balanced (Overwatch 2 beta) Top 500 Doomfist Gameplay



Why Doomfist is not balanced. Overwatch 2 doomfist rework Gameplay Highlights
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🎥 Edited by Jimbo_TMX
https://www.youtube.com/channel/UCDKJDGxt5H2HG-3Xj83quVA
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48 thoughts on “Doomfist's NEW Rework is not Balanced (Overwatch 2 beta) Top 500 Doomfist Gameplay”

  1. great job on the video chipsa, ive been watching you for a couple of months and your videos editing has gotten so much more fun and interesting. stay safe and keep making these underated videos, welcome to chipsa gay my doggy

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  2. They need up his punch damage to 100. Smacking into a wall should do 130 damage total. Charged fist should be close to one shotting
    I played Doomfist back in the first and my damage felt somewhat impactful (as long as Brig wasn't picked…) but here I feel weak

    Honestly, I miss uppercut. Up his cool down damage or something

    I understand Doom is essentially another Ball BUT his damage is quite sad. Dueling 1v1 I feel weak.

    Reply
  3. Lol, fuck Doomfist. I hate that hero, the more irrelevant he is, the better. Completely ruined the game with his awful kit. Now that he's a tank he won't be ruining games as often.

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  4. Holy dick you still playing this? didnt you have a university degree and a gf figured you'd move on by now havent watched twitch in 2 years so dont know all the goings on

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  5. Absolutely comical you think this character needs a buff. Your opinion is so invalid at this point it’s crazy. Stop inting and expecting to kill everyone and maybe you will be better at the game. Yes make the ability that can hit multiple people and stun them also a one shot. Genius. They finally decided to take doom out of an unplayable niche and you still find a way to complain. Becoming self aware is beyond you though as seen by the fact that you are requesting buffs.

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  6. Your movement is terrible. It’s obvious you never played tank. If you had played Winston you might be a little better. Learn from better Tank Doom players or quit.

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  7. For real tho, for the life of me l cannot tell the difference between a charged punch and an uncharged punch without the block. I question why you can charge it at ALL if it doesn't make much of a difference. It must HURT to hold your punch for so long, then punch an old lady into the way, and she can just walk it off

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  8. Nothing to do with doom, just bad teammates will do that. People que in dps and do less than healers lol, it’s the ptr match making derp. If dps aren’t carrying you’ll lose

    Reply
  9. Doom changes
    -more overhealth from abilities, he has 1 less ability uppercut but the passive is the same 30 hp per enemy hit
    -block should not be interrupted from frontal stuns, only from behind similar to Genji deflect expect maybe shatter
    -hand cannon dmg per pellet back to 6 maybe a bit strong but let's see

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  10. I don't get why Uppercut was taken out. If doom absolutely has to he a tank then Uppercut would make a good boop ability for teammates to shoot enemies out of the air. I mean they nerfed his damage into oblivion so why not have 4 abilities.

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