Modlist is Arkay’s Commandment 4.0.2
Join the Requiem Wabbajack discord for details about Arkay’s Commandment.
Character build:
Imperial-Apprentice-Zenithar(Clavicus Vile)
Two Handed, Heavy Armor, Conjuration, Alchemy
Mods I added:
Contextual Crosshair
True Directional Movement
Swift Potion NG
Dear Diary Dark Mode
Skyrim Outfit System
Weightless (Ingredients only)
Auto Learn Alchemy Effects
Some mods I changed settings in their MCMs as well, such as TrueHUD, Fast Travel Costs, etc.
source
Let's go!
Those bandits swarming is realistic, it's just not at all how Skyrim or AC was made to be played, no level 5 build can face off with that many bandits.
I know it’s a magic ghost bear but it’s still surprising to see the spirit summons actually handle themselves rather than only serve as a distraction and get one-tapped like the old days
Nice to see the Shaman aspect will be playable to the fullest rather than just the aesthetics
regarding the perk that gives "potent" summons; looking at the health bar. it seem to affect the mudcrab way more than it does the bear.
Greed the reason we're here is to see you fight massive amounts of bandits. We're here for it!
tbh its good seeing how you deal with the increased spawns with different builds, always something to learn from it.
This looks like a cool character. Can't wait to see more of him!
I find on my death knight build summoning x2 flame atronarchs combined with the staff of hags wrath is soooo good against multiple enemies, especially in choke points
The biggest problem is that not every build is capable of dealing with these many bandits imo. The more the better but when you're level 2 and you go to novice bandits location and there are 23 archers and half your stamina is spent just to break 1 bow….. Not so fun