Monsters are a great way to super charge your expansion against independents, can be very helpful for a first war… and start getting familiar with some of the basics of the magic system!
While I don’t choose them terribly often, lots of veteran players pick them regularly in games… so don’t think monsters are just for new players!
Might do an expander tier list here next!
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If I were a Pretender I would be an eepy one just nappin all the time uwu
The Glamour spells/bless are slightly better than defense when it comes to being harassed in that well the enemy is always going to have -x attack no matter how much harassment you suffer though of course the opponent is still likely to hit when you have 0 defense
Glamour has a good one in enchantment 3 that you missed. Shroud of Bewilderment is like an MR negates Awe but also makes the unit act randomly for the next action. I haven't really noticed the random actions much but negating attacks happens often especially if you have higher than 2 glamour and magic scales.
Running Demiurge(Lion head on snake body) with cheap Dread(fear from Glamour spell tree) in my Pyrene game. Even 80 barb stacks bend to it. This cheap Dread bless is amazing.
Lucid I have done 500+ hours with Berytos in Dominions 5. Awake expander Dracolich is utterly incredible for Berytos. Dragolich plus the lesser nerfs for poor amphibian means we finally have a reliable underwater expander. Don’t sleep on this, as a Berytos main we finally aren’t forced to go with the Gold Idol
Ah, yes, brief explanation for decisions before game is what I want. Maybe you can do that for factions?
Great video, the only thing missing is the explanation of what the other 3 god types excel at/suck at, although maybe that would be a 4 hour video.
Could you do a Rl'yeh playthrough as the Uttervast lol? It looks so cool, I'm just wondering how to make it work to the best way possible lol.
But Lucid you forgot to mention the A10 Air Dragon with farshot x5. All you need is to set him to fire an keep distance. Later you can give him an amulet of resilience and have him behind an army. Hadouken!
I'd be curious to see Dominion 1 type pretenders at some point, they must not be very popular because I don't see any videos on them for either 5 or 6.
WHY did they get rid of corpse eater??????????????????
Would love a guide on how to kill SC's. In a game as Caelum (almost exclusive A access) vs a Dragon with breath attacks (10E8N), and can't seem to kill it!
No love for Man-Eater makes me sad. Other than that – good video!
Yes, would love to hear your thoughts on Andramania
9:33 Barbarians do it, a lot of my earth serpents died that way on Dominions 4
No flipper dog?
Awww c'mon. No mention of the Elephain Train? It's pricey af and basically just a meme. But even if you're a new player, you can select the thing do whatever with the remaining points, click on a random province inside your dominion on turn one, and just keep going on and on for all of year one. Hell, you could park it on the cap of some nations and they'd have some problems getting rid of it cleanly, 6-7 months into the game.
Another very good and informative video! Would you by chance plan to do guides on the other pretender types such as titans?
Golden lion is one of my favorites. It starts with invulrn 25 which is nice for expansion, has fear, 3 attack, slash and pierce resistance.
A Couple of the classic monsters you missed: the Myrmecoleon (E-F but has some pop-kill that makes it kill the population of a province, so you want to keep it moving or have it sit in a dead province), the Man-Eater (E-B with the same pop-kill as the other but this one can fly), the Wyrm (W-E with built in regen and can go underwater), Golden Lion (N-F and has 25 Invulnerability and built in pierce and slash resistance)
Also the Linnormr does not change shape, the Svartelf Mastersmith changes into a linnormr.
Are you sure invulnerability doesn't stack with protection? I could have sworn I've seen it stack but that may have been due to a mod
Hey Lucid. Great Dom channel. I'm new to illwinter games, only a few months, but damn I love Doms and CoE5.
I seem to can't find it but I think new players like me would love a bless tutorial. You cover quite a few in this vid that I would not think about so I think a dedicated video on it would be great. Hope you read this, cheers.
I like how in Dom a no nonsense video about one aspect is still one hour long.
You forgot to mantion that the skeleton dragon has 15 fear! That means that fear irradiates for 15 additional squares. Plus +3 in moral check (each +5fears is 1+ more in 10 moral check) so the entire squad need to pass in moral check against 13 that is a lot. Specially if add with item with fear or magic. Speaking about fear magic, the cause that we have individual rout sometimes is:"Units hit by magic fear effects may also break individually if they fail an easy morale check". In other words, individual rout is just with casting magic and that is not the case here.
You can get AI to offscript personal regen on the turn you research it by just scripting "hold or cast spells". Useful if you want a tough-ish province more safely a turn sooner.
Personal mistform helps tremendously in expansion, but there's a problem; every attack that hits has a 1% chance to pop it. For nasty elves with a vine shield later on, odds are pretty good that they clear PD and other unprepared stuff. For a pretender w/o other layers of defense + fast killing/fear, getting 70 hits onto it already puts you at > 50% chance for a mundane weapon to pop it.
A pretender relying on mist form to not die in expansion is likely to take more than that, so you have to hope it doesn't happen too early in a fight. Also, w/o regen a mistform guy taking 1 damage hits a bunch still gets significantly afflicted. Probably fine in DE where all pretenders have recup, but w/o that it's yet another annoying thing that will tend to lower your normal movement capability or worse hand +5 encumbrance on the pretender more or less permanently. Mistform is a devastating spell to put on troops in many fights, but IMO not a great expansion tool.
After watching your vids, im still unsure how trample works. I know sizes affect things but i dont know how damage works. I cant grasp my mind around it.
As someone coming back to dominions after bouncing off earlier iterations this was an incredibly useful video. You talked through the theory, examples and then showing it in practice – fantastic way to teach the concept. Thanks for putting this together!
Blessing on an expander god doesn't apply unless it's in its own dominion, right? It likely will be, as gods spread dominion. But since this is for beginners, I thought I'd mention that. (And maybe I've got it wrong, I don't know. I never used expanders in Dom 5.)
loving the dom 6 content, learning alot as a newb!
This is very useful for helping me get into the game ^^
i was hoping you could explain how "thugs" work at some point in detail.
This is making me want to buy the game so much. Want to dragon breath all over everything!
Topic of afflictions are probably deserves some attention. And diseases maybe.