Get Airships: Lost Flotilla on Steam: https://store.steampowered.com/app/2858150/Airships_Lost_Flotilla/
Airships: Lost Flotilla is a steampunk autoshooter where you fight your way through waves of enemies on your way to a safe harbour. Destroy your foes, harvest wreckage, and upgrade your ship.
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Looks like a fun game!! The music levels need work lol.
Remind me of paper planet
❤
Would love to see a video on airships: conquer the skies
Pizza
There's a comment about removing things from the item pool. Having weapons cap out fairly "early" seems like this game is taking that direction. You invest in other things to increase your damage passively while still being able to see whats going on. Really like the idea where a lot of power is gained from simply being able to maneuver. Which fits the theme very well. Overall I think the direction is amazing, better than Brotato and the upgrade system has a crazy amount of potential as well as not being super boring like most VS style games where the upgrades are essentially just weapons.
The game noise was a bit loud was hard to hear ya Wander
I think the assessment of this early build of the game are very good, delivering constructive criticism and valuable feedback to the dev.
Will be following this game as the development proceeds!
A very, very clear homage to 'Raid on Bungeling Bay'.
I feel like one thing that can be done is keep the scrap to heal mechanic, but take out the scrap into money, and add a base building element before the main shop where the scrap is your currency, and you can buy things like passive income, more slots for weapons, escorts, and doctrines, free re-rolls, more shops slots, banishes, your weapon upgrades/weapon mods, and other things like that, while having the main shop be all passives, with them being EXP upgrades, and base weapons/escorts using cash
I think this would be more fun if the ship customization was more sinilar to conquer the skies. You add a workshop to increase repair speed, different types of propulsion to better control your ship, better floating power, ammo/weapons. It all ties together quite well and would have the game stand apart a bit more from others in the genre
I think maybe rolling and locking to save parts is better than buying random stuff?