Direct Strike #16



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24 thoughts on “Direct Strike #16”

  1. This map really got to lower the wave spawn time from 104s to around 80-90s.

    Once you lose, you will always lose. Your allies wave spawn will never reach you in time. And when you lose, your enemy wave reach your allies. It will just snowball to an eventual defeat.

    This look like a team game, but the wave spawn time make it an entirely solo game.

    Reply
  2. Dear WTII, Ive played DS ALOT, and I can tell you huntress is the worst unit in the game. Also rushing hero when you are top spawn is generally good, can get it round 2. Then you know if you need melee or ranged units to fit the hero. Love, 101Blades

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  3. Hey Wtii, sorry to hear that you have trouble sleeping.
    I used to have the same trouble as well, but it got dramatically improved after I started drinking AG1 daily.
    They sponsor some channels that I'm following, and I'm glad I gave it a chance. Maybe you can also give it a try. 🙂 Cheers.

    Reply
  4. I love how ppl in chat are just giving lessons to Wtii but it's even funnier when they participate in a custom game ( td, heroes, castle fight, and so on ) and they are actually very bad. It applies , for what I saw for 2 years, to 9 person out of 10 lol.

    Reply

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