Dinkum – Let's Play Ep 11



I get a pet, which turns out to be a premature venture, but in the end I get planting trees finally and get one of those teleporters working!

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2 thoughts on “Dinkum – Let's Play Ep 11”

  1. Aww, need to watch those mean critters … if you see them stop and have sweat aura they are too tired to attack so gives you a small window of attack time and they are typically timed according to stamina .. so if running long distance or using energy like attacking wears that stamina down.

    I would not worry too much about taking too much from the biomes other than trees or ore nodes. .. ver time they will grow back in so long as the ground isn't disturbed. The grass seeds or wild seeds that change dirt into a grass will allow for more random natural biome objects to reappear other than ore nodes. Sometimes trees will grow but its much more reliable to plant the tree seeds. As for the ore nodes if you see patches of ground that are rough in nature they have a chance to make more rocks which makes more ore.

    The visitors that stop in are looking for a home so befriending them is to your advantage… over time they will apply for entry into the village if they like the town enough.
    Keep adventuring and have fun.. loving the series.

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  2. Sorry you passed out, but glad we got a little extra time in this ep! Also love that you absolutely SMOKED Fletch in the head with your mystery orb, that gave me a good chuckle. Also, I'm honestly not sure if you can catch birds in this game, but what if you put down some seeds in the trap? Looking forward to the next video!

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