#CallofDuty #Zombies #skeptix
Tag Der Toten wrapped up the Aether Storyline in Black Ops 4 nearly half a decade ago… What was going on at the time of the maps release? What was Treyarch up against in terms of satisfying the community? And how has the map faired all of these years later?
This is a Tag Der Toten Retrospective
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BO4 Retrospective Series: https://youtube.com/playlist?list=PLVMMaCW9CsS7xspMlG0ckfFdY_sMLYii7&si=OX3BcTwelbkSN-6w
Timestamps:
Intro 00:00
Map History 03:02
Map Retrospective 07:52
Gameplay 35:53
Side Modes 55:25
Conclusion 56:53
Chapter Contents:
Intro
Map History (Operation Dark Divide)
Map Retrospective (Art Design, Narrative, & Main Quest)
Gameplay (Wonder Weapons, High Rounds, & Side Quests)
Side Modes (Rush & Gauntlet)
Conclusion
[Subcategories: Call of the Dead, Zombies Comics, Spawn Locations, Nikolai’s Grand Scheme, Gameplay Movement, Golden Pack-a-Punch, Enemy Types, & Hermit Challenge Totems]
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i wished bo4 had mod support
My theory for why Alcatraz is still alive while Victis escapes is, while Primis and Great War Richtofen is finishing off Brutus up above, they got out moments before the souls of the pocket dimension were set free. Note, the bossfight does not immediately end once the fire staff crystal is used and Brutus still has to be killed.
black ops 4 is one of my personal favorite games. I love this lore
I think bo4 zombies was so horrifically bad, I just never liked these maps as much as I would of if they were in bo3 or another game
To me, Tag Der Toten feels like The Last Jedi of Ether storyline for CoD Zombies. A supposed (your millage may vary) more cerebral entry to a more bombastic blockbuster kind of story.
I mean… with how Alpha Omega went out and Samantha saying they are going to kill Monty, not having the last map being a great war map with Monty as a final boss certainly did subvert everyone's expectation. But it's not the most conventional satisfying way of concluding this story simply by saying 'oh, turns out the protagonists were the problem to this story and killing them ends the big bad'. And not explaining more about Monty and Shadowman and just have the story wraps up feels like exactly what Crybaby Ryan did to Snork as a (supposed) big bad villain.
Coldwar zombies can't satisfy the zombie players because the game is boring.
Thanks for this video gonna watch the first half hour then 2nd another time when im ready.
Not prepared to revisit the ending, i can hear the piano theme already 😢
They should of continued Chaos strory. I understand people were ripping on it for being not that good. I personally find it really fun to do chaos story easter eggs its like a new story and new cast of characters but sadly Chaos story is at the cliff hanger. And decided to abandon the story. I really hope they continue it because at the end of ancient evil madusa turns Alistair Rhodes to stone and poisoned scarlett leaving Diego Nicali left alive leaving shaw and bruno controlled by CHAOS. Im really hoping they continue it.
Still dislike the way it ended. Like the maps and all, not the story. It would've been better to not end the story and leave us hanging.
“The story needed to end”
Then cold war happened😒
Honestly you’re absolutely right I came in with open mind and you know what it is hard to say goodbye I don’t think they would’ve ever gotten the ideal ending for all fans for what it is they could’ve animated alpha and tag ending it would’ve hit alittle harder I feel that it was probs budget and also it was kinda like bops 2 with that type of cut scene
Honestly Tag was the best ending Treyarch could have given, especially given the state of BO4. Making something bombastic ( a la Avengers, who was also wrapping up a 10 year finale, ain’t that a coincidence) wouldn’t please everyone, and the ending they made had that element of hopeful tragedy that Zombies thrives on. That and the map was really fun to play.
Tag is the only BO4 map that i actually learned every build able and Easter egg step for
I'm absolutely fried on zaza and now you pop up with a damn 1 hour video, you made my evening better
In general BO4 sucks cuz their ain't really good perks and guns are even the worse BO4 Is like avatar live action that we don't talk about😂
Outside of Shadows of Evil, it’s the best looking map of all time. Highly underrated
I've always had mixed feelings on Tag, while I absolutely love the lore and story additions that this map brought, I never really liked the gameplay and it really just felt like this should've been the second to last map before a true ending with all 12 characters. Amazing video and I'm excited to see what you think of the Chaos maps!
You make the best retrospectives on zombies maps. The amount of detail and how you cover ever nook and cranny of every map is insane. Compared to others to who just half ass it, dude this is incredible.
I bought BO4 this week and this and classified maps are so beautiful, haven't played a lot, just a couple of hours and so far I like the game, the only thing that I complain is that most maps are too dark.
I hear what you're saying, but this "ending" is still fucking abysmal, man.
The only reason Primis and Ultimis died in the way that they did was for cheap shock value. The pain they very evidently endured made Nikolai's attempt at giving them hope for a brighter future utterly pointless, as the last thing they would've felt was excruciating agony. They should've died peacefully.
Samantha being the one to kill Nikolai makes no fuckin' sense either. He could've taken his own life and spared her further psychological damage.
The banishment of everything familiar to the Dark Aether only happened so that Treyarch could pull from it when they wanted to nostalgia-bait in future games. This shit was as obvious back then as it is now with the "reveal" of Richtofen being the director.
This was never an ending, man. It was always a marketing ploy.
The more I grow old, the more I love the ending.
2008 – 2019
Tag der Totoen, from the start it already is good. THe name is the opisite of the first map nacht der untoten. Afterwards the spawn room and atmosphere of the map is unbelievebly good. THe best looking zombies map of all time its so beautiful i never get tired of looking at the sunset. For gameplay i would say it is really good, verticality is not good like in die rise but in this map you dont die if you slip off of something no you take like 20 fall damage and you will move on. The bad thing about the gameplay is that the ziplines have a cooldown for no reason other to annoy you. Also a bad thing is that the hermit always takes his sweet time to give something which can be annoying, and that there are no margwas is alos sad because the bosses are pretty boring if this map just had a margwa final boss or just a heavy zombie i would be happy and this map would be a 10 instead of a 9.9. The tundragun is also an amazing wonder weapon and very usefull for the pablo challenges like kill 30 zombies with snowballs is ez with the tundra gun. The tundragun is also very fun and i would say the best version of it. The raygun is very cool because it has no pap camo so we can appreciate the red looks of it. And the music easter egg man that shit goes hard its the best music easter egg. ITS LIKE how do we make something very original and amazing for the final zombies map and cool to achieve, bc you need to use the weapons that the cotd crew used. And also the easter egg it is not that fun but is very fucking cool and very logicall. You say it doesnt make sense but it completely does. You first gain pablos trust so that he can help you. You try to find the vril vessel by listening to the apothican blood. You find it and find diffrent parts like the vril device and elemental shard that weve known for many years. We find them also very logically we overwrite the generators to open a locked door. We use a key like you said a hint to cotd and the vodka bottle. And we charge it up with the blood. After that we give it to pablo and we need to defend ourselfs. After that we have to use the machine (that can make a simple 1911 an explosive dual wielded pistol )aka the pack a punch machine to charge that device up. And the final one is the first one ever made. After that THE WHOLE MAP CHANGES COMPLETELY INTO AN ICY HELL. This is the first easter egg that completely changes the map and gameplay, it didnt throw a shitty b&w filter like mob or just the skybox like shadows. No it went from an ice yet warm day in SIberia to litteral hell…. HOW. THATS BADASS. They did so much for this easter egg and this does make sense and corolated, is it fun… not really. But is its not terrible . And the ending the cool part from the easter egg song in the background as samual talks to edward is amazing. And nikolia finishes it with a legendary quote. ALSO FAILED TO MENTION samuel talks a lot to edward and is really funny sometimes. Also the buildables are there to make every match diffrent. Your saying its bad bc if you dont build it you really penaliese yourself. But that makes me think like if you do not open things on mob of the dead. OR if you never use the afterlife on mob. I just dont agree with that take. And the golden pap is also very good and solves the biggest bo4 problem. ANd the mars easter egg is more fun and cool to me than the whole mob main easter egg. So nice video but you made this map look bad and boring which it really isnt, you failed to mention a lot of things that are all very fun.Because your blood video was very good because it showed things a lot of people didnt know but this map is the same but i feel you treeted this map diffrently. You couldve mentioned the thibgs the characters say more. The campfire song and all the quotes they have. the beauty that this map is. This, blood,ancient are all my fav maps of all time, and seeing this map kinda get backlash bc bo4 was hated on. LIKE IMAGINE BO4 WAS NOT HATED ON WE WOULDVE GOTTEN LIKE IDK 20 MAPS. Thats why i dont respect the zombies community.
Tag has the easiest round 100 strat in all of Call of Duty
I get what they did by saying the great war was the “war within ourselves” but they showed it as being an actual war against the apothicans.. even in this ending cutscene. Why did we never get to play that? Going into the apothican monster’s shithole in revelations definitely doesnt count
I find it funny that many points of derision from Revelations were replicated in some fashion in Tag, and for both maps i share the same opinion, they are poorly made in various key areas and dont particularly surpass what came before, but they are both in my opinion very competently made and great semi casual maps for me, if my goal is to high round these are the maps i go for, they have enough objectives to keep me occupied, challenging but with enough tools for me to circumvent. My only complaint is how easy to god mode glitch is making public games annoying as having challenge be nulled like that is not a fun experience for me cough Cold War *cough*. I was with the community as well during launch thinking it was kinda lacking and didn't feel great as a conclusion to Aether, coming back to it with less hate in my eyes after CW left me with a lot more gripes and for the first time hatred and disdain than BO4 ever did (and i had gripes during its season, like went to play WW2 level of gripes) going back the sort of more melancholic feel of the Aether story set in + letting me compare how poorly CW executes its story in comparison. I overall mellowed out with BO4 and have come to enjoy it a lot more recognizing that it does offer a unique and in many ways compelling zombies experience, but feeling like it was cut short. I will not however be a Treyarc apologist in pointing out how badly the product was delivered, they had a lot of problems and that is unfortunate, but it's reached the point that they only have themselves to blame in not putting their feet down and telling Activision, "No we cant be working on 4 games fixing other's mistakes and our own". One to two mistakes/setbacks/compounding issues are forgivable, understandable even, shit happens, more than however that you are directly at fault for letting it it happen and for others to abuse you.
I mean, I liked it… lol
Absolute Banger of a Video bro been really enjoying your series of BO4 map retrospectives didn’t play much of it because I just enjoyed bo3 at the time but glad I can go back and watch and understand each map really makes me wish I played these maps more anyways really enjoyed the BO4 Aether series 👏
A lot of people don’t like the Dark Aether story because it’s beginning was caused by the end of aether, but I personally LOVE the story and world building of Cold War. All the little Intel pieces, the tiny details, the enemy design are all just so engaging for me personally, and I cannot wait for the continuation in 2024
Is this playable?
This was a great video, but I wish that you brought up the fact that we at least we're able to have the story wrap up before Tom Kane unfortunately suffered a stroke.
Also not to mention that we got one last hurrah for George A. Romero.
I have covered the first two zombies maps so far on my own channel, but havent been able to work on the series due to other projects getting in the way.
Seeing these has revamped my yearn to continue. Youve done such an incredible job with these videos fam.
Awesome video man, I just love to sit here and pass time by watching them
Really helps me get through the day
Skeptix really clutching it up for us Jr Rizzo fans
Jokes aside, Love the content
As a standalone map, it's brilliant. The problem is due to Activision's mismanagement with Cold War, it wasn't a standalone map. It needed to be the conclusion to a decade long story. One that feels unfinished – that's where the map suffers.
how does this not have more views what an excellent fucking video
These videos are always an event, a true spectacle. It’s easy to tell how much passion and care you pour into them! Excellent work man 🤌🏽
Zombies season is apon us appreciate the warm up
The only map in bo4 i still play
My theory for the Aether storyline was always that they were going to reforge the staffs along the way in time for the Great War map at the end. They got the Fire staff gem in Blood, then they would have gotten Lightning from AO and Ice from Tag. Maybe Wind from Classified or from somewhere else, all for the big finale. Kinda weird that the thing in AO was full of lightning energy but didn’t have anything to do with the staff.