Deliver Us Mars [GAMEPLAY & IMPRESSIONS] – QuipScope



Deliver Us Mars is an atmospheric sci-fi adventure taking you on a suspense-fuelled, high-stakes mission to recover the ARK colony ships stolen by the mysterious Outward.

QuipScope is where we provide our thoughts and impressions while discussing how we’re getting on with the latest video game releases. This time, Deliver Us Mars!

Our thanks to Frontier Foundry and Dead Good Media for an invite to the event and a chance to play the game!

Presenters: Peter Austin (@ThatPeterAustin) // Ashton Matthews (@ScrambledAshton)
Video Editor: Ashton Matthews (@ScrambledAshton)

#deliverusmars #deliverusthemoon #FrontierFoundry

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7 thoughts on “Deliver Us Mars [GAMEPLAY & IMPRESSIONS] – QuipScope”

  1. The climbing mechanics look HORRID. Can't put my finger on what game did the same "you have to hold ten buttons just to not drop down like a sack of potatoes" some years ago, but it was a hurdle there, and it seems it's the same thing here.
    Still glad they were able to 'sequelize'. Something about this game, despite how desolate it is mostly, kept me playing. Lovely ending with a little twist, but stop "i only do it bacause they're my relative/spouse". This thing got tired around 2008 already. I'd go with "this a-hole sold me a spot on the Moon in 1991, it's 2035 now, and there's no right of claim, I'm going to the moon to kick his ass".

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