Today first up is a message from the Devs posted along with the video and then we will go through the video pausing at various points to discuss what we are seeing! Some exciting new stuff!
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Backround music not from the game will be Stream Beats by Harris Heller – Synthwave collection mostly.
My PC Setup:
Ryzen 3800, RTX 3080, 32Gb Ram.
Chapters:
00:00 Intro and Developer message
04:31 Deck Trailer Breakdown – Picking Spec
09:32 The Deck Building Screen & Aircraft
15:36 Infantry Tab
20:03 The Final Deck
21:01 Gameplay & UI
25:02 Summary
source
i pretty much play strictly multiplayer myself.
So is it similar to warno?
i wonder if players would be allowed to double their specialization, for example, make a double tank deck. so it will be truly a tank deck, but you get double the number of top-notch Abrams tanks, or can buy all upgrades to make these units very expensive. i believe it is a matter of balancing this because on first glance it seems a bit broken
I don't remember did they ever say anything about mod support? I just got into modding warno and i feel this would be a great game to mod too
I really like warno but Broken Arrow looks much more advanced more accurate and interesting I can't wait for the release
One thing that they said about helicopters its that when you click the flying low command supposely they would try to take cover behind the terrain, for example hills or in this case buildings as is shown at 24:47 . I think thats a really cool mechanic
I have heard that the maps are far larger in BA compared to warno but at the same time you appear to get far less units do you know how it will translate in game? (MP Specifically)
Can’t wait.
The M32A1 MGL needs a shorter barrel. The barrel they have is the less than lethal version. I have built these from the factory.
now i have a question, what will the mech engineers do? will they put the tows? willl they put some buildings and mines? i really want to see what they have for us. Worst part is that the beta will have only half available for sure, if not i dont really care, will buy it anyway xD
btw you wont lose units permanently they recharge depending on the price, this was in the feb demo too
edit: an example if you lose lets say those 2 harriers theres gonna be a timer to how long you well get one back
Bro the amount of customization is making my pee-pee hard.
when it comes to rts am purely single player game as i dont have any friends to play coop, so i really appreciate if they gives us interesting single player game modes