Death of a Game: Motor City Online



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31 thoughts on “Death of a Game: Motor City Online”

  1. I saw it in a magazine and really wanted to try but internet was very limited here at that time.
    Maybe just a mag review impression, but it looked like a more modern version of old Street Rod.

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  2. If you're starting to cover more niche titles, I'd love to see an episode on Tactics Arena Online or Dofus Arena. I believe you mentioned the former in one of the videos on a tactical game. TBS games in general don't get a lot of coverage, and those two seem like one of few early titles entirely focused on online play.

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  3. God, I love your channel. The presentation is sooo good, and you repeatedly cover games that few people remember, but many people played. I can only hope you cover NFS World, its what got me in to building PC's as that was the first game I could never run.

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  4. The EA kiss of death is practically legendary at this point…I honestly never knew about this game but it doesn't surprise me how it died, I mean Mythic, Bullfrog, Origin, Westwood, DWI, Visceral, Pandemic…EA just loves buy a dev, let them make 2-3 more games, then fire everyone and merge that studio's IP to one of their bigger shops where it can go to die and never be seen again. Especially in regards to mmo's, they LOVE to just fire everyone after a MMO goes live then merge its updates into another studio (this game, Ultima Online, DAOC, etc)

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  5. Drift City! This was a racing MMO that was released in 2007 and was playable in NA through ijji but was later taken over by Gamescampus and shut down in NA in 2016. The driving in this game was so smooth/fun. It was sort of like a theme park mmo where there were multiple cities that had a level range. Once you completed a string of missions in a city and hit the right level you would be sent to the next city for more missions. The later part of the game was definitely a grind but the art style was appealing, controls felt good, and upgrading car parts/getting new cars was very satisfying.

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  6. Damn wowuld you cover something similar, as a kid i loved to plkkay "need for speed world" but sadly in 2015 after only 5 years it died and the severs were turned off 🙁

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  7. this reminds me of TDU2. Test Drive Unlimited 2.
    A rushed unfinshed broken game, marred by terrible mechanics, cheaters galore, terrible servers and bad post-release support. It was abandoned a year after release and delisted a year or two later. it had all the content to be a great game, but by some wonder they managed to screw up in every conceivable way.
    oh and also, the motorcycles were paid DLC, whereas in TDU1 they were unlockables you got by just playing.

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  8. I have a suggestion for a video, and that's on Vainglory. It was a really good 3v3 MOBA that didn't try aping leauge like the other mobile MOBAs at the time did. But unfortunately after they added a 5v5 mode the game started to taper off and by the time I came back to it after a hiatus it was baaically a zombie. It's still technically playable if you download a specific version of it, but any skins people bought and their progression is long gone. It's a damn shame seeing what happened to it and how little the devs seem to care about the game that made them in the first place

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  9. Never heard of this, they should have kept the NFS in the name for brand recognition. I did play Drift City that was a fun racing arcade MMO. I think Forza Horizon has a good formula for open world MMO racing but not forced multiplayer.

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