A fan-made gameplay concept for a Five Nights at Freddy’s chapter in Dead By Daylight. Includes a new map, Survivor and Killer.
This project, like all of my previous has been made in the Unity game engine. I have recreated the base game so that I can implement custom content into it like this.
THIS IS A FAN-MADE, NON-PROFIT VIDEO. All Dead By Daylight related and Five Nights at Freddy’s related assets belong to their respective owners.
If you’d like to show the channel some extra support, feel free to buy me a coffee at Ko-fi: https://ko-fi.com/rarithlynx
[CONCEPT CREDITS]
Music / Power Sounds – FirsEncounterAssault (https://www.youtube.com/channel/UCN4uK0BwZvGw6YmuFdUgPeg)
All Perks / Killer Power / Character Backstories – WheatDraws (https://twitter.com/WheatDraws)
Michael Afton Voice – Brandon Finney (https://www.youtube.com/channel/UCwfxDgrMV6_r0Zuu0FaVnpg)
Michael Afton Rig – YourLordAdam (https://twitter.com/yourlordadam1)
Springtrap Mori Animation – RiceBatt (https://twitter.com/ricebatt)
0:00 Intro
0:20 Menu: The Attraction
2:15 Menu: Michael Afton
3:03 Gameplay
7:50 The Attractions’s Mori
8:12 Credits
source
EDIT: If you haven't seen it yet, be sure to also check out our Spotlight Trailer for Five Nights at Freddy's: https://youtu.be/lQJNT40bQ_0
Long awaited, here it finally is as promised some time ago. Special thanks to the extremely talented RiceBatt for providing the Memento Mori animation included in the video!
We took some extra time to improve the concept in numerous ways, which is one of the reasons why it took a little longer to release. Most notably we've updated the map and extended the character backstories up until Security Breach, so the lore is a little different from the one in our Spotlight video. Feel free to take a read, WheatDraws had put a lot of effort into writing them.
We also slightly changed up one perk, Backstage Horrors. We've given it a small cooldown so that it wouldn't work nearly as frequently when facing a survivor using Witness to Truth.
This will likely be our last 'full killer gameplay' type of video, as we have now moved onto the Spotlight format entirely. It will also be our last video on Five Nights at Freddy's, unless we revisit certain franchises at some point in the far future. Let me know if that's something you'd like.
This is a perfect reason why we should nerf twins again
I feel like the mori could be cooler, like springtrap actually opens up and puts the survivor inside, or a suit is constructed and they are then placed inside of that
i love it but i just dont like how he doesnt have his face but beside that love it
It would make sense that it will be Vanessa from Security Breach to the survivor since she has a official model not Michael.
Holy shit this looks so amazing. Great work
Word cant describe how well done this is
and then his mori would be he get spring freddy and stuff the victim inside and then the spring locks activated just like how he died.
This is so cool. i saw spotlight trailer for this and it was great. Also i think it would be cool you there was skin for micheal with his look before the bite of 83 (the one with foxy mask) but overall its really good.
Those usernames are funny
Something has to go from the design of the Attraction, you cannot give him perfect tracking abilities and also an instant down lunge. You're basically just combining Oni without requiring Blood Fury, but you've made it stronger by giving him a tracking ability that will never be wrong. Just doesn't make any sense from a balance perspective, you can have one or the other–and considering the game does not at all need anymore 1v1 killers, I would highly recommend that it you just remove the Emerge ability and replace it with something else.
bro those survs sucks, fuck meg for fucking up that killer shack
7:50 THE BITE OF 87
Sei lá, esperava mais
I want this to be real so bad
I have a question
Why the hell does he have an axe?
u need to fix few things:
Springtrap should use claws not axe.
Map is too empty so survivors can't even escape from killer.
Pallet breaking animation is way too short.
“ihaveroxysonlyfans” what a name.
dont be shy do bioshock next!
When fanmade's better that it actual game
This needs to happen asap
Get that Fazzbear shit out of here.
Looks cool.
But just looks to be gen grabber spirit with a built in Insta down instead.
Still love the work that went into this.
malignant concept when + why an axe+ ratio + scraptrap is better + ratio
Fnaf is way too good to be put in a bad game like dbd. Nice video, cool concept, but I personally hope it never gets added because dbd devs would somehow ruin fnaf
Behavior truly needs you lmao
Sitting here wishing this was real.
its its so beautiful
YES YES YES YES YES YES YES YES YES YES YES YES YES!!!!!
This is far beyond well done!…I shall bust a nut in respect…
Now i want this as a official dlc. Springtrap is insanely perfetct and michael is really cool. Great job guys
This concept is amazing, I really do hope that if Springtrap is ever added that it'll be good as this.
Only complaint is his weapon should 100% not be a axe. It's just looks bad. Idk what he can use but that axe is not it.
Edit: also that power is op lol.
(But still amazing job)
DAMN , dude ur awesome!
He’ll get it one day
One day
The only thing I would change about the Mori is maybe have him open his suit up and trap the survivors inside, and as the suit closes, you hear the survivor scream as they're being crushed alive… blood rushing out of the crevices.
I like how michaels name is you are not my dad as if he disowned him
Michael looks a little off but besides that this is amazing
The DBD team has been given this killer on a silver platter and done nothing with it
Конечно круто, однако допущено огромное количество ошибок, например: на карте слишком мало паллет и окон, из-за чего вышившим просто визически не сбежать. На счёт способности спрингтрапа так вообще по сути легальный wh и ваншот, что само по себе имба. Однако молодцы, постарались на славу
If this game gets spring trap I will be playing this game
The nickes are hilarious.
I am so in love with the concept, however, I have two things on my mind, one minor and one major.
The minor point: The flavor text for Son's anguish and Michaels first perk Moving On are the same quote. I get that it makes thematically sense but in my opinion leaving one of those elements without a quote would have been the better choice anstead of putting the same one on both things. It just feels….not right.
The major one: The map is waaaaay too big. This looks bigger than Mothers Dwelling, and by a long shot. I like the sloping terrain though, afaik DBD has not done those yet.
Generally I am a bit confused that this hasn't been made an indoor map considering every FnaF game literally takes place inside some building. But this map feels more like a Badham with a small FnaF 3 building slapped on the side. I would have expected the building to be more prevelant and the exterior, if any, be the smaller part. In theory you could have mixed the locations from the first four FnaFs as well but that would have been really ambitious and maybe a bit offputting I guess.
Most likely wont be in the game….