CS2's Magic Menu



Here, let me reveal to you the secrets of the Source 2 engine, and how you too can fill the world with tens of thousands of shiny balls

0:00 – Tools menu
0:29 – Fullbright and lighting overview
1:30 – Static VS realtime shadows
2:46 – I fly to Morocco
3:49 – Shadow settings compared to real-life
5:20 – Light squares
6:20 – Light BALLS
6:59 – PBR
7:49 – Ambient Occlusion
8:20 – Third person
8:35 – Cubemaps!
9:20 – Optimisation

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