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Sins of a Solar Empire 2 is all about planets. But what if we try to destroy every planet including our own? Can we still win?
Lets dive in and find out more.
Special thanks to @stardockgames for sponsoring this video.
Sins of a Solar Empire 2
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Can’t wait for sins of the prophets 2!
Montu finds a new game to be "the Good Guy(TM)" by cracking worlds
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Wishlist Sins of a Solar Empire 2 on Steam NOW and support this channel: http://steam.gs/l/157jf/MontuPlays
With all these interesting space games I really hope we can get a Stellaris 2 eventually!
Wooooooooooooooooooooo! Can’t wait!(but I have to)
What's the difference between this and Gal Civ IV? As they are by the same developers.
NOOOO WHY DID I LOSE THE GAME BECAUSE OF A SPACE GAME YOUTUBER LMAO
In the first Sins, the vasari loyalist titan was the best titan in the game. Loos like it will be the same in Sins 2
Ah yes the Vasari Exodus I will just strip your worlds for parts strategy.
Holy shit!
This is why I play stellaris with fewer planets. Just fewer to crack
Excited to see you cover more of this game pre and post release!
Montu found a new planet to crack when telling us to like the video
Vorastra Titan sucking up the entire TEC fleet like a space vacuum cleaner was great.
This isn't even new. I main Vasari Loyalists in Sins: Rebellion and their playstyle is planetless and basically exactly like it is here.
I cannot overstate how excited I am for the orbital mechanic – it is such an elegant solution to the way people end up turtling up a core during late game multiplayer and end up pretty much engaged in stagnating trench warfare if…oh dear…your shipyard's orbit just took it into the middle of your enemies empire.
It encourages players to strategically conquer, generalise and even abandon colonies in order to either try and hold out until they return to a more friendly orbits or to simply replace them with whatever's entering your territory, not to mention the offensive potential of keeping a fleet sat quietly rotating past the chokepoint instead of trying to break through it. It's going to keep things fresh and dynamic and I can't wait to see it in action competitively.
I just lost The Game
The virgin humans: let destory there capital planet!
The Chad Vasari: here, let me do it for you.
I wasn't expecting a sequel to Sins. Looking forward to it!
Did they nerf the phase missiles from the Vasari, because it feels laking compared to Sins 1..
Or that's a thing they working on or did Monu's fleet did not have that many ships/bombers in them?
while the TEC research colonization of planets the vasari research occupation of planets
Playing Vasari Loyalists was always my favorite style of play for how unique the nomad mechanics were in the first game, glad to see it’s almost exactly the same!…
Though mixed feelings, I’m quite happy for a graphical update, and I wish they’d do this for more games like Dawn of War and Empire at War but… is it just me or is it almost exactly the same? Only change I see is a tech layout condenser and this idea that the planets move
"Stripped to the core, more like stripped your ancient empire to the core." The Threat chasing the Vasari
I'm surprised youtube hasn't removed this video, with all the stripping it shows. 😛
Can someone explain to me what's going on with the release of this game? It is for sale on epic for $40. People say the steam beta for it is "coming soon", but when I look on steam it says not arriving until Q3 of 2024?