Content Creator Wisdom and Persona 5's Launch ft. Shenpai – Chatlus Episode 1



For the debut episode of Chatlus I’m joined by Youtuber and Twitch streamer Shenpai! We chatted about the launch of Persona 5, what made it such a breakout hit, our memories from that era, how creating content for a series affects your enjoyment of it and more!

Shenpai’s Channel:
https://www.youtube.com/channel/UC_guCQk0_fmS2BNk6fHzRjw

Chatlus on Spotify: https://open.spotify.com/show/5fbWuavqtYTJoALHVdCc75
Chatlus on Amazon Music: https://music.amazon.com/podcasts/ffa2f305-04d5-41a7-b45c-a73bde1b1318/chatlus

Art by https://twitter.com/P1grandprix
Intro/Outro Music by https://twitter.com/UltimaShadowX

Channel membership:
https://www.youtube.com/channel/UCx8ei5LdMtH69DKr8JZ8bUw/join
#atlus #podcast #persona

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29 thoughts on “Content Creator Wisdom and Persona 5's Launch ft. Shenpai – Chatlus Episode 1”

  1. I remember the few months towards persona 5 vanilla release in usa. I had to wait until friday to get it. However i did get last min from my local gamestop. I was so exicted i'm surpsied i did take the wheel from my parent car and crash into gamestop.

    I remember playing persona 5 non stop with the expection of eating, walking and school work/homework.

    Reply
  2. I think one of the biggest hurdles to design persona 6 is that 5 functionally happens right now in terms of tech and aesthetics.

    There is a Stark difference between the world and tech available in the first 5 games and 6 would look basically the same unless they either go to the future, do a period piece or go completely wild with the setting if they want to keep it current day.

    A persona period piece could be the coolest thing ever made.

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  3. Yea I'm Polish 100% so when I was a kid I used to always need Polish fan translations. But a little later we would move to england and was forced to learn english. So since then I was able to play all the jrpgs. Hard to get into the genre otherwise cuz they almost never get translated outside japanese and english

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  4. I watch a lot of small community channels on twitch specifically Japanese streamers and I feel like most of these rules apply mostly to people residing in Japan due to spoilers and such. So I've seen some Japanese streamers getting penalties for streaming games and such, while the repercussions for non-Japanese streamers has been less so. The rules are far more strict as well for streaming Japanese games, this especially applies to Visual Novel games such as Otome, you can get your stream taken down if you stream the Japanese copy of the game, while the rules for the English translations are less strict, there's a whole sort of side to this I don't really see get mentioned by Western content creators, but I thought it might be interesting to share.

    Reply
  5. On the briefly mentioned topic of Nocturne, I’ve been playing it for the first time recently and I think the difficulty is really blown out of proportion in the fandom. Granted I’m not that far (just got into the Nihilo base after the attack) and have not experienced the fabled hell of Matador, but I also haven’t gotten a game over yet. It seems very well balanced.

    So if you’ve played Persona and you’re on the fence about Nocturne because of the difficulty, it is different from Persona but I think a lot of that knowledge, skill, and muscle memory will transfer over.

    Reply

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