Consolidating My Bases!- Occupy Mars ep.33



It’s time to bring everything back together!
Survive and colonize Mars in a highly technical, open-world sandbox game. Build and upgrade your base, discover new regions, conduct mining operations, retrieve water, generate oxygen, grow crops, and fix broken parts.
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14 thoughts on “Consolidating My Bases!- Occupy Mars ep.33”

  1. If you put Iris one on each (used) end of 4-way connector, you have both airlock (chamber) and opportunity to make easy entry on any side later… (saving some irises)

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  2. From some of the other players, it looked like as long as you have raw resources it will automatically make each individual component then make the item you selected.

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  3. The Gantry control in the Hangar is to switch out buckets on the back of the Rover. Most likely it can't be activated without a Rover parked in the garage.
    The O2 for the hangar is likely to help pressurize the hangar faster.
    The separate power inlet at the hangar, or other large modules could be used to connect separate battery packs and solar farms. Right now everything is connected through ONE transformer and the inlet at your workshop. IF a meteorite strike can damage equipment or a base module you could risk losing power to the entire base. (I don't know. I've only played it once, for one game day. My laptop can't handle the graphics… )

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  4. @MyUsualMe
    An idea I've been toying with is that I would like to build a human canon to launch my character out in ragdoll fashion!
    My goal is to see how far and how high I can launch him. I imagine that if I set up a Large Dome with a long tunnel and a single Iris on the dome end and just pack the space full of oxygen when I open the iris it should blast me halfway around the equator! It's just for shits and giggles!

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  5. If you take your tablets and split them into individual stacks before you log out they may get the ones you are missing when you log back in. It only works if they are single stacks

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  6. I dismantled all that was possible from that big half-destroyed base. Two places where radiation is detected – the signal tower that stands on its own, and the beaten up rover inside the hangar, neither of which can actually be scrapped – there is no icon for them. The hangar itself and the corridors around the tower are both OK to be scrapped – maybe do it in chunks and keep an eye on your health and clear out the way until the beeping stops. Use a first aid pack to heal if needed before going back in. There are a couple of other bits on the periphery that can’t physically be scrapped either. But I saw nothing anywhere about a uranium rod? What did I miss?

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  7. Great episode. Total mix of activities – travel, scrapping, planting, building etc. I like how you can casually put five half grown trees in your pocket too! Kudos once again on the jet pack flying.

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