Competitive 40k Lists for EVERY Army in Arks of Omen | Warhammer 40k Tactics



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Timestamps:
00:00 Intro
1:47 List Building in Arks of Omen
5:21 Necrons
7:39 Orks
8:50 T’au Empire
11:48 Leagues of Votann
13:58 Genestealer Cults
16:37 Tyranids
18:30 Asuryani
21:08 Harlequins
23:12 Drukhari
25:37 Chaos Daemons
28:48 Chaos Knights
31:02 Heretic Astartes
33:24 Death Guard
35:26 Thousand Sons
37:55 Adepta Sororitas
39:37 Adeptus Custodes
41:55 Adeptus Mechanicus
44:23 Astra Militarum
47:00 Grey Knights
49:22 Imperial Knights
52:09 Space Marines
56:38 Outro

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48 thoughts on “Competitive 40k Lists for EVERY Army in Arks of Omen | Warhammer 40k Tactics”

  1. So tyranids. I’ve been looking at various chats and gorgon or behemoth seem to be the new way forward by general consensus. Nothing I’ve seen looks particularly strong, including this example (which is also 120pts over). I know it’s only a few GTs with 1 super-major so far so take it with a big pinch of salt but the latest data is a 38% win rate for the bugs with the AoO changes, bottom of the pile. So in your opinion; Are tyranids competitively dead??

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  2. Brooooo I would be super interested in seeing something for imperial fists. Especially pushing towards gravis army. If I need to do something jn particular to get your take on some lists let me know.

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  3. I think Tau lists will still have a single crisis blob of 5 models plus drones, but they will use Strike & Fade to jump around terrain to keep safe in the very lethal meta. I think lists will drop the 3rd riptide and the stealths to fit a crisis blob in as well as a 3rd hound unit.

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  4. great and very usefull works! i never understand why, on devastators space marines, it's always 3 grav cannons + 1 MM or 2 grav cannons + 2 MM and never 4 grav cannons or 4 MM on the same squad… -_-

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  5. Honestly from the games I've played in Arks, the meta seems pretty balanced and varied. I'm not sure how much Guard might upset that but at the moment a lot of armies feel like they can win a GT with consistent play. Thanks again for picking my list!

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  6. Would love to see at least one additional video about competitive lists for all SM and CSM chapters/legions.

    Also maybe one about mixed lists and who uses battle brothers the most effectively.

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  7. I would like if you did an example of other space marine lists. Obviously IH are gonna be the new hotness but other codex marines should be competitively viable so it would be great to see some of those too

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  8. Clumping Space Marines- and basically just glossing over them? Not fun. All anyone is talking about is Iron Hands. At least say something about other Space Marines. Also no talk of Dark Angels? Heresy.

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  9. I have an idea for a crazy csm army

    ++ Arks of Omen Detachment (Chaos – Chaos Space Marines) [106 PL, , 2,000pts] ++

    + Configuration +

    Arks of Omen Compulsory Type: Elites

    Battle Size [6CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

    Detachment Command Cost

    Game Type: 5. Chapter Approved: Arks of Omen

    Legion: Red Corsairs

    + HQ +

    Lord Discordant on Helstalker [10 PL, -2CP, 190pts]: 6. Gaze of the Gods, Baleflamer, Black Rune of Damnation, Mark of Tzeentch, Stratagem: Relic, Stratagem: Warlord Trait, Techno-virus injector, Warlord

    Lord Discordant on Helstalker [9 PL, -2CP, 175pts]: 1. Flames of Spite, Aspiring Lord, Baleflamer, Chaos Undivided, Gifts of Chaos, Techno-virus injector, Ul'o'cca, the Black

    Master of Possession [7 PL, -2CP, 120pts]: 1-2. Reaver Lord, Aspiring Lord, Cursed Earth, Gifts of Chaos, Liber Hereticus, Mark of Tzeentch, Mutated Invigoration

    + Elites +

    Decimator [9 PL, 170pts]: Decimator claw with hellflamer, Soulburner petard

    Decimator [9 PL, 170pts]: Decimator claw with hellflamer, Soulburner petard

    Decimator [9 PL, 170pts]: Decimator claw with hellflamer, Soulburner petard

    Helbrute [7 PL, 120pts]: Heavy flamer, Helbrute fist, Mark of Tzeentch, Multi-melta

    Helbrute [7 PL, 120pts]: Heavy flamer, Helbrute fist, Mark of Tzeentch, Multi-melta

    + Fast Attack +

    Venomcrawler [6 PL, 105pts]

    Venomcrawler [6 PL, 105pts]

    Venomcrawler [6 PL, 105pts]

    + Heavy Support +

    Maulerfiend [7 PL, 150pts]: Lasher tendrils

    Maulerfiend [7 PL, 150pts]: Lasher tendrils

    Maulerfiend [7 PL, 150pts]: Lasher tendrils

    ++ Total: [106 PL, 2,000pts] ++

    Created with BattleScribe (https://battlescribe.net)

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  10. You can take dreadblades in your AoO detachment no problem, they are just like freeblades, but what the allied detachment allows is taking dreadblade with a fell bond from the other allegiance (infernal) to your main one (iconoclast). This works well as biomechanical fusion is infernal. If you want dreadblades with iconoclast fell bond you don't need the extra detachment, but a 7th unit slot is always nice.

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  11. I'm trying to wrap my mind around the Drukhari list. How would you run it? Who's in the transports? What secondaries do you play? If anyone could provide any advice pertaining to this subject I would appreciate it. Kay Thx Bye

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