COMPANY OF HEROES 3 – OFFICIAL NEW MULTIPLAYER GAMEPLAY – ALL NEW PLAYTEST CONFIRMED – FIRST LOOK



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21 thoughts on “COMPANY OF HEROES 3 – OFFICIAL NEW MULTIPLAYER GAMEPLAY – ALL NEW PLAYTEST CONFIRMED – FIRST LOOK”

  1. I dont understand why they keep making world war II era with the same units… pacific world war II? korean war? vietnam? cold war? world war I ? iraq war? please ffs

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  2. The mg 42 sound is terrible, some tanks sounds are weird, the animation for reloading the mg42 is just slapping it and moving the built. For a tech test it is kinda weird that max resolution is still 1980×1080. I really hope they fix the sounds etc, because I am hyped for the Italian campaign

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  3. I don't know if I'm blind or something, but none of the vehicle models is even remotely realistic, they are just straight-up wrong. I'm not talking about textures, the models themselves, they are straight-up legos. Look at that Tiger at 1:32:40, look at its proportions, the turret, the gun mantlet, they are just, wrong. I don't know if everyone is too busy testing out the mechanisms, but this game is fundamentally incorrect with the modelling, which I cannot unsee once I zoomed in on a unit. I am really worried about this game now, this is just fucked-up mistake which shouldn't be in the first place.

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