Company of Heroes 3 MULTIPLAYER Gameplay | WEHRMACHT (Beta)



Pre-order Company of Heroes 3 here: 🎮 https://bit.ly/BuyCOH3 (Apply code VULCANHDGAMING at checkout to support the channel and I will receive 15% of the purchase!)
Twitch 📺 http://www.twitch.tv/vulcanhdgaming
CoH3 Multiplayer Beta.
Games don’t really go any smoother than this as I show off the Wehrmacht forces. What is quite a short video shows the perfect counters to the US Forces.

Company of Heroes 3 Playlist! ► https://bit.ly/COH3Gameplay

———————————————————–

Buy games I play and support the channel here! ► https://www.nexus.gg/VulcanHDGaming
Find awesome Total War content here! ► https://goo.gl/QAAZHN
Join my Discord! ► https://discord.gg/BNBcVPF

Contact Me!
Twitter: https://twitter.com/vulcanhdgaming
Facebook: https://www.facebook.com/vulcanhdgaming
Instagram: https://www.instagram.com/vulcanhdgaming/
Steam: http://steamcommunity.com/groups/vulcanhdgaming
Patreon: https://www.patreon.com/vulcanhdgaming ► (it’s a huge help!)

Music used: End Game by Per Kiilstofte
https://machinimasound.com/music/end-game
Licensed under Creative Commons Attribution 4.0 International
(http://creativecommons.org/licenses/by/4.0/)

#coh3 #companyofheroes3 #vulcanhdgaming

source

27 thoughts on “Company of Heroes 3 MULTIPLAYER Gameplay | WEHRMACHT (Beta)”

  1. The Whermact can reinforce and heal in two ways. 1. The concrete bunker via pioneers can be upgraded with medical. 2. The 251 half track can be upgraded with medical (I prefer this method as it can be moved)

    Reply
  2. I see some recurring mistakes from your part Vulcan.
    1. You seam to give too much value to squad size over squad health. It doesnt matter if a squad have still 5 men alive in there if they have like 25% health, because they will melt under fire. A more skilled opponent is more likely to punish it with a full wipe. Also you need healing earlier.
    2. Sometimes you are just simply backing with your infantry. That is fine is some cases, but many times you are just giving your oponent free hits in open ground, while your infantry dont fire back. Yes it is better than leaving your guys there alone without backup, but if you loose the firefight anyway you are just wasting manpower, or even risking a wipe.
    3. In COH 2 I found pioneers to quite situational or even lackluster. I think it is generally better to get more infantry only exception if you have a particular strategy that needs them, or you need extra flamers/repairs.
    4. You are sitting on a lot of ammunition. Always upgrade your infantry with weapons! Grenades are essential is some situations, but experianced players could very easily dodge even rifle grenades.

    Reply
  3. 2 kattenkrad strat is weirdly viable against mob players. they dont have the micro to fight and defend their territory from the increased capture speed. plus you get bonus resources, drop mines, etc. its just a great opener.

    Reply
  4. Hello there, big fan of your coh3 content! I dont mean to argue right off the bat but the loiter planes ability is busted, probably the most busted thing in the game, you should definitely lock in Luftwaffe, the fallschirmjager pioneer squads are the best engineers in the game, they can build flak emplacements to beat back enemy air, infantry and light vehicles to lethal effect. The loiter call in can eliminate any medium/heavy vehicles with ease. so dont put the Luftwaffe down :p

    Reply
  5. I believe the flamers have way too big a range in this iteration…
    Also, the Wermacht capping vehicles have an awesome 30-ammo upgrade that makes every point they cap give you more ressources… so imo it's a pretty huge thing, if you keep your points a while.

    Reply

Leave a Comment