COD Zombies Is DEAD and Black Ops 6 Killed It



In this video we go through @TimHansenYT’s latest video and talk about if COD Zombies truly sucks and is at the end of the road.

And if you are into it, why not subscribe 😉

Original Video: https://youtu.be/2wQK6I-mINc?si=SXnIZSdpdDkTWE6f

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Content Links
Main Channel: @AfterlifeAnalysis
Second Channel: @thebit69
Twitch Channel: twitch.tv/skeptixlive
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Podcast Links
Podcast YT: @AfterLiveAnalysis
Spotify Link: tinyurl.com/mrxvkax6
Apple Podcast Link: tinyurl.com/3d53wfzx

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#CallofDuty #Zombies #afterlife

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37 thoughts on “COD Zombies Is DEAD and Black Ops 6 Killed It”

  1. Tim hansen just fell off so bad it's sad. Didn't he quit zombies in 2021 when vanguard came out to make podcasts? Then came back to make zombies content again just to constantly shit on it dawg it's crazy. These dudes glaze bo3 all day long but I'll guarantee you if customs wouldn't exist for that game they would never ever touch bo3 again.

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  2. To me what's really dead is the zombies community. Since BO4 its only been negativity. As for classic zombies, they can easily bring it back if the modern formula stops working and people need to realize that.

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  3. kazamir, the big bad of cold war was kazamir zykov, the forsaken, he fixed up perk machines to make them useable for ppl to free him from the dark aether. did the same with creating the kazamir devices based off the gersch devices.

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  4. i so greatly appreciate you actually critically analyzing the game (and my video) instead of just getting angry and insulting. difference in opinions is beautiful, wish ppl could healthily do that ❤

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  5. I cant take angy of these people seriously. "Alpha Omega is a shit map" has been echoed for so long, and I cant take any of the criticisms seriously, because these people are just parroting other peoples talking points.

    Nuketown (BO2) may not be regarded as the best map in BO2, but it has never been considered the worst map in the franchise. So do tell me how the map that expands each and every aspect of the map, and removes the awful perk rng that the original map had, is considered one of the worst?

    Its the original map, but you can explore the entire neighborhood that was always outside of the map, within view, and it has the underground bunker areas that we always knew were there (alá Marlton easter egg).

    I cant take anybodys criticisms seriously if all they do is say someone elses opinion. Yes, electric jumping jacks are a pain in the ass, and pack a punch being disabled every so often are hurdles to deal with on the map, and its the same shit I hear about tranzit (denizens and pack a punch turns off) but the thing nobody wants to admit is, the community was just checked out by the time that AO launched, and it became the beating bag to direct the communitys anger at. It was an average map in actuality, and way overhated

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  6. I DO NOT THINK THEY SHOULD ABANDON MWZ IT NEEDS TO BE TWEAKED N WORKED ON N I DO THINK AN OPEN WORLD ZOMBIES COULD BE AMAZING IF DONE RIGHT N IM A OG ZOMBIES PLAYER I UNLOCKED THE FIRST EVER ZOMBIES MODE AFTER BEATING COD WAW CAMPAIGN SO IV BEEN PLAYING COD FOREVER N I REALLY THINK A MWZ OPEN WORLD ZOMBIES IF DONE RIGHT COULD BE AWESOME

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  7. I think they should always hav round based zombies but i honestly think open world MWZ COULD BE ABSOLUTELY AMAZING IF DONE RIGHT FIRST THING THEY NEED TO DO IS TAKE OUT THE TIME LIMIT N U EXTRACT WEN U WANT TO THAT IS CRUCIAL I THINK

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  8. It is bad 😂pple like you will keep them thinking the product the sell to us is okay delete your entire account and re go over bc this entire game is dead they had how many years of development

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  9. This is genuinely based as hell Skeptix, I’m very glad to see you bring up counterpoints and arguments that are in favor of thinking freely and not just regurgitating the same stuff that every zombies Youtuber like MrTlexify, Rabbit, and Tim have for years. People like you and Stanley557 are the reason the community is still alive and not a festering pit of negativity. I may have some qualms with B06 as a game, but I’ve had problems with all of them from WaW to now! It’s frustrating seeing people forget the problems from previous titles and disregarding anything new because it isn’t the same thing from 10 years ago. Seriously tho, keep it up man, your content is awesome (and incredibly open minded and thought provoking)!

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  10. I wouldn't particularly say that 'Zombies' mode is dead, for from a financial standpoint it's quite the opposite – because you, Americans, measure success in money.

    But it is certainly dead from an artistic one – or should I say – AUTISTIC, AM I RIGHT?_ 😂 – It's not a passion project of a small team at Treyarch anymore, now it's a calculated money-making """third mode""" with its sole purpose being, to suck your wallet and attention dry. Oh, it shows! Just look at Cold War and BO6 lmao.

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  11. I really don't like the bias in Tim's video. At 24:20 he says that there's only one way to play modern zombies, but the augment system in BO6 alone disproves his claim. He purposely downplays the good aspects of the new games, and he glazes the old games to a fault. You could make the same argument that older games can only be played in one way. He also claims that he values innovation and that the newer games don't have innovation; however, the game he hates on the most is BO4, arguably the most innovative game in the series. It's blatantly obvious that he caters to his audience's interest, and that's to be negative about the newer games. That's where he gets his views. I understand it, like go get that bag and make videos that do well; however, as a viewer, I'm kind of over having youtubers constantly tell me that a game is "dead" or that it "doesn't hit the same like it used to." At that point, I think you're just burnt out on the mode itself and not necessarily because the game is dead.

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  12. The issue for me isn't that I don't want to come back to play bo6 zombies, Trust me I do. But I don't want the baggage that comes along with it.

    I genuinely like the maps thus far on bo6. And I really do like Citadelle's easter egg. Sure it's not bo3 or bo4 level, but it's definitely around Mob or Buried in terms of complexity which I'm fine with.

    The reason I don't come back and why I rather opt to play any of the older games like bo4, bo3, bo2, bo1 etc is because all of those games still have the core gameplay mechanics that made zombies, zombies.

    Everything worked and had proper flow back in the day. These new elements like Gun Rarity, Salvage, the Armory Machine, New Wunderfizz, Mantling, the God awful point system, no classic starting pistol etc. All of these things to me really stripped away what was the identity of zombies, and what made it unique and fun to play and return to.

    Elements like Gun Rarity, Salvage, Mantling and load outs really make the game feel less like zombies, and more like Warzone. Its gotten so much to the point where even if a really great map comes out like Citadelle, I just don't want to play it because I know I just don't like the core basic functions of how the game works.

    Im a completionist. I beat the easter egg, I do the round 100 and I'm done. In past games I liked getting the dark ops and camos done, but in this one I just can't bring myself to do it. I did it in Cold War because everything was so new and different, but overtime I just became so fatigued with these new Warzone inspired elements that when bo6 finally rolled around I just wasn't excited for it at all.

    Personally I think custom mutations like from bo4 absolutely need to return. The only reason I truly believe they weren't popular in bo4 was because you couldn't do the easter egg with them. If you can do the quest with mutations on and you could create a more classic mode with these settings, I think a lot more people would come to really appreciate more of these modern maps. The maps are good, and I desperately want to come back and play them. I just don't want to suffer through the Warzone gameplay.

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  13. To be honest, Black Ops 3 was when the old cod zombies died. Technically could say it was Mob and Origins. No matter how good I think that game is, there is no denying the differences between it and the previous installments (WaW-Bo2). It may be nostalgia, but I prefer those games over Bo3 when it comes to gameplay and feeling. Makes it weird that I then like Bo6 gameplay but hate the feeling of the maps.

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  14. I think people say a lot of different things are wrong with BO6 zombies because it's hard to nail down one specific thing that makes it "bad". There are a ton of factors that add to why I think its bad. It's also partially to do with their use of ai, it's a souless, meaningless feeling that you don't know why you feel it when you look at something until you realize it is ai generated. But to put it as a blanket statement, there is no replayability. It's not engaging it's just annoying. They have removed good things and replaced it with bad things and then added some good things that dont compensate well enough. It just doesn't work as well as it used to as a game you could play more than 1 round of and have fun either by yourself or with friends/Randoms. Also you mentioned it is still searching for it's own identity and that it is grass roots and has grown off of the old zombies. I disagree. I feel it is the skin of zombies put onto a warzone identity. 2 things that don't have a lot of cross over combined into one. Waw was grassroots and searching for more identity and found it in later games that actually did grow from waw zombies. That's why people that love bo1,2,3 can go back and enjoy playing waw still and think wow what a great game even at the most basic level. Even if zombies some how pushes past this stage, without reverting back to older mechanics, and becomes a good game mode again, I don't think anybody will be looking back at cw or bo6 as fondly as people do with WAW. I think they are trying to do something that will not work well in the sense that there will not be a following when the next game comes out, it will be gone forever. And I think thats a shame. So many people still run the old games after over a decade and that community thats kept it going is not being represented in the game as well as it should be.

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  15. Had to come to terms with the fact that modern zombies is not made for me. They are catering to groups of people who are excited for the changes that have been made since cold war and i have finally come to the realization that zombies is made with the fans that are appreciating these changes in mind. Gonna stick it out to see what the maps are like the rest of the year but kinda glad i realized this the other day because theres other games i have never had the chance to play and i still want to play the hell out of older zombies.

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  16. In shadows of evil we had a unique crew with amazing back stories and a unique boss zombie in the margwa not margwas spammed through the map constantly and loads of other special zombies just normal zombies and the tanky margwa every few rounds. Der eisentrach had the classic crew with amazing back story’s quotes etc and the tanky panzer as the maps unique boss zombie. Zetzubou had so much unique stuff going on with a unique boss zombie in the thrasher and some spiders again these guys were unique to this particular map . Then we had gorod krovi with manglers etc and the robot things unique to the map again with great own feel to each map . Then on revelations it was a mix of everything with all the guns perks boss zombies everything and it’s like they have stuck to that formula these days all the boss zombies on every map spammed constantly nothing unique about each map killstreaks in zombies has killed any kind of real high round strats too because spamming mutant injections is the only way to play . Trearch listen to us we love zombies and don’t want it to die .

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  17. I just play on the old maps “Nacht der Untoten, and Ascension “ lately on black ops 3 version. I wish there’s cross play. And I wish we can mod the maps on console. I want to expand the Nacht der untoten map. It’s getting bored after little while

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  18. Nah its been dead what killed it is black ops 3 when casual was taken out and you need to 360 noscope the moon at the right time hold square on random shit on the map and have YouTube open to get pack a punch and if you mess up you have redo it all i miss World at war when it was mystery and german experiments gone wrong trying to win the war and was about 115 it peaked in black ops 1 and kinda sucked in 2 actually mob of the dead was dope and fell off with me in bo3 never wanted a story with it wanted mystery horror but got fantasy with mcu writing and world saving

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  19. I think Tim’s point about modern zombies being a science vs classic zombies being an art form is a pretty good one. But I also think the context of how we got from art form to science is important.

    It’s easy to forget how hated bo4 zombies was at launch, during dlc, and towards its end. Bo4 zombies felt like it reached the logical “end” of interest in big-budget luscious zombies maps, and I think Cold War did a great job at listening to feedback from bo4 while also adding enough new mechanics to differentiate itself from the past. So it’s def gotten formulaic since Cold War zombies and on, but 1- I don’t think it’s bad to have a formula as good as modern zombies, and 2- the “classic” zombies era that emphasized uniqueness and artistic design was probably never that sustainable anyway. Sorry long rant but loved the vid!

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  20. If we want to make zombies great again ? It's supporting the custom devs , not focusing on the triple A side.
    Drop the "well i'm on console so I don't care" or "it's a mod it's not intended or from treyarch" kind of arguments.
    It's time we acknowledge them.

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