Civilization 3 is humanity's GREATEST achievement



Civilization 3 is an incredible, timeless game. It needs to have its praises sung.
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42 thoughts on “Civilization 3 is humanity's GREATEST achievement”

  1. Get Away with you!
    The English Inventing Gravity – AND testing it and keeping in calibrated for the rest of the Planet (Even the French!) with an annual blood sacifice to a antediluvian cheese god in the mysterical land that is… Gloucestershire.
    Makes Civ 3 look like some little game you run on one of those mechnical difference engines. They will never catch on. Dwile Flonking is a superior game anyhow.

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  2. I noticed you have the purple text problem (clearly visible on the domestic advisor screen) and blurry fonts here and there. Is it a deliberate choice ? Because it’s possible to get rid of that.

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  3. Probably. I mean I do like the 3d addition after it, but it also means: Multi-units that I don't like as much and that one has to wait for our AI age to properly begin to mod it even. Civ3 was so moddable(and amateurs with alot of heart and incentive where of the biggest contributors to those mods) and probably has still the largest modding community of all civ games and even more moddable today. Plus cause there isn't so much focus on grafics(which are still so beautiful all things considering however) the focus is kept on the actual part of the game. I mean if you don't think that planet busting is a nice thing to do to yourself(imminent death) and your planet(destroy all life on nearly all the planet surface for years or completelly turning it to dust particles).

    SMAC should be a perfect example as to what you DON'T want to do to your planet(and thus a completelly different game to Civ iterations) if that planet is all you have(and even if it wasn't all we have). Btw, it is one of the major factors that I'm still using and getting DAZ and Poser software to this day(ofcourse now I'm also using alot of the other apps as well), I got the major hook on it back then.

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  4. Yeah but what about civ4 mods, those are next level. Civ 3 is simple and elegant, but too basic for expansive mods. Indeed it feels like multiplayer focused. Civ 4 imo has only one "downside" that is unit stacking, otherwise a best civ game imo.

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  5. Akthually, I can tell all these things in Civ 5. The icons just make everything less ambiguous and clearer, removing a significant mental overhead.

    For instance, if you have plain, farm and river, what is the tile yield? Well it depends on tech, but plain is 1 food and one shield, farm adds 1 food, and river will add another food with Civil Service for the total of 3 food one shield. So you can do this small math every single time your are checking your yields, planning city, or deciding which tiles to improve, or you can turn on these fucking icons and the game will do the math for you.

    I do it in Alpha Centauri as well.

    IMHO, you find visual clarity in Civ 3 compared to other civs because you have 10k hours in it. Civ 3 is the only mainline civ game I never played (1, 2 for long time, 4, 5, and 6) and IMO graphically it looks very messy to me. I can't tell if the green are normal forests, jungles, or have some special improvements, since they look slightly different, but still sameish green blobs (e.g., at 7:21). Equally, there are a lot of icons and I cannot even begin to guess what they might be doing.

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  6. Chess has more strategic depth than Civ3? Actually chess has lots of tactical complexity but strategy is based on one goal: checkmate the enemy king. Yes there are positional considerations, but in the end if you don't have the proper visualization, calculation, memorization (gotta know them opening variations and basic endings) and pattern recognition ability you ain't gonna be no expert, let alone Master and beyond. Tactics have been said to be 99% of chess; more realistically as GM Nicolas Huschenbeth puts it: "Tactics are the foundation of everything else." And one might add they are practically unique to chess, having little or no similarity to war or anything else.

    OTOH with especially Civ3 and 4 IMO a player has various plausible ways to win, while terrain, combat, worker actions, production, diplomacy and other aspects of the game give him or her a feeling of actually navigating a culture through history. There are other games that do that, or try to, but few have been so enduring. While Civ3 may not exactly be humanity's greatest achievement it certainly ranks up there as an honorable mention.

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  7. I’m still working on two scenarios using editor without mods and only conquest art.
    Prophesy of Pendor (Mount and Blade) — 90% complete
    Ultima 7 — 50% complete
    I have found that with good gameplay design the editor can actually help create some very fun games to play.
    If anyone wants to beta test these scenarios please let me know!

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  8. Haven't played ina while, but what mechanics rewards you for splitting units in civ 3?

    Civ 3 is the first civ game I played and I lovve it, but I really only alternate between 4 and 5 nowadays. I agree with the intuitiveness and simplicity, but the stacks and governments and other stuff and reallywhat keep me from coming back.

    I guess I should look in to mods though I never even tried this game with mods.

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  9. I avoided 6 until this year out of aversion to childish aesthetics, and I've enjoyed 5 visually for years but kept missing the freedom to play wide. For all I care, 4 is so bad that it doesn't even exist to me. To this day, nothing in the Civilization experience has ever come close to the joy I experienced decades ago stacking loads of Roman Legions around Carthage, only to be welcomed by wave after wave of war elephants defending their capital in what seemed like the battle of the one thousand turns. Nothing has ever been more satisfying than painstakingly planning every detail that led to the fall of Carthage in Civ3. Everything said in this video is the absolute, indisputable truth. Carthago delenda fucking est bro.

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  10. The british empire was one of the good ones. Coming from a Greek, don't be so apologetic for the good things you've done. You abolished slavery in most of the world ffs. Cheers mate.

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  11. Suede, I cannot thank you enough for being the voice of Civ III on Youtube. I've been waiting for someone like you to come around and articulate what the rest of us have been thinking. I started playing Civ III when I was a kid and haven't stopped since. It truly has some of the best UI and reply I've ever experiences in a RTS. I really thought it was nostalgia, but year after year, I keep coming back. Civ III is really special and I'm glad you're continuing the legacy with your unbelievable dedication to the game, from masterful strategies to tier lists, Suede thank you!

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  12. I literally got this game on a whim back in the early 2000s from a flee-market i attended with me mum. I got for $5 back then. I dont have the original CD anymore from that time but it definitely captured me so well that Its still my favorite 4x game

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  13. Civ III was fun, but I played and liked II better, because they removed a lot of my favourite things from it in III.
    Like the wonder movies, for example, which came back in IV, but worse.
    IV and V remain my favourites now though.

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  14. And the modern era music is the best in the series :v

    Fascinating to hear such a passionate defence for probably the Civ game (other than 1) that I've probably thought least about since I stopped playing it. Well, other than that modern era music, anyway…

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  15. This video is very Civ 3 pilled.

    I can't imagine the reality where Suede bought Rome Total War Instead of Rome 2. In that reality I might be watching the YouTube channel 'Suede RTW' now.

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