Chucky Hits DBD with a "Hidey-Ho" (Memento Mori, Teachable Perks and Gameplay)



Chucky is ready to pounce on survivors, and this sneaky doll has many clever tools to defeat the precocious fog dwellers. “The Good Guy” is a master of stealth and ambushing, able to strike survivors with a slice and dice from a large distance away. And with Chucky’s tiny frame and power to stealth on command, it’s often easy to surprise survivors at almost any tile.

This video covers Chucky’s beta release: including his power(s), memento mori, teachable perks, animations and voice lines. Teachable perk descriptions can be found below.

Hex: Two Can Play – A Hex that teaches those who mess with you a lesson. Anytime you are stunned or blinded by any Survivor a total of 4/3/2 times, and if there is not yet a Hex Totem already associated with Hex: Two Can Play and there is at least one Dull Totem remaining in the Trial Grounds, Hex: Two Can Play activates on a random Totem: Blinds all Survivors who stun or blind you for 1.5 seconds.

Friends ’til the End – You will kill anyone who gets between you and your target. When you hook any Survivors that is not the Obsession, the following effects apply to the Obsession: is revealed for 6/8/10 seconds.
They suffer from the Exposed Status Effect for 20 seconds.
When you hook the Obsession, the following effects apply to a random Survivor: Causes the Survivor to scream and reveal their location to the Killer. They become the new Obsession.

Batteries Included – Being somewhere between man and machine has its upsides. Whenever you are within 12 metres of a completed Generator, you are granted a +5 % Haste Status Effect. The effect lingers for 1/3/5 seconds after leaving the Generator’s range.

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“cromwell”
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#dbd #deadbydaylight #chucky

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