Cataclysm DDA / Morbid Mouse / Ep: 11



If you enjoy the content please support the channel!

► Patreon Sponsor: https://www.patreon.com/Vormithrax
► Paypal Donations: https://streamlabs.com/vormithrax
► Humble Bundle Partner: https://www.humblebundle.com/store/?partner=vormithrax

Series Playlist: https://www.youtube.com/playlist?list=PLKn4Z-msM-9KtLLo82izSjjqOD-TXestL

‘Morbid Mouse’ – Vorm plays a morbidly obese and flimsy (56 base HP @ 5 STR) mouse mutant wannabe struggling to survive in a 2x zombies, 2x speed evolution (with 60 days of evolution already occurring before the start) world. End Goal of the challenge is to go full post-threshold Mouse Mutant.

World settings of note: 2.0 Zombie Spawns, 2.0 Evolution (double speed), Initial Day: 0, Spawn Delay: 60 (60 days of evolution prior to game starting). Graphic Tileset: Chibi-Ultica, Soundpack: @’s Soundpack (for game sound effects), Music from Co.Ag Soundpack.

Modlist: None

Original Music produced and recorded by Co.Ag and included via Co.Ag Soundpack mixed by Skybreach.

Co.Ag Music : https://www.youtube.com/channel/UCcavSftXHgxLBWwLDm_bNvA

Co.Ag Soundpack download: https://discourse.cataclysmdda.org/t/musicpack-co-ag-musicpack-redux-11-dec-2019/18992

Vormithrax Social Media Links:
► Twitch: https://go.twitch.tv/vormithrax
► Discord: https://discord.gg/Q9KfQm6
► Twitter: https://twitter.com/vormithrax
► Mixer: https://mixer.com/vormithrax

source

2 thoughts on “Cataclysm DDA / Morbid Mouse / Ep: 11”

  1. I see that night raiding cities is possible but I just can't get over a few encounters in terms of danger.

    Roach houses will flood you in enemies real quick. Same thing with houses that spawn 15+ speedy zombie dogs and a barghest.

    More recently there are well armed ferals with axes and even spears that can match your walk speed and bleed you dry with cutting weapons.

    Not to mention trying to evacuate during a surprise portal storm.

    So…in my mind it's doable. It's just the line between doing well and being ambushed and overwhelmed is thin.

    During the day I can pick a target on the edge of town and scout out how dense and dangerous the local population is. Enter and exit in a smash and grab fashion.

    It's all preference I suppose.

    Reply

Leave a Comment