Castlevania Symphony of the Night is a stunning PlayStation 1 and Sega Saturn game. Fans of the Sega Genesis and Mega Drive will remember the excellent Castlevania Bloodlines and Castlevania New Generations on the console but will also remember how Konami’s support on the Super Nintendo meant that some of the best games in the series never made it to Sega’s 16bit console. Well, Genesis and Mega Drive fans rejoice as we are getting, and I can’t believe I’m typing this, a port from the 32bit consoles of Castlevania Symphony of the Night.
The Dev Teams Channels:
Engineering
Pigsy – https://www.youtube.com/c/PigsysRetroGameDevTutorials
Art
Pyron’s – https://www.youtube.com/c/PyronsLair
Audio Team
76KB – https://www.youtube.com/channel/UCthvWaGWtfF3if31gy2_6VA
Inglebard -: https://www.youtube.com/c/InglebardMusic
Alianger – https://www.youtube.com/channel/UC8xLHHfgct4SWvROPcTnjvg
Chapters.
00:00 Intro
00:47 SotN Mega Drive history & dev team
02:27 Development & features
05:12 The audio design for SotN on Sega Genesis
07:16 Final thoughts
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I thought I was blown away back in the day with Castlevania Bloodlines until I came across “SOTN” on the PS1 that kept me feeling fully satisfied playing a Castlevania game 😎. Now that my ALL-TIME favorite Castlevania game is being ported to the Genesis/MD systems, I am BEYOND hyped up about this coming for my and will DEFINITELY add this to my collection without hesitation 🥳🥳🥳!!!
32x could have handled it and with the sega cd for music could have been really close
mint game. I love hearing music redone in the Megadrive style. the sound is awesome. will be keeping an eye on this, Cheers!
Love your videos and the hard work you put into them. Thank you!
Cool!)
Been following this one for a while. Excited for the final product.
Also, I didn't know you were a dev. I've been a developer for nearly two decades, started out as a concept artist, but been doing UI/UX art/design for the past eight or nine years now.
Now if only someone would port Rondo of Blood.
I downloaded that demo for the background to test, love the sound for what they have produced, can't wait for the game!
You’ve done it again Mike! Cheers🤘🏻🤘🏻🤘🏻
Once the game is 100% complete, i will try it out on the emulator
If the scene can do this with a mega drive I wonder what's gonna happen when the start exploring the real mega cd and 32x capabilities.
I can't wait for this one!
as a developer, can someone help me understand: why?
you can already play it on a Sega system.
if it's to have a metroidvania on a 16 bit platform then why not make a wholly new game?
Looks incredible!
I'm very split on seeing all this hype. On one hand I'm so excited and can't wait to see the final product. On the other hand, I worry it's a Konami cease and desist slapdown away from never being finished…
Will there be a digital or physical release? Do the devs have a Twitter account of somewhere I can follow along?
I Like your contend, subscribing right now👍
Oooh! Castlevania. Can't be Halloween without Castlevania action Mike. 8^)
Anthony..
When and how can we get this? TAKE MY MONEY! 😆
Oh man the music redone in YM2612 is excellent! What a cool project. Thanks for bringing it to my attention.
Honestly one of the best video games of all-time….I don't think I ever had a gaming high that touched the feeling I had when I discovered that there was a WHOLE SECOND MAP and got to effectively play the same game over again, but like it was the first time.
This one looks class mate!.. seems like he has managed to get a team of big hitters together for this one
Very impressive but I hope the frame rate is sorted it’s a bit janky.
Hopefully its out in time for next Halloween
Now this will be interesting since it's coming from a PS1 game 👍
Also I've been following it, since last year 👍👍👍👍👍.
Did they fix the game over screen?
Pigsy is a top-tier dude. His advocacy for SEGA Genesis/MD programming is outstanding. Plus, he's surrounded himself with loads of talent with this project which is great! I'm hyped for the final product. I just wish there was similar enthusiasm for SEGA CD/Mega SD 32X development as well.
Thanks for giving them a little exposure, Retro Gamer Boy.
I loved your video man! I'm very grateful that talented people like Pigsy make games for Mega Drive, not only does he have Castlevania SOTN in action, he also has some SGDK lessons
In addition, I can say that about the project, it undoubtedly exceeded my expectations, it is visually impeccable (even if still in beta), and the soundtrack was also very adequate and faithful!
This is incredible. I want it when it’s ready for release. I want a physical copy!
It can go right next to my physical copy of Mega Final Fight.
Long live the Genesis!!!!
funny how this video is meant to spread awareness, but ive been subbed to the dev for a year already but never heard of this channel. no disrespect to you though, good on you for making this video
Kinda really wish he would've finished SunSet Riders first 🙃
loving this project 😁👍
A great onforming video once again, thank you mike. 🙂
With the 32x and Sega CD … It's not that impossible, no?
Why couldn't you get CD audio via the Sega CD? Or is this strictly straight 16bit mega drive version? Cheers and forgive me ignorance. Edit: further in it's mentioned that it may be possible in the future.
Looks good but runs terrible.
You Have My VoTe 🤠👍
I do love me some SOTN so I'd be very curious to check this out should get come to completion. I like what I see and what I'm hearing so far. Plus, I always enjoy the chance to share that we had SOTN music play at our wedding cause who gets to do that?
Will there be bottomless pits with knockback that can mean instant death? That would be the classic style of the series. In other words awesome.
Donde puedo descargar la ROM??
The demo looks very cool. I hope seeing the final work.