Cant WAIT for this to be NERFED! SD2 Kingdom of Steel Tournament- Steel Division 2



πŸ•ΉοΈ In this video, we dive deep into my quaterfinals match with Willard in the Kingdom of Steel Tournament! We are on Shchedrin with 1st Airborne Taskforce vs. 17th SS! Whether you’re a seasoned general or new to the front, there’s something here for everyone!

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12 thoughts on “Cant WAIT for this to be NERFED! SD2 Kingdom of Steel Tournament- Steel Division 2”

  1. I find the attitude of Eugen borderline insulting to its player base.
    Remember when SS Legionari were considered extremely good CQC infantry ?
    The constant power creep and inability to fix basic features (Lines of sight on some maps, HillPression…) is really sad.
    Shake up of meta are good for a game too, makes people come back and play.
    I really think this game could have potential to become something it never achieved.

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  2. Hi. I think against 1atf one have to build a special deck w less AT guns and trade it for a hmg, a recon, arty or a tank. Once infantry looses its trucks it loose mobility and it s theoricaly easy to get rid of them by sniping reinforcement roads and dropping arty shells on their position. I said in theory πŸ˜‚πŸ˜…. I d love to see a game where this manoeuvre works well and gives Victory. But idk why in this game it seem hard to achieve Victory by using cavalry moves and mobility, maybe its about the scale of the maps or the scale of the units… So many games turn out to be infantry brawls in the woods … Anyway thx for sharing this game and have a good day πŸŽ‰

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  3. Sorry but this time it was a game where you made a number of mistakes early on, you then got angry and then remained angry. e.g. Obvious mistake – right hand side you brought a leader in then kept him out of range of your troops when fighting in the trees. Middle right hill – you checked line of sight and the AB M1A1 was out of direct fire line of sight and complained you were being hit and left your weapons being hit. You pushed the 222s too close to trees when you knew there was Bazooka squads lurking. Left – you had pzG moving in clear space from a house to another, you saw a M1A1 within 750m range yet you continued to push, got pinned by the tank then surrendered by a unit in an adjacent building (what the hell). But the big problem was fighting far left and right – you missed what died to what on the non visible area when microing a side. If you look at the game – the areas where you actually had time to micro manage you did okay

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  4. It was a big mistake on our part not taking certain divisions out of KOS entirely. Lost my own playoff chances to SSB, its a pretty terrible feeling. Thankfully itll be a bit more bearable in the next patch at the very least

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