Can We Survive This Zombie Survival Game – Humanitz Gameplay Part 5



HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as โ€œhumanlyโ€ possible. The past canโ€™t be changed, but you can make a difference today for the future of humanity.

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15 thoughts on “Can We Survive This Zombie Survival Game – Humanitz Gameplay Part 5”

  1. Basic batteries are made of zinc, magnesium, potassium, graphite, steel paper and plastic. There could be nodes to harvest for some of it and a way to break down undesired looted items to get the basic materials for the rest to be able to craft batteries. Idk how much work that would be to put into the game but I imagine that it is possible.

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  2. BRIAN……you should ask the Dev If he would consider adding the Ability to…Weld Plate Armor and other stuff onto your vehicle
    Like something on the front bumper so you can Hit a Certain Amount of Zeds Before it starts to cause damage….and so that when Raiders Shoot at your vehicle….it can take a certain amount of shots again, before causing damage……..and they can make it Hard to do so it's not such a Cheese Factor…..like maybe you need to first Learn the skill…then find Specific metals…..

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  3. Fixing the Radio Tower—– 1 car battery….1 electronics…1 electric cable…and the Radio Receiver……you can Only get the Receiver at SKOOBS SOUNDS music store in the city just East of the Tower !!!!

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  4. Yo, so I JUST found your channel super recently and I gotta say, you're such a cool guy. You seem like such a super genuine and grateful person. Not to mention I have extreme OCD, and the way you put all the correct games in the correct playlists in the correct order, and (mostly) finishing the games you start (doesn't sound like much, but considering most other content creators I've tried just can't get it right, good on you ๐Ÿ˜‚) just scratches an itch no other content creator I've found can scratch. You're also actually good at games, unlike a lot of other creators. (Nothing wrong with being bad at games, it's just, personally, I like to watch people who are good at games so I don't have to watch the learning process.) I'm gonna be binging a SHIT TON of your series' for a long time to come. Seriously, you have at least 80 games on your channel that I wanna watch you play. Good shit, man.

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  5. Guys, @Brian, do you know if the devs are working on allowing to zoom out further when driving a car? And perhaps also allowing to spin the camera while driving to look around? Cheers everyone!

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  6. @Brian, guys, are you playing with loot respawn ON? I like to play with it OFF, but I struggle a bit on how to know what places I've looted or not. I try to mark every house with an X. How do you guys do this in your games, any different ideas? Cheers everyone!

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