Can a TESLA VALVE save my beaver colony from HUGE FLOOD WATERS?



We’re trying out the water physics of Timberborn this time, and seeing whether a tesla valve can save my beaver colony from a catastrophic dam break!

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24 thoughts on “Can a TESLA VALVE save my beaver colony from HUGE FLOOD WATERS?”

  1. The main thing to understand is that each loop in the tesla valve only slows the water by a small percentage, and they are cumulative. so TWO loops in the valve is like a 10 or 15% reduction in flow speed. SO YOU NEED MORE LOOPS lol

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  2. Bruh, how long until you realize you keep confusing channel width and cross section. You make the channel narrower -> water rises -> same cross-section -> same speed. You'd need a game engine that takes gravity into account, calculates mass flow etc. … you'd also need to close the top of the channel and force a constant mass-flow on the inlet if you want to see anything close to a proportional relationship between velocity and cross-section. Yay, I'm an even more real engineer now.

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  3. again, same as in the last video, the speed only changes when the crossection changes. The whole reason a narrow valve would speed up the water is because at every crossection perpandicular to the flow direction. The same amount of water must flow, else you‘d be destroying or creating it. The „volumetric speed“, which shall be constant, is crossectional area*speed: A*v. If A stays the same, so does v. What happens in your experiment is that you do not restrict the heught if the water. Meaning if the path gets shallower, the height will increase inversely proportional, or close to it, to keep the speed relatively constant.

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  4. I believe here there's a fundamental problem, which is that the village is at the bottom layer. In tsunamis, the coast is above sea level, so the water, when going to the place with less potential energy, aka the lowest point, goes back to the ocean, while in this case there's no place lower than the village, so it will get drown 100% of the times. You can make the tidal wave slower, true, but as long as there is no ditch where the water can go to "rest", it will always flood the city

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