[Brutal] The most overpowered unit in the game is a useless 10HP Vine – Age of Wonders 4 – Ep2



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Age of Wonders 4 is a new magic based 4x game that has some elements of civilization as well as Master of Magic.

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22 thoughts on “[Brutal] The most overpowered unit in the game is a useless 10HP Vine – Age of Wonders 4 – Ep2”

  1. this game is fun but even potato exposes the flaws. He auto combats almost everything because manual combat is zzzzz. A long series of making enemies attacking air while running and kiting. The AI in this game is beyond terrible.

    Reply
  2. have you played around with the pantheon artisan craftsmen perk yet? combining it with the settlers perk gives you back 1 of the city cap, and lets you build multiple really tall cities with the +10 gold you get for each building in each city. it feels like an insane combo that i'd love to see you optimize.

    love your stuff, keep up the good work!

    Reply
  3. Found the most amazing combo, keepers mark and vines, you thought vines were broken, try steadfast vines! I am taking on armies 3x more powerful with a single group. Please check out this broken tactic!

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  4. That spell against the AI is stupid. It's basicly a multi turn army wide stun with 100% chance of effectiveness. I have not seen single unit that had the option to hit my army or the vines ever choose my army.

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  5. "Attacks of Opportunity" goes all the way back to table top miniature figure wargaming such as "Chainmail" (which was the wargame that Gary Gygax wrote that Dungeons & Dragons grew out of)

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  6. This is starting to make me think Sunderer's Javelin should have 90% sunder chance (affected by status resist) instead of a 100% sunder (bypassing status resist).

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