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Age of Wonders 4 is a new magic based 4x game that has some elements of civilization as well as Master of Magic.
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One of my fav builds i did was Evil High culture focused on archers. Seeker arrows is a must for another +1 range, starting awakened already in all fights when Pure Evil is so strong also. Late game transitioned to better t3 archer units like Zephyr, and can speed up ranks on unit groups late game with that spell that gives +1 rank to all units on use.
Episode recap: “omg dude, the archers dude. Omg”
Where is Age of Wonders 4 High Evil- Ep.1 ?
Those archers are nasty
The Joy Siphoners will just shred moral. Just need the bouncing arrows book and those archers are god tier
Had my first Brutal win with a T1 archer build. That solely focused on archer damage. Can get a lot of upgrades very cheap with T1 tomes. Fire, Ice, Poison, Holy, Range. Could easily do over 50 damage without any buffs.
The cuts are amazing.
For next upgrade, astral blood and amplified arrow is very good. Then with T4 immaterium book, you can get meteor arrow
You basically no longer have sniper, but long range artillery
Age of wonders did miss one opportunity. The shorter races should be on miniature versions of the mounts. That would have been priceless.
11:30 potato enjoying his time
Man, Spring Fairies seem absolutely bonkers, the ability to pass True Strike to archers, enabling them to hit at max range, is kinda fcking nuts. All these free shots during the first 2~3 turns of battle just build so much momentum, starting a fight with a few kills (Some being heroes even) turns the tide really fckin easily. Sweet build ngl
High Culture archer hoard is considered the most powerful build in the PvP community, to the point of often being banned.
Why not migrate shinespire instead of absorbing it? You're playing an evil build anyway and it's a turn faster. Plus who needs catfolk in their empire?
Another banger Potato. I look forward to these every day
the build is disgusting and i absolutely love it, love the content!
night mares tyrants knights with fetid legion, joy siphoners, bloodfury weapons, flameburst weapons, and intimidation aura. makes a monster that does massive moral and over all damage add anything else for flavor i like doing giga chosen for more attack when units run and more health
I want to see Potatoe play Story Relm 5 on Hard. That place keeps kicking my ass.
Potato, you are a master of effective, yet extremely boring builds. Build no 1 – spam sunderers and sunderers only. Build no 2 – spam archers on spiders and them only. Build no 3 – clump your units and spam strengthen and awakening. Jesus, man. <yawns>
Some vegan stacks 😂
Isnt seeker arrows granted to dusk hunters via awakening, so the enchantment wont do anything on them? Or does it stack? It really should not.
Could you please make civ videos again
This looks like a terrifying glades book game. Glade runners tier 3 deathbombs?
Really hoping you make an Archer Hero with full Archers and Fairy as Team Kill Everything
Bro PLEASE tell me you take amplified arrows with this build
potato's charge sound effect was something else
You've discovered my favorite playstyle, I love it. Thoughts on crossbow heroes for AoE attacks? The AI's wrecked me once or twice with that.
You should migrate the city for another 10 evil points 😉
If everything is overpowered, that's good game balance.
artileria moment
I made the super archer build with high before. Grabbed the tome of winds JUST for zephyr archers.
My tier 3 units could one round most tier 4 enemies effortlessly, and with 2 or 3 of them I obliterated even tier 5s.
I love that build. Made the civ look like frogs, called them Dart Frogs
I did something somewhat similar recently where I ran tome of winds Zephyr archers with tons of unit enchantments to tremendous effect. Turned my archers into howitzers and just could not be stopped
In awe of your skill at this would love to see you in an multiplayer game.
Almost wet my pants when I saw that sweet bridge. Nothing like a bridge fight
Two words, lightning arrows.
Splash damage… it's so juicy.
Could you do a stream on the Story 5? I know you don't care for the stories, but Story 5 is pretty challenging. Curious how you would win it.
Archers straight up slap
I played a similar build to this when I first saw the tome of enchantment
1-Tome of Zeal (Super strong early: zealots fanatical workforce, some of the best access to strengthened after you get zeal)
1-Tome of enchantment (+range and awakened tools)
2-Tome of Amplification (Amplified arrows is +30% damage that stacks multiplicatively with crit and strengthened and more range as it can hit current range +3, also amplified arrows applies debuff to second target, also astral blood crit, also amplify minds for nutty cities at this point)
2-Tome of the Inquisition (Zeal access and +10 accuracy for ranged, and mas condemn)
After this you almost dont want to go for higher tier tomes. Instead picking up things like tome of artificing for crit and golem assistant. Tome of pandemonium for vassals of chaos +30 damage (with coordinated strike we apply marked and with mass condemn they are condemned). And then of course you can grab the elemental ranged enchantments you want. Usually fire and poison as they inflict debuffs.
Grabbing these extra low tier tomes doesn't actually slow you down that much because they are much faster to research and ranged units dont really have a good tier 3 tome to pick.
Potato: laughs over ranged builds.
Me: laughs in meteor strikes
You always knew that archers are that strong. Your guides from day 1 highly recommend them. This is great demonstration of exactly that.
This level of archers are still actually far from the most broken thing you can accomplish. For truly disgusting archers you want:
Keen-sighted (+20 Accuracy) + Overwhelm Tactics (crits) + Pure Evil High Culture.
Optionally Runesmiths to reduce unit enchantment costs, since you want to get a ton of them.
Optionally Fabled Hunters for the freebie starting rank for all ranged units.
Your choice of tier 1 tome. I'd pick either Tome of Zeal for Legion of Zeal, Tome of Beasts for Mark as Prey or Tome of the Horde for Spawnkin. Most tier 1 books are pretty good honestly.
Tome of Enchantment for Seeker Arrows
Tome of Scrying for Guided Projectiles
Tome of Winds for Zephyr Archers
After that you can just add every possible ranged damage enchantment available.
I don't think that the temp health actually brings back models?