Breaking Down ALL of 10th Ed 40k's Terrain Rules | Warhammer 40k Tactics



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Timestamps:
00:00 Intro & Caveats
01:59 The Magnet Baron is great
03:37 Terrain & Line of Sight
07:14 Moving Around Terrain
13:08 Benefits of Cover
20:33 Misc. Terrain Types
27:51 RUINS!
38:22 Outro

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27 thoughts on “Breaking Down ALL of 10th Ed 40k's Terrain Rules | Warhammer 40k Tactics”

  1. I’m sad they got rid of dense cover and difficult ground. Also, big non-flying tanks can move up on top of non-ruin buildings and β€œover” two inch defense barriers. Mehhh

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  2. I absolutely hate these rules as it encourages slower play due to it being more efficient. It is the game designers job to make a game fun, professionals and general try hards will always play in the most efficient manner. If this general manner is tedius as hell and pretty damn boring (like having to roll like 2 or emperor forbis, 1 dice every single shooting activation) then you have fundamentally failed a design.

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  3. Do people really play like this? I’m so glad the people I play with can apply a modicum of common sense. There is no way that daemon Prince gets cover from the tactical squad.

    This is a great video I just think sometimes you need to look at it a little sensibly

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  4. Thanks for the video
    If GW just did one thing it would fix alot of the true line of sight things of tips of guns seeing around corners seeing a tip of a wing.
    Just like scenery has a footprint that makes and imaginary line vertically.
    Just make it that a model base is a footprint and you measurements for line of sight are determined from the base to the enemy base..
    So if the attackers whole base can draw Los to the whole base of an enemy modle, then no cover.
    If that footprint of that base is obscured by scenery that = cover.
    That means your lascannon example would have 1 outcome always, not 3 – 5 different outcomes depending on models facing, etc.

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  5. If you wanted to be real tox, there's nothing stopping you from just having a base with no model on it right? Lol

    Like how far do you take the modeling for advantage thing? How about just a pair of legs with no torso or a guy holding a 12in tall flag pole

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  6. most of these rules are written for sweaty obese power gamers, in casual games you pretty much get the point snd stupid nonsense like a single bit of a single space marine is hidden behind a small shrub getting cover wont happen

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  7. 10th looking terrible. Obscuring was a good rule no clue why they felt the need to remove it. Im not at all hyped for 10th. Glad for new nid models but will probably take a break. The new rules overall just bad. They simplified things way too much

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