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TIMESTAMPS
Intro – 00:00
Scalecommander Evoker – 00:37
Elune’s Chosen – 03:45
Windstalker Druid – 07:37
Herald of the Sun Paladin – 11:51
Templar Paladin – 16:39
Trickster Rogue – 20:25
Diabolist Warlock – 25:34
Colossus Warrior – 29:48
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Anyone else thinks balance will be nonexistent in the next expansion ? 😆
All the people in chat complaining about dmg modifiers and passives would be the first to say the specs have too many buttons and are too complicated.
Colossus (arms/prot) warr + san'layn (unholy/blood) dk + healer for unkillable godking melee cleave
this just shows more proof that blizz continues not to know anything of what they are doing… they make the game more complicated and harder to balance every xpac lmfao… and never have a balanced game or even a fun one at that.. could of added some "flavor" to classes and class fantasy without doing all this extra BS and adding more modifiers and bloat to the game that is already full of bloat when it comes to abilities and class design.. will be passing on this xpac for sure.. I am sure that on season 3 or 4 of the xpac they will try and revert some changes and "fix" what they can of teh game just so they can then repeat their mistakes in the next xpac after that again… a cycle that never fails lmfaoooo
These were pretty uninteresting, a few cool talents here and there, scalecommander and chosen seem the most interesting, maybe diabolist.
But the rest is meh.
They need to cull keybinds so hard.
Abilities are so fucking bloated.
I wish all of the things were simply cosmetic. Like all of your abilities look different. Same effect different animations and names. Boom problem solved.
Plus 1 powerful fantasy specific ability.
Oz_TV and GelatoKush in the chat window are probably the dumbest twitch chatters ive seen in a lil while. Holy crap they are delusional and argueing with themselves lol
Warrior needs it
It seems extremely stupid to not add positives and negatives to the hero talents. These are all just more buffs and multipliers to add to the weakaura pack. There should be pros and cons going down a specific path.
Paladins gonna come out op again, then 30mins later hotfixed and nerfed to the bottom? =) lol how many times did Ven wowgasm here?
some good stuff, but too much boring % increase stuff
Retail is so done
Why does Blizzard do this to themselves? By doing these half baked, boring ass Hero Talents concept, they are just making more work for themselves with balancing…. just leave the classes alone, tweak the talent trees and put actual content in the game. They just waste so much time it's insane.
Since we know they obviously aren’t thinking about PvP implications and some of these talents sound pointless in raid and mythic+ I wonder if some of these are the results of balancing around the new Delves System?
Hero talents is going to be why people hate next expansion. I can already see the forums typing
Man Venruki chat are a bunch of nihilistic doomers. Herald of the sun looks amazing. Literally gives Ret what’s it’s missing: more mobility and more self healing… you pop wings and light the world on fire around you.. you smack wake of ashes and immediately move 20% faster, start self healing, get a free holy power spender, heal your alllies around you while everything is on fire…
I shouldn't have been so angry that he didn't know sunspots are also actual SPOTS on the SUN
So Blizz decided to make progress with DF and then to IMMEDIATELY fucking ruin it with a balancing shit-show the very next xpac. My God, it's like Microsoft took over and they reverted back to the Blizzard of BFA and Shadowlands. Unreal.
I think it'll be almost impossible to know other classes and use "skill" to counter them… seems too much with the DF new talent system
Sunspot reminds me of destiny 2.
Who TF thought sunspot would be a cool name for an ability?
so instead of combining spells and talents into something unique, like making a feral cat who can heal in cat form, they just added spells/passives together. This sounds boring
Outlaw + Sub spec.
Disgusting.
Sub, is sub, combat is combat, full fucking stop.
These are talents. Just call them a subspec and move on. But I think they should seperate the thematic and talent elements.
although some of these Hero Talents look fun and cool for PvE they gonna be extremely busted in PvP which is bad
Turbofist not working against rogues… Any 900 mmr rogue already eats any WW alive… What are they doing?
This shit sounds complicated
Does he have dyxlexia or intentionally skips half the text
Paladin ones are freaking boring
The feral druid is again more damage only, nothing on survivability
The only interesting ones are the warlocks diabolical and warrior colossus
They couldn't possibly have made this more dull and boring, like, what is it with Blizzard devs to keep adding more and more damage multipliers, more power on top of already ridiculous power levels of the player character, if we ignore the ridiculous amount of utility/CCs. It's like they cannot design anything for the game without some kind of added power…where's the creativity?Where's the potential aesthetic, fantasy side of this? As i see it, they just can't stop designing the game around competion, e-sports…how they could make players compete, to make it a game of min-maxing to the absolute maximum. I hate that…always did, i want an RPG, a actual role-playing game in it's essence, not this, ffs.
The rogue one makes no sense as a "trickster" change the name maybe ?? I don't see any element of a trickster and using feint as a dmg cd feels weird
idk these just passives, who is supposed to get excited by this
I’m still waiting for monks. Hopefully they’ll separate fistweaving and mistweaving and flesh both of them out separately
It seems like Blizzard (or should I say Microsoft?) enjoys pissing off its (or what is left of) player base, stop changing shit and balancing what you got. Bring all the specs to the S tier.
Covenants 2.0 :"(
What a great idea to get a game that requires a PhD to play and understand and add 400 extra modifiers
Pally’s should have another ability called time marches on
Dampening is going to be the new game I think
bb balance forever
Love it!!! They are adding so many reasons to quit the game…..
Too many modifiers… wotlk balance rn feels great… pls no more in retail….😢
The crazy modifiers is why hitting buttons can be awesome or ehh. All depends on procs and tics and enemy health and etc etc etc.
I like how DH will not have much choice. 2 spec class. Blizzard really needs to add a 3rd.
paladin talents are so lazy, why cant they come up with anything new and cool?"
Surely at some point machine learning will be used to more easily balance and reiterate modifiers spell power etc. For different content: duels, 2v2, 3v3 bgs etc could have different damage and healing templates so all content is somewhat balanced?
they are not gonna let ret do that much damage, if they do. I will be shocked.
Man I would hate to work at blizzard make the tree add a bunch of abilities. People get angry because it drastically changes rotations and adds a bunch of button bloat. Make it all passives it's boring and doesn't change anything. Add a singular ability and passives that will basically activate from doing your basic rotation. ):< I dont like the color. They can never win
Very exciting. we buffed all your spells by 50% and made them AOE, come buy our expansion now please. Poor Venruki.
where’s monk info?! please?!??