Blizzard Is Worse Than You Thought – WTii Reacts



big boss https://www.youtube.com/watch?v=67BFdPVKYjk

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32 thoughts on “Blizzard Is Worse Than You Thought – WTii Reacts”

  1. You still have nostalgia for their IPs and throw money at them… so at best you are a nostalgic fool and at worst a bloody moron, because the game company you loved is dead for years now. Its just different people holding up the Blizzard corpse so you keep giving them money, first Activision and now Microsoft. Be smart, do not finance the next Yacht for some CEO who gives no shit about the IPs they sell you for nostalgia.

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  2. 23:06 for the masking discussion – Adobe After Effects has a masking tool that uses tracking and basically you just put a mask on the fingers and let the tracking mask out the rest (follow the fingers/hands in this example), it might not do a perfect job and you can edit it later, but for that short clip it's good enough so it's not that hard and takes about couple minutes

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  3. now remember that in 1994 there was like only about 5 million total users of the net online that grew to 12 million by 1995….
    there are like near 5 billion today so that would be like you game selling a 100 million copies!!!!!!!!!!!!!!

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  4. This is failure. Blizzard is tasting just like many other companies, defeat. They are facing that you can't just make the fuck you desire, you must make a compromise and get a good selling game, a good concept.
    Or just, idk, make a good release, take if they used the 20 years from the Frozen Throne expansion to make a Reforged version, or 10, or 5, or just, any effort actually, they could have gotten a great release too. There had been a huge hidden population of gamers that just needed a nice physical remake, just more poligons, that's it, nobody asked for more than that, and they had the chance to surpass everyone's expections and…

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  5. 20:43. Ok, i tend to disagree here. i would argue that the impact you have in HotS is contributing to an ongoing team effort. When i tried League after moving away from Blizzard games entirely i quickly grew to hate League with a passion. And i contribute it to 3 reasons.
    1. LoLs gameplay mechanics are actively punishing you for trying to help your teammates. Everything you do outside of your designated lane is practically a stealing of your teammates resources. In HotS you never had that problem, unless your help got you killed in the process or hindered your teammate directly.
    2. Most games of LoL usually devolve to a point where one character can steamroll the entire enemy team on its own and teammates are basically picking up scraps, while the enemy team cannot do anything about it. Even with all the different item combinations available there is barely any counterplay. Most League games are decided by the 14th minute, with all the minutes before being a boring waiting game and those after being the slow clean-up phase. HotS has a lot of active back and forth with objectives, merc camps, etc. Even if team fights aren`t in your favor you could still split-push to gain XP for the team or force the enemy team to split up.
    3. In League when you are the only one left after a teamfight, there is nothing you can do unless you are 3-5 lvls ahead of the enemy. In HotS you could hide away between lanes and do some merc camps if available to divert enemy attention or stall out an objective with pokes or push the farthest lane.

    And please spare me the "git gud" junk. If "git gud" means that i have to read up 1000 pages of guides, because the game is so unintuitive that even after one year of playing the game feels incomprehensive that it is not the fault of the player. Dark Souls is hard, but intuitive. Most roguelikes are hard, but after a while you can figure them out. League has so many systems cluttered in that are not even working well with each other.

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  6. I feel like I'm seeing some of the watchers from when it was live shit-talking subscription services.
    But, a subscription is actually WAY BETTER than microtransactions.
    Microtransactions trick you into thinking your making a choice and convince you to gamble with things that don't even matter, but a subscription is at-least you getting to play the actual game as well as keep the servers running.

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  7. Never mind the merger, they lost some of their best designers to arena-net. GW's evergreen design sensibilities paired with WoW's controls & contiguous world would have dominated the known universe…but we wouldn't want to alienate the 500k EQ players would we -_- except many of those would probably see it as a drastic improvement anyway. Smh

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