Blizzard Are Committed To Reworking Classes In WoW's Next Expansion



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32 thoughts on “Blizzard Are Committed To Reworking Classes In WoW's Next Expansion”

  1. I'm okay with being an immovable turret if the whole toolkit is balanced around it which is rarely the case if other ranged teleport around the boss all day and cast while moving. If I have to move and don't do anything then make sure once I fart some spell out it hits like a truck…

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  2. They shouldn't rework classes much… They're all feeling good. I don't know why wow players tend to lose it when their class doesn't get a wrecking ball for an expansion. And when it then changes they complain.
    Classes are all in a good spot and they should instead add more things

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  3. This is why I'm no longer committed towards having "mains" in WoW. I have characters' at the right levels, for the right content, and I may use them the most, but I have no dedicated class because every week, the talents keep changing and you gotta redo the talent trees based on what reset. Some classes still feel crap to level with and unless they care to fix that, not just how it feels at end game, then class changes aren't going to matter because they change faster than the wind.

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  4. It should be against the law for Survival to be left unattended any longer. Someone call Child Protective Services. Survival has been left unattended by its parents for so long. It is malnourished and dying.

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  5. I got fed up maining priests because each expansion they play so completely different. The cata rework on them was new and fresh , I was like okay I like this , then mop changes , wod changes hated it. Then Legion came more changes hated it at first got used to it , then bfa , SL and now DF changes. Just like leave discipline and Shadow specs alone !! FFS

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  6. I think Tiger's Fury should work like Outlaw's Roll the Bones, no longer costing combo points, just has a CD and gets reduced the more often you use finishers. Keeps the "fury" theme without the headache of another maintenance buff requiring resource.

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  7. The last time Demo Warlock was fun was back in Mists of Pandaria when they still could transform into Demo form and also choose to take the Tank Demo form (glyphe). But alas Blizzard ruined this design and replaced it with spamming stupid Imps … Yay, sooooo much fun. Not.

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  8. It feels like everyone is a builder/spender, and also make sure to dump these 45 second cooldowns ASAP just to throw some nice little wrenches in anything you’d call a rotation.

    Just prune the excess abilities that just deal damage infrequently and make the actual rotations more fun to execute

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  9. What I would love for colossus, is to give us the ability to wield a 2handed with a shield..its about time you stop ignoring that blizz and play with the idea of the class.. Colossus would have fit it so well..

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  10. the dread i feel whenever i hear class reworks and warlocks in the same sentence, can you stop ruining our fun with your bullshit esports gameplay nonsense, classes in retail are one dimensional and boring because of modern blizzard knobhead devs. bring back xelnath, bring back dual-wielding wrathguard

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  11. As someone who mains as a warlock since 2006, I recommend core abilities from older versions of the game, the spells that were removed and to be brought back.

    I think that’s fair

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  12. shaman has such a button bloat, I like the aesthetic but so many useless things that don't feel fun in rotation + the visual are so outdated. That awfull lightning/water shield rotating over you jesus.
    Also I get that you can't play 2h enh for loot issues but since we can mog them…. let them transmog a 2h over their dual 1h ? You can do it with some artifact weapons like holly paladin hammer over a sword and shield. Imagine a giant hammer wielding enh shaman, thor like !

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  13. I think all casters should be overhauled so instead of needing to stand still to cast they just drop to like 25% movement speed while spells are being cast (and skills that let you cast while moving just negate that speed reduction)

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  14. Id love to see an @target AoE macro option, I’ve got issues with my wrists, so targeting with the ground AoE reticle is annoyingly difficult for me. Makes playing some classes/specs quite unfun.

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