Bioshock – Story Explained



It’s time for Bioshock! Big Daddies! Little Sisters! Andrew Ryans and Ayn Rands! Monty delights in taking Chase through a game he loves (and a twist he doesn’t see coming) with special guest – his fiancee – The Noobus Humanus.

TWITTER
https://twitter.com/PodcastDump

DISCORD
https://discord.gg/xG5YXSyWdr

MERCH
https://monty-zander.myspreadshop.co….

NOOBUS HUMANUS
https://www.youtube.com/watch?v=l0te5mvT_Bc&ab_channel=MontyZander

PATREON
https://www.patreon.com/montyzander

Catch all episodes on Spotify and other usual podcast platforms
https://open.spotify.com/show/0HmzJwk

TIMESTAMPS
00:00:00 – Introduction & Background
00:12:40 – Part 1: Welcome to Rapture
00:46:28 – Part 2: The Medical Pavillion
01:21:15 – Part 3: Neptune’s Bounty
01:47:05 – Part 4: Arcadia
01:59:53 – Part 5: An Evening with Sander Cohen
02:15:26 – Part 6: Hephaestus
02:22:12 – Would You Kindly?
02:31:10 – Noobus Returns
02:36:00 – Part 7: Olympus Heights and Apollo Square
02:53:12 – Part 8: Point Prometheus

ARTISTS REFERENCED THROUGHOUT
1 – Riense
2 – GriefGreen
3 –

PIXEL LIT
https://pixellitpod.com/

RED DEAD REDEMPTION 2 (PART 2)
https://youtu.be/cz-BvW8vZkk

RED DEAD REDEMPTION 2 (PART 1)
https://youtu.be/sXnNNoer66Y

CONTROL: AWE
https://youtu.be/I-aVeULoTcg

CONTROL: FOUNDATION
https://youtu.be/UYVQPYiVZG0

CONTROL
https://youtu.be/TLH6434Wp2A

QUANTUM BREAK
https://www.youtube.com/watch?v=j1Vxxv9ebB4&ab_channel=LoreDump

ALAN WAKE’S AMERICAN NIGHTMARE
https://www.youtube.com/watch?v=CP0b5CoAB7w&t=7s&ab_channel=LoreDump

ALAN WAKE
https://www.youtube.com/watch?v=QVyO4qRH5NE&ab_channel=LoreDump

METAL GEAR RISING: REVENGEANCE
https://www.youtube.com/watch?v=tpQZr3eT3KY&ab_channel=LoreDump

KINGDOM HEARTS
https://www.youtube.com/watch?v=PIUbJ-Q0mkE&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&ab_channel=LoreDump

KINGDOM HEARTS: CHAIN OF MEMORIES
https://www.youtube.com/watch?v=lpa2-vOX9fI&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=2&ab_channel=LoreDump

KINGDOM HEARTS 2 & RE:CODED
https://www.youtube.com/watch?v=oJHoVWImNKc&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=3&ab_channel=LoreDump

KINGDOM HEARTS: 358/2 DAYS
https://www.youtube.com/watch?v=sUDNkRfRK5g&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=4&ab_channel=LoreDump

KINGDOM HEARTS: BIRTH BY SLEEP
https://www.youtube.com/watch?v=G1yV7mvaHK4&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=5&ab_channel=LoreDump

KINGDOM HEARTS: DREAM DROP DISTANCE
https://www.youtube.com/watch?v=FIv98KoecVs&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=6&ab_channel=LoreDump

KINGDOM HEARTS: BACK COVER & FRAGMENTARY PASSAGE
*this video* https://youtu.be/RO_AfG8tbyo

KINGDOM HEARTS 3 – PART 1
https://www.youtube.com/watch?v=r0EwdAaeqvU&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=8&ab_channel=LoreDump

KINGDOM HEARTS 3 – PART 2
https://www.youtube.com/watch?v=lljkLS8mQPs&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=9&ab_channel=LoreDump

KINGDOM HEARTS: UNION X
https://youtu.be/o_2JrEsUfKc

KINGDOM HEARTS: DARK ROAD
https://www.youtube.com/watch?v=FU-xVc846nI&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=11&ab_channel=LoreDump

KINGDOM HEARTS: RE:MIND
https://www.youtube.com/watch?v=5QgWP71aToU&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=12&ab_channel=LoreDump

KINGDOM HEARTS: MELODY OF MEMORY
https://www.youtube.com/watch?v=2Z2BIgVveTw&list=PL5NHFmAR2FoShO-wYKCBw1MvZuBrXTJec&index=13&ab_channel=LoreDump

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25 thoughts on “Bioshock – Story Explained”

  1. I will have you know, that when I found out you guys were Dumping Bioshock, I finally bit the bullet and bought the remastered collection so that I could watch Monty's critique and be ready for this episode (Absolutely loved having the Noobus on board for this one!). First off, It was so worth it. I loved the atmosphere, the gameplay loop is addictive and the storytelling/worldbuilding is fantastic. Between the critique and this video I gained so much lore that I missed during my playthroughs and really appreciate the critique on Ayn Rand's Objectivism. I really wish I had played the game years ago, before I knew the big twist and played games that improved the gameplay loop (like Bethesda's Fallout series and Borderlands) but sometimes you've just got to go back.

    Spoiler Paragraph
    I think, a big part of why the last third loses me is how it doesn't offer an emotional progression past the twist. I still feel like the Slave Ryan says I am, especially as Tenenbaum becomes the voice in my head telling me to disfigure myself (even Fontaine says we're nothing without someone telling us what to do). After we break the control, I still feel like someone's dog… and maybe that's the point? Saying that if we can't break the chains permanently tattoed on our skin and soul, our work can break the chains for the next generation? That final image of the girls holding our hands is powerful but, that decision being made at the start of the game, and before the revelation, I still struggle to feel like I ever chose.

    All that to say, I'm excited to play Bioshock 2 and Infinite, and watch Monty's Critiques, and super grateful ya'll brought this series into my life!

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  2. I actually think the Adam & Eve naming is pretty spot on. It's clearly marketing speak dreamed up by the creators to sell Adam, and this idea of, "creating a new world" for those who live in the new world of Rapture.

    But it doesn't fit, and hides the deeper problems and implications that Adam represents in the name of bigger profits. In essence, the Adam & Eve marketing is running on the same problems that tech bro marketing has run on for decades. From social media's lofty claims, the meta verse claiming to be able to uplift us out of poverty, all of it is just marketing masking bullshit for people to buy into.

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  3. Andrew Ryan, "I want a world with Free TRADE unhindered by BIG GOVERNMENT or FAITH!"

    Smuggling industry begins to import Bibles and other goods not made in the settlement,

    "NO! NOT THAT!"

    God Ryan is such a piss baby XD.

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  4. I think part of what causes Ryan to commit suicide is that, Jack is his son, and seeing him in person, seeing Jack's face, his own face, echoes back at him as the mindless tool of his enemy. I think that finally breaks him, I think he sees Jack as a final mockery by his enemies, a reflection of himself puppeted into a life others want, forcing their beliefs on his world in a new way he cannot stop. His only son, his perfect creation turned against him, a slave where he is a "man".

    Then I think the suicide is just his last act of rebellion, his way of giving Atlas the finger and saying, "you can make this thing, this son of mine, but you can't make me, you can't take what makes me ME, you can't own me"

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  5. Also, on how did they know about the Little Sisters: I think the public becomes aware of the Little Sisters through a combination of advertising, ie, "We're your ONLY source for Adam" leading splicers to attempt break ins and other crominal activity to gain access to more stores; Fontaine using Little Sisters as a marketinf ploy to show how he'd find use for some of these orphans, and lastly just the small size of Rapture.

    Like remember, Rapture might look big, but its still a pretty small space overall, and with a pretty small community to boot. Ryan only brought in select members of the surface society and it only survived long enough to BARELY squeak out the 1st native generation and even that was small. Add to that that there's not really any places you could run off and hide at like another town or go off & join the circus, then it's going to be a lot harder to hide a place full of local kids that are being experimented on.

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  6. Also, Fontaine probably just used The original Big Daddies because they were already made and didn't require more R&D. It did what he needed them to do, defend the Sisters with violence, without much change. Matches history, look at how most medieval weapons are just modified versions of farm tools. Like, flails are just wheat threshing tools and a trident is just a pitchfork.

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  7. First off, congratulations. Secondly, I kinda hope that noobus will become a part of the group. Cause honesty I love how all of you just blend perfectly. Still, Monty and noobus, have a amazing life together.

    Reply
  8. A little correction, as far as I know according to the games Fontaine never created any Big Daddies, Suchong got the idea for the protectors because during the civil war just they weren't able to keep up with demand just with the adam produced by the sisters, so he thought of sending them out to recycle adam from corpses, hence the need for the protectors. This is mentioned in an audio diary at point prometheus.
    Just cause in Bioshock 2 the Daddies were being made at the Fontaine Futuristics building doesn't mean Fontaine was producing them, by that time Ryan had already taken over his companies; in fact you can see through the visual storytelling in a room blocked by ice that Point Prometheus used to belong to Fontaine as well.
    So at least in the game's the timeline it doesn't match up for Fontaine to have started the protectors program, since it was started during and because of the civil war, but maybe it's a thing in the book. Correct me if that's the case cause I haven't really read it.

    Reply
  9. So to answer one of your guy's questions (I believe Chase), the little sisters actually harvest Adam from dead splicers and drink it to reuse it as a conservation technique basically. The little sisters do produce Adam, but recycling it from dead splicers is also part of their job! 🙂 Thank you all so much, love your stuff. Hope Neil feels better!

    Reply
  10. Loving this deep dive into Bioshock! Something to remember (in regards to the discussion of "Why would Ryan arm the entire city with superpowers to fight with?") is that a lot of them weren't originally meant to be weapons at all. Electro Bolt was marketed as for electricians and for people to power devices around their home, Insect Swarm was made to help the workers in Arcadia and the Apiary with pollination for the plants, etc. These powers being weaponized is the logical conclusion after everything goes to hell, but I think a majority of them started as just tools to make people better or more qualified for their jobs than those who didn't shell out for them. Your example of Telekinesis that you gave in your retrospective is spot on – would you hire the dock worker who can lift a heavy crate, or a guy who move twice as much with his mind alone.

    Reply
  11. 48:24 not sure if this has been said but there is a thematic reason its called ADAM at least from my perspective. Adam and Eve were the first creations of god in biblical lore, and ADAM and EVE the substances are the first creations that let Rapturian scientists PLAY god by freely altering genetics. Just my reading of the game.

    1:11:18 also small note this isnt the effect of enrage although the audio diary is kinda misleading. Enrage is a polyp plasmid that you can throw at enemies to make them enraged and attack other enemies.

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  12. The "Atlas, Ryan, Atlas, Ryan…" impression at the start of the Sander Cohen section was on point!
    Bill Mcdonagh's impression on the other hand …😅
    Can't wait for you to cover the next two games!

    Reply
  13. Quick note: if you're saying Rapture is further North than it is South than it would be closer to the Arctic (like the Titanic), not Antarctica. Antarctica is the giant continent to the south. As a Canadian I always find it weird when people don't know the difference between the two.😂

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