Being An Assassin Must Be Lonely | AC Origins Stealth & Escape



I often think about the psychological and emotional consequences of dedicating oneself to the brotherhood. Especially if you become a field assassin, where you need to spend vast amounts of time by yourself. It must be a very difficult and even monastic existence to be a true assassin. I think AC Origins is the best to show this idea of loneliness as the map of Egypt is so huge and bayek often finds himself dwarfed by impossible mountains and lost in unforgiving sands. Even when he reaches civilization he is a stranger who constantly needs to gauge if the people he meets are friends or foes. I often wonder what the consequences to the psyche would be, of going for such prolonged periods of time without proper human contact/relationships.

This is probably made worse by the constant threat of death and the constant necessity for violence and deceit. It seems so unnatural and inhumane to maintain a life where your default state of existence involves some sort of hostility. How could someone stay sane after that? what amount of mental maintenance in an assassin’s downtime is required to be able to stay sane? This is why I chose to post this video even if I got detected. I normally scrap this stuff, but the detection and thrilling escape scene, to me, highlight how when you’re an assassin, it is literally you against the world in every sense of the word. When you enter a guarded fort, it is one man against an army. If you are spotted, you could risk not only dying but compromising the brotherhood. The pressures of performing your function as an assassin seem psychologically unsustainable. Perhaps we think an assassin reaching old age is an accomplishment. But unless you reach peace and enlightenment like Ezio did, it is probably a larger mercy to die early, before the life these men and women have chosen truly takes a toll. Idk, let me know your thoughts.

Assassin’s Creed Origins is a 2017 action-adventure video game developed and published by Ubisoft. It is the tenth major installment in the Assassin’s Creed series and the successor to 2015’s Assassin’s Creed Syndicate.
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39 thoughts on “Being An Assassin Must Be Lonely | AC Origins Stealth & Escape”

  1. I've always preferred Origins combat and parkour over Odyssey's. I know Odyssey uses the same engine and practically everything that Origin does, but it just feels like I slide over environments more than being on them, while in Origins you actually feel like you're apart of the world.

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  2. These games makes it easy to fast travel place to place in spans of moments, or run indefinitely without ever stopping to breath. I think if one to actually role play through a whole game and almost have a “Ghost Mode” like Ghost Recon Wildlands/Breakpoint. Setting up camps, scouting, and then even co-op? Ilife or death stakes t would be a blast

    where you have to move place to place on your feet and gear up only at select places. I know it’s a stretch, but imagine setting up for a mission like you would in Wildlands, set up a came, scout the base and stealth your way in and if you get caught it’s game over. (The game over part would suck particularly for the AC style of game) but That type of thrill would be fun in an AC game.

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  3. I think of some of my friends who are undercover. If anyone ever finds out who they are they’re either dead or done. They can never have real contact with any people they see or someone might learn too much about them. Your entire existence is a lie. Your memories you share are lies. Every story you say at a party is a lie. Are you even a human anymore? How do you ever go back to “normal”

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  4. I imagine Bayak was made for this transition in his life. Seeing he was Medjay at first being high guard then having everything stripped I imagine the training and isolation of being elite made him suitable for it then the rage that followed you. You say he felt alone how could he not ? But that solitude molded him into a master.

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