Beating EVERY N64 Game – Shadow Man (147/394)



The N64 never received a Metroid game. But what if I told you, Metroid 64 was here all along? Just… a bit different looking

Edited By Craw: https://twitter.com/craw204

For a spreadsheet showing my progress so far, see here https://docs.google.com/spreadsheets/d/16KEsYZvbpjiIRkvqUw23GwqCqKKEmCxH3hR0TRTiE6Q/edit?usp=sharing

Second channel with full N64 vods: https://www.youtube.com/@ThabeastPlays

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41 thoughts on “Beating EVERY N64 Game – Shadow Man (147/394)”

  1. Fun fact about all classic version of Shadow Man, there's a chance an already collected Dark Soul could re-spawn, which happened to you. I remember this happened to me twice, one when i first played the N64 version and again in the Dreamcast version. It has something to do when the game fail to check the Dark Souls already collected when you are warping.

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  2. i had this game when i was 13 and i think i got far in it but i have no idea if i was anywhere near the end. this was before i had the internet or any other friends that played this game when i had it so i just gave up on it after a while. GG on the gameplay and video. keep it up.

    edit: yeah, i didn't get far. i didn't get past the boss battel at 12:38

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  3. I played on my brothers save when I was a kid (I was under 10) all i did was go around and waste all his resources/get him somewhere stupid and save. He always got so mad.

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  4. For anyone who wants to give this game a shot I cannot emphasize enough how much better the remaster is. Tons of new areas and bosses that were originally unfinished are back, and the dark souls are distributed more evenly throughout as a result. Best addition by far is each of The Five getting their own Liveside area. I love the original but the remaster completely replaces it.

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  5. I originally played this game back in around 2000 (or possibly 2001), for the Sega Dreamcast; and I was immediately hooked. I absolutely adore this game. Not too long ago I bought the Remastered version on Steam, and it is just as good – and even better – than I remembered it. If anyone loved this game back then I highly recommend the Remastered version.

    By the way, an actual sequel to this game was made on the PlayStation 2, but is exclusive to it; it was never ported or remastered on any other platforms (Shadow Man: Second Coming).

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  6. 25:32 I love the completely deadpan understatement about Shadow Man having "some negative things to say" about the playrooms.

    Shadow Man: "I now have come so far my sensibilities lie benumbed by all I see. I do not embrace this horror, but rather stand immobile beneath its self-indulgent gaze."

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  7. this game was amazingly good in 1998. its like Zelda meets Tomb Raider and smother it in horror and spookiness.
    The remaster tightens up the controls and breathes some new life to the graphics with lightning effects. its definitely the best way to play it.

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  8. A long time ago you teased that you switched to a marbles game to pick the next game, yet that was ages ago and these videos are still using the Random Number Generator. How far away are we from the marbles arc?

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  9. As many have probably said in the comments the Remaster is fantastic, possibly one of the best remasters of all time when it comes to preserving the original experience, while offering awesome QOL upgrades and restoring unfinished content. You'll be glad to know the weird low framerate crushers at the asylum entrance remain untouched lol

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  10. 50:48 Huh. I remember hearing that joke in a thread about dark humor a LONG time ago. Except instead of "his murderer" it was "a s3x offender." Which is a little darker, and definitely would be inappropriate for a game like this.
    The question is, which came first? Did someone hear the joke from this game and tweak it? Or was the dev team like "we need the kid to say something horrifying before transforming into the boss" and one of them was like, "hey, lets tweak this joke I've heard…"

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  11. I believe I read in a book about sid meyer that they used to come up with clever ways of avoiding piracy and one of the ways was putting stuff in the manual. Especially images because they were harder to pack into a pirated copy.

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