Battle Realms Finally Remastered for 2023!



This is one of the best RTS games of all time considering its original release date. Battle Realms innovated real-time strategy gameplay but it struggled to find success and faded into relative obscurity. Today, Battle Realms is back in development! Back into early access on Steam and it received a massive update that has basically remastered the game. New UI, AI, balance, options, and revitalised multiplayer scene. The best year to play Battle Realms is now 2023. If you want to buy the *ORIGINAL* game on GOG, use this referral link to *support* the channel: https://af.gog.com/en/game/battle_realms_winter_of_the_wolf?as=1715648857

Get the NEW #BattleRealms Zen Edition on Steam
https://store.steampowered.com/app/1025600/Battle_Realms_Zen_Edition/

Timecodes
0:00 | What is Battle Realms Zen Edition?
1:28 | Battle Realms Cinematic Intro
2:51 | Choosing a Side Gameplay
8:38 | Mission 1 Gameplay
17:58 | Mission 2 Gameplay
28:45 | Mission 3 Gameplay
51:38 | Mission 4 Gameplay
57:50 | Mission 5 Gameplay
1:30:15 | Is Battle Realms Zen Edition Worth Getting Now?

For more old games revived, check out this playlist: https://gamerzakh.com/202X
In #202X is a series where I check out an old game that has been brought back to life in a recent year. Remastered, modded, or overhauled. This is the past revived and made playable for today’s gamers.

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44 thoughts on “Battle Realms Finally Remastered for 2023!”

  1. I had all these games originally from one of the first digital distribution things. They eventually got bought out by Gamefly and it totally screwed them all up. Would be fun to be able to play them again.

    Reply
  2. I remember we call someone in the computer shop Grayback because of how he knows all units what is weakness and which to build literally our masters that day

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  3. Interesting game! Btw sorry to criticize the video but I feel like you a bit overdid with the zoom-ups, I get stretching effects for comedy reasons – that was nice touch but please let me look where I want to unless there's very solid reason for you to focus my eyes (like when explaining a UI), because I was looking at parts of the interface and you zoomed in on yourself, okay, I waited and you zoomed out, I focused myself on the thing again and you zoomed in again 🙁 I also don't really need to be pointed at reactions.

    Didn't want to complain because you put work into this as you put in every video but the jumps were a little bit obnoxious to me, perhaps you could consider tuning them down if you get some more comments about it?

    Other than that, thanks for the video, interesting as usual 🙂

    Edit: Actually I first wrote this comment after watching first 20 minutes, now I am passed that and it gets even more obnoxious later: you're pointing something with cursor, I look at it, you zoom in, now it's in different spot, I look in new spot – zoom out. Way too jumpy, sorry 🙁

    Reply
  4. By the way, I'm not sure if there had been changes in the AI, but I'm pretty sure that in the original game, the serpent campaign was much harder than the dragon campaign based on experience, also, the reason why you don't remember encountering the blue village in your last gameplay is because there are some differences between the dragon and serpent campaign, this is one of them, Budo can join you in the serpent campaign, but you'll never see him in the Dragon campaign. The differences won't stop here though.
    I hope you can make a play through of Grayback's journey, the gameplay is quite different.

    Reply
  5. I do like alot of the Upgrades now as well. Like for example, Posion weapon from the serpants Sharpshoots, Effects The bandits blades, as well as there Range and also posions Rohin weapons. And also the Wolves, useless "Makes peasents better at fighting" got changed to buff Brawers instead

    Reply
  6. If I remember correctly, rain did exist in the original game, and (if I remember correctly) it both increases rice growth and (I think?) helps put out fires on buildings; I feel more certain about the former effect than the latter.

    Reply
  7. Yeaaaaaaaaaaaah !!!!!!!!!!!!!!!! You rock Zakh !!!!!!!!! The new UI is so beautiful ! It's a world of difference with the old one and the UI was the only thing which was preventing me from playing because it was too big and ugly. Units running by default is such a bad idea… Especially when battle gears are even more important now, yeah, deplete stamina by running before combat so you cannot use your gear anymore… I don't understand that option !

    Reply
  8. Such a glorious game! I played it a lot as a kid. I was never able to beat it though, mostly played skirmishes anyway 😀
    Gonna make sure to change that and give this game another go.

    Reply
  9. At 1:07:40, it might be possible that your troops were at the edge of the enemy watchtowers' vision. Looking at the area your watchtower was revealing and estimating it for the enemy's, I don't think it's out of the question that the AI found you in a legitimate way.

    Reply
  10. i remember choosing the Serpent side on the campaign was the better choice. First, their units are more aggressive than the Dragon Clan's, and then the enemies are more forgiving.

    Choosing the Serpent would make you face the Wolf Clan, which most units could be easily dealt with by massed riflemen. Moreover, you gained access to the powerful necromancer near the end of the campaign. Also, you could win any battles with Serpent Clan if you equip the Bandits with paralyzing venom upgrade.

    While choosing the Dragon Clan would make you face the Lotus Clan, which their units are hard counters to most of Dragon Clan units, apart from the Kabuki Warriors.

    Reply

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