This tutorial shows how you can make a voxel art render in Avoyd, our voxel engine. In this example we import a Minecraft map, set the graphics quality and the lighting, configure and use the camera, and configure and do a render.
Read the transcript on our site: https://www.enkisoftware.com/devlogpost-20220330-1-Isometric-Render-of-a-Minecraft-Map-in-Avoyd-Voxel-Editor
0:00 Tutorial intro showing the final isometric render
0:05 Avoyd Main Menu
0:14 Avoyd Voxel Editor
0:20 Setting Start As Voxel Editor
0:32 Import Minecraft Map
1:04 Right Click Movement
1:13 Graphics Quality Settings
1:37 Isometric Camera Setup
2:03 Yaw and Pitch isometric angles
2:24 Distance from the scene
2:49 Orthographic Width: zooming in and out
3:02 Atmosphere Settings (decreasing fog by increasing atmosphere Half Length)
3:41 Moving Camera Centre
4:25 Setting the sun angle
5:28 Hiding the editor’s user interface (Ctrl+M) to check the render preview
5:41 Opening Render Controls
5:52 External Viewports
6:15 Preview Render
6:19 Preview Denoising
6:29 Raytrace Scene
7:02 Increasing samples through continuous accumulations
7:30 Auto save
8:12 Render Complete – opening screenshot directory
8:23 Image format settings
8:42 Render Image Size settings
9:02 Final Render & Credits
Credit: Minecraft Map Greenfield City https://www.planetminecraft.com/project/greenfield—new-life-size-city-project/
Avoyd Links:
* Website https://www.avoyd.com
* Download Avoyd https://www.enkisoftware.com/products
* Newsletter https://www.enkisoftware.com/emailsubscriptions
* Changelog https://www.enkisoftware.com/changelog-avoyd
* Releases posts https://www.enkisoftware.com/f/5712272949248000
* Online documentation:
* English https://www.avoyd.com/avoyd-voxel-editor-documentation.html
* français https://www.avoyd.com/documentation-avoyd-editeur-voxels.html
* Support forum https://www.enkisoftware.com/f/5769928858664960
* FAQ https://www.enkisoftware.com/faq
* [email protected]
Purchase / Support Avoyd:
* Buy Avoyd https://www.enkisoftware.com/products
* Patreon https://www.patreon.com/enkisoftware
* Github https://github.com/sponsors/dougbinks
Social:
* Official forums https://www.enkisoftware.com/forums
* Twitter https://twitter.com/avoyd
* Discord https://discord.gg/CRXP6jNAmG
* Subreddit https://www.reddit.com/r/Avoyd
* PlanetMinecraft https://www.planetminecraft.com/mod/avoyd-voxel-editor-minecraft-map-importer-viewer-editor-exporter-to-obj
#VoxelArt #Isometric #Minecraft #Render #VoxelEditor #MinecraftMap #Voxel
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super cool
that's really nice. It's cool to be reminded of how fast computers are when programs are well made
Very cool, great demo of the application!
Is it possible to animate using this software?
Hello! Is it possible to somehow convert a 3D model in blender to voxel using this, then importing it to Minecraft in the middle of using the program? Since looking at how it can render, and edit Minecraft Worlds so flawlessly, it'd be great if it could!
The Possibilities of builds you can make is endless using this method, if you can use it wisely.
Either way, I'm glad I found this as it's really helpful on looking at a very large build that you could only see limitedly in Minecraft alone.
I Hope later on in the future this will improve to so much more than you intended it to be!
this is phenomenal! thank you for your hard work!
it is possible to use this on bedrock edition?
by the way nice job