Assassin's Creed: World War II – Unreal Engine 5 Concept Gameplay



Imagining Assassin’s Creed in Paris | World War II – TeaserPlay’s Concept Trailer

Assassin’s Creed Infinity Platform is currently under development and is set to travel to various locations including Japan, Italy and more

one of the environments that fans have been dreaming of for a long time is occupied Paris during World War II.
In this video, we tried to provide a general picture of this dream, we hope that Ubisoft will realize this potential and we will see an official Assassins Creed in World War II.
we used ray tracing, nanite and lumen for create this video in Unreal Engine 5

🔷 This video is made by a fan with limited facilities and not going to be a game, it’s just a recreation of how fans imagine the possible game

❗Defining the concept and purpose of making this video:
“Therefore it’s purpose us reconstruction of an unofficial universe parallel in the original and also the expansion of fans contact with the work they appreciate to more extensive limits”

🎧 Incredible Soundtrack by Giuseppe Cuomo
https://youtu.be/2JoOKCnhyNg

© Created By @TeaserPlay

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31 thoughts on “Assassin's Creed: World War II – Unreal Engine 5 Concept Gameplay”

  1. I'd rather a WW1 AC game.
    Would work due to not having too many shooter elements, like bolt action rifles and keeping Swordplay intact.

    Syndicate had a really good WW1 section, why not take that and improve on it?

    Reply
  2. Would be nice to have a German Assassin as main protagonist, fighting against his own government. And mostly stealth missions, though it could get louder after some significant mistake.

    Reply

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