Pulse rifles are seeing the largest buffs for any weapon as we head into the final shape. Two separate damage buffs are looking to push Pulses from the bottom of the barrel to the peak of our loadouts. Today weโre checking out the upcoming buff and which pulse rifles you need to have.
#destiny2 #intothelight #bungie
Timestamps:
0:00 Intro
0:33 Buffs
2:09 Why Buff Pulses?
2:47 Other Changes
3:58 Legendary Current DPS
5:33 Exotic Current DPS
7:07 Legendary Future DPS
8:38 Exotic Future DPS
10:46 Recommendation #1
11:22 Recommendation #2
12:00 Recommendation #3
12:37 Recommendation #4
13:21 Recommendation #5
13:42 Recommendation #6
14:11 Recommendation #7
14:41 Recommendation #8
15:00 Final Thoughts
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Now we wait for Red Death..
Thank you Bungie, my precious crafted BXR and crafted Syncopation are back in contention.
I can't wait to see how my beloved Disparity does after these buffs ๐ฅณ
Jorum and his claw
Everything hinges on the Artifact perks.
๐The dad rifle(pulses) will be best in dealing with minors.๐ฎ๐
Bad juju is going to be in so many builds because of it being kinetic which charges both sides of trancendance, as well as string of curses boosting your super and damage.
can't wait to use bad juju
Vigilance wing about to slap
I feel so vindicated for going for a PvE Blast Furnace. Kinetic Tremors + One for All and Kinetic Tremors + Frenzy rolls are going to be very powerful feeling. Not needing kills for all three of those perks is great for high end activities where everyone should be team-shooting and sometimes you just can't consistently get on-kill effects.
Another interaction I'm interested in is Outbreak with Rewind Rounds. Kinetic Tremors + Rewind Rounds on The Supremacy is funky, the Kinetic tremors count towards "Hits" for the purpose of Rewind Rounds, so you can end up completely refilling Supremacy's magazine instead of only getting half of the magazine. If Outbreak's Nanites count as "Hits" for the purpose of Rewind Rounds, then it's DPS against boss targets may go up significantly with the need to reload far less often, if at all.
Even when they weren't good and since I got it on my first run on vow collective obligation has always been my go to pulse followed closely by outbreak. I know people prefer graviton and I can see why but I just love leeching debuffs and blowing thy load on ads and like outbreak it sounds wicked ๐ I do hope collective gets a catalyst soon ๐
Yah nobody uses scouts meanwhile in gms everyone using polaris Lance xd
Graviton Lance is my go to whenever I dip into Void. Although I'm more of a Hammer Titan.
Bad Ju Ju would be awesome if they turned it into a poison spreader like Thorn. Still keep the getbsuper back faster as well.
DPS means damage per second, so you should be just being saying 'damage' when referring to a single mag's worth etc
Not happy Jan. Pulses are aids
nothing will be able to take down minors better
aztecross 2024
Ok, can we pause the video for a second and appreciate how good of a name H2O, Kell of Water is
Cross: lemme break it down for you chat
*Fortnite dances*
This whole video was helpful for me to understand the differences between weapon archetypes, I could definitely use a video for the dps differences among all weapon types when TFS releases.
bro im not even that old and I main dad rifles :C
No time to explain will be meta.
No time to explain will be meta.
Can't wait to bust out my fully upgraded merain with focused fire and ofa
Very good vid, Cross. One of your best.
I can't believe TFS is already here after such a long delay it also hasn't felt that long with onslaught being here to play with so many random kits
My 30,000 kill outbreak will finally rest as I have to craft a new one with rapid hit, which unfortunately is way better for clearing and boss DPS.
Yeah pulse rifles will be good against minors in final shape… but they're no match for Minecraft YouTubers
Doesnโt collective get a huge damage buff when you enter leech mode?
Ive been using revision zero all season and its helped a lot
๐๐๐ he says it like we donโt need a raid team for pantheon ๐๐ like dude some of us donโt have enough people to do a raid no there for canโt do pantheon ๐๐๐
Im really happy to see revision zero getting a buff for his 4 rounds burst
Dps stands for damage per second, you are referring to damage per magazine dpm which you should have cemented into the lexicon during this video as frequently as you could have said it. I would love actual dps numbers on these weapons over a sustain time like dps over a ten second period. Fire the gun for 10 seconds get the damage figure then divide by ten for the dps. That would help to account for reload times and magazine sizes and give a better damage output figure to compare each weapon type.
Collective Obligation will be crazy, 38% buff, on top of activating the perk with a weaken debuff plus the 20% damage bonus from just activating the perk wouldnโt that be 72% more damage all together?
Did you counted the Kinetik weapon nerf in? No bonus damage anymore
This might just be the time for Bad Juju to once again shine with all the extra super energy generation
Time to break out the Pulse Rifles Boys!
I can't wait for all the dads to hide in the back of the pvp maps together,talk about 401k's and how much they wish they had finished college, while they team shoot everyone into the ground, but somehow still lose the match.
What about oversoul edict
Buff and nerf buff and nerf. It's all bungie can do. No creativity
insidious, with dragon fly and one for all enhanced folks. Its going to murder in all forms of content gonna be even crazier if its an arc season๐ค๐พ
you're calculating the 10% nerf wrong for the exotics. its not a 10% nerf. the 40% bonus they do to red bars is being reduced to only a 30% bonus. So:
grav lance currently sits at 50,518 dps. After the nerf (calculation: (50,518/1.4)x1.3=46,909) it will sit at 46,909 dps, but then you apply the 15% red bar damage buff to all pulse rifles (46,909×1.15=53,946), which will end up at 53,946 dps. (same calculation has to be applied to revision zero burst fire mode). All other exotic pulse rifles will be calculated the same way, but also multiply the end result by 1.2
the 10% nerf is closer to a 7% nerf
As soon as I heard blast furnace was going to be an onslaught reward and that onslaught gun perks were going to be enhanceable, I knew pulse rifles were going to get a buff. There's no way they would re-release that gun and not buff it later. Which is why I have several well rolled shiny and regular versions of it. I am going to main it for sure.
No Smite of Merain? That thing is a killer, craftable, Incandesent, One for all, Firefly, Vorpal, not to mention Demolitionist and Adreniline Junkie for you Grenadiers out there.
How can u mention darkest before for heal clip/incandescent but not adhorative which has the same rolls but is craftable and wayyyyyy more accessible than praying for a drop
just got a blast furnace with kinect tremors and one for all i absolutely love it
Adhorative with heal clip and incandescent has been my favorite on my sunbreaker for onslaught. It's basically a solar no time to explain
0:47 Did he just use a Healing grenade while using Sunbracers? Huh?
So if you beat this weeks pantheon you can get the void pulse without relying on luck?
You can use BxR-55 with Blunt Execution Rounds (upon dealing melee damage while an enemy is within 15 meters grants 500% increased damage and 100 Handling for the next full burst within 10 seconds). And you can use Mantle of Battle Harmony to get 25% damage buff!!! Or you can use with Whisper of Rending to get 50% increase damage against frozen enemies!!!