An Exhaustive Look at Sonic's Greatest Fan Project



Become a Member Here! ► https://www.youtube.com/channel/UCISIPdDMyk2PaXcBmXBc8ww/join
View More of This Channel! ► https://www.youtube.com/@Stelmo98.?sub_confirmation=1
Visit my Second Channel Here! ► https://www.youtube.com/@StelmoShow?sub_confirmation=1
———————————————
Here it is. Everything I’ve wanted to talk about regarding Sonic Project 06. What is, to me, Sonic’s greatest fan project.

I’ve played this game as a main part of my career for 3+ years now, so it’s been a long time coming with this video. Enjoy!

If you LIKE the video, Hit that button! 👍

Download Sonic P-06 by ChaosX Yourself!:
https://www.youtube.com/watch?v=aHFWn8nSgjw
Thanks to Mr. ChaosX for the render used for the thumbnail (and the game too), follow him here!:
https://twitter.com/ChaosX2006

If you want to use the Character Switcher for yourself, download it and the P-06 Modloader here (both helmed by BeatZ):
https://gamebanana.com/tools/10474
https://gamebanana.com/mods/491829
———————————————
*Join the P-06 Speedrunning Discord Here!: https://discord.gg/pDM9HRUs8N

*Here is a link to tip me if you like what I do and want to support in this way:
https://streamelements.com/stelmo98/tip
DISCLAIMER:
I stress that tipping me is strictly voluntary, I do not provide any goods or services in exchange for them, and they are non-refundable.

#sonicp06 #project06 #sonicthehedgehog

source

42 thoughts on “An Exhaustive Look at Sonic's Greatest Fan Project”

  1. One thing I don’t like is how they’re changing cutscenes and stuff. Nobody complained about that during the original release. He already fixed the bad parts, but now some sort of obsessive tick is compelling him to fix things that didn’t need fixing.

    Reply
  2. What i can't quite get over with this remake, and the main game in general is the camera or rather, it's placement as most of the time it's placed very low making it difficult to see upcoming dangers and platforming challenges. For comparison Sonic Adventure 1 in which the camera is set higher above the character which ensures better view of Sonic's surroundings but that's not the case in 06/P-06 as the camera is set much lower, almost behind the playable character which again, isn't ideal as the player's visibility is reduced.

    Reply
  3. 54:34 is just a very poorly worded line. Probably a mistranslation. It means it's faster to be above the trains than to be running on the tracks.
    It's unfortunate that the word Rails can describe what is above AND below the trains.

    Reply
  4. 54:31 The "Rails" sonic is grinding on are actually called "Catenary lines", which are basically power cords for electric trains to make contact with to make them work
    which doesn't make sense because the trains running beneath the lines are Diesel locomotives, which don't need catenary lines in the first place

    Reply
  5. STELMO:
    1 GREAT VID
    2 GREAT 24 HOUR STREAM
    You really outdid yourself and anyalsed each stage in full detail and showed me things I didn’t know about before. Watching you run the game I’ve not seen certain paths or secrets that are hidden in this game. It made me realise how much this game represents what sonic is supposed to be and I’d love to check this game out someday.
    Also I’d like to say the bluff u did with the aquatic base combo showcase on stream was well done. I had no clue It was for ur next vid
    I’ve heard u talk so good about this game It was nice to see criticism and where it can evolve.
    Finally, about tails. I think he can benefit from the radical highway design with the doom wings. Making paths exclusive to flying characters would be awesome and for team attack amigo these characters are only gonna get better.
    GREAT JOB MAN KEEP IT UP

    Reply
  6. Here’s to hoping that Chaos would rework the hub worlds and make them more lively, and try and make the cutscenes look even cooler with their own stage intro cutscenes for every single scene. Also, let’s not forget the bosses as well

    Reply
  7. Honestly just having different S-Rank requirements for each stage sounds like a much simpler solution than rebalancing how scoring or the combo system work lol. Would give a reason for the latter to be used too beyond personal score attacks.

    Reply
  8. P-06 is an amazing project, the only thing holding me back from fully enjoying it is just that the dated 06 animations remain. I assume it to be pretty complicated to have a whole animation overhaul for the game so I don't blame them, but it's really hard to enjoy the game when they just stay looking so stiff and awkward. The models are not even the problem, fan animators have proven they can look amazing, it's just poor animation from SEGA.

    Reply
  9. The moment that made P06 for me was the end of Kingdom Valley on Sonic's campaign. Playing through the entire waterfall section from start to finish, and NOTHING going wrong. It was the point of the whole mod, I realized at that exact moment "wait, this game is actually awesome."

    Reply
  10. I wonder if the idea for Knuckles' Aquatic Base segment is that Knuckles CAN dodge every enemy, but that makes it tougher for Sonic, so you have to choose which character has to deal with the enemies.

    Reply
  11. I would love to see a full release with the story playable as well. Sure Sonic 06 gets a ton of hate because of how glitchy the original releases are, but honestly it's still a really good game, it easily has some of the best stages, character mechanics and soundtrack. It's actually one of my favorite Sonic games. Having this project is amazing because it unleashed the full potential of the game and gives it the chance it really should've had if it wasn't rushed. Having the full game experience and story within this P-06 project would make it the best Sonic game ever made in my opinion.

    Reply

Leave a Comment